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Nautilus: Locality-aware Autoencoder for Scalable Mesh Generation

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arxiv 2501.14317 v5 pith:7I64P7BS submitted 2025-01-24 cs.CV

classification cs.CV
keywords meshesfidelitygenerationmeshnautilusstructuralautoencoderdemonstrate
verification ladder T0 review T1 audit T2 compute T3 formal
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Triangle meshes are fundamental to 3D applications, enabling efficient modification and rasterization while maintaining compatibility with standard rendering pipelines. However, current automatic mesh generation methods typically rely on intermediate representations that lack the continuous surface quality inherent to meshes. Converting these representations into meshes produces dense, suboptimal outputs. Although recent autoregressive approaches demonstrate promise in directly modeling mesh vertices and faces, they are constrained by the limitation in face count, scalability, and structural fidelity. To address these challenges, we propose Nautilus, a locality-aware autoencoder for artist-like mesh generation that leverages the local properties of manifold meshes to achieve structural fidelity and efficient representation. Our approach introduces a novel tokenization algorithm that preserves face proximity relationships and compresses sequence length through locally shared vertices and edges, enabling the generation of meshes with an unprecedented scale of up to 5,000 faces. Furthermore, we develop a Dual-stream Point Conditioner that provides multi-scale geometric guidance, ensuring global consistency and local structural fidelity by capturing fine-grained geometric features. Extensive experiments demonstrate that Nautilus significantly outperforms state-of-the-art methods in both fidelity and scalability. The project page is at https://nautilusmeshgen.github.io.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. LL3M: Large Language 3D Modelers

    cs.GR 2025-08 conditional novelty 6.0 of 10

    A multi-agent LLM system generates editable 3D assets as Blender Python code, using documentation retrieval and visual self-critique to refine results.

  2. OmniPart: Part-Aware 3D Generation with Semantic Decoupling and Structural Cohesion

    cs.CV 2025-07 conditional novelty 6.0 of 10

    A two-stage pipeline plans 3D part boxes from an image plus 2D masks, then synthesizes coherent part-level geometry by adapting the pretrained TRELLIS generator.

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