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Computational Design with Crowds

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arxiv 2002.08657 v1 pith:6VL7TBP6 submitted 2020-02-20 cs.GR cs.HCcs.LG

classification cs.GRcs.HCcs.LG
keywords designcomputationalcrowdscomputationhumanparametertasksaesthetic
verification ladder T0 review T1 audit T2 compute T3 formal

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Computational design is aimed at supporting or automating design processes using computational techniques. However, some classes of design tasks involve criteria that are difficult to handle only with computers. For example, visual design tasks seeking to fulfill aesthetic goals are difficult to handle purely with computers. One promising approach is to leverage human computation; that is, to incorporate human input into the computation process. Crowdsourcing platforms provide a convenient way to integrate such human computation into a working system. In this chapter, we discuss such computational design with crowds in the domain of parameter tweaking tasks in visual design. Parameter tweaking is often performed to maximize the aesthetic quality of designed objects. Computational design powered by crowds can solve this maximization problem by leveraging human computation. We discuss the opportunities and challenges of computational design with crowds with two illustrative examples: (1) estimating the objective function (specifically, preference learning from crowds' pairwise comparisons) to facilitate interactive design exploration by a designer and (2) directly searching for the optimal parameter setting that maximizes the objective function (specifically, crowds-in-the-loop Bayesian optimization).

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