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Dyn-HaMR: Recovering 4D Interacting Hand Motion from a Dynamic Camera

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arxiv 2412.12861 v3 pith:7UXNAWY3 submitted 2024-12-17 cs.CV

classification cs.CV
keywords handmotioncameradyn-hamrmonocularcamerasdynamicglobal
verification ladder T0 review T1 audit T2 compute T3 formal
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We propose Dyn-HaMR, to the best of our knowledge, the first approach to reconstruct 4D global hand motion from monocular videos recorded by dynamic cameras in the wild. Reconstructing accurate 3D hand meshes from monocular videos is a crucial task for understanding human behaviour, with significant applications in augmented and virtual reality (AR/VR). However, existing methods for monocular hand reconstruction typically rely on a weak perspective camera model, which simulates hand motion within a limited camera frustum. As a result, these approaches struggle to recover the full 3D global trajectory and often produce noisy or incorrect depth estimations, particularly when the video is captured by dynamic or moving cameras, which is common in egocentric scenarios. Our Dyn-HaMR consists of a multi-stage, multi-objective optimization pipeline, that factors in (i) simultaneous localization and mapping (SLAM) to robustly estimate relative camera motion, (ii) an interacting-hand prior for generative infilling and to refine the interaction dynamics, ensuring plausible recovery under (self-)occlusions, and (iii) hierarchical initialization through a combination of state-of-the-art hand tracking methods. Through extensive evaluations on both in-the-wild and indoor datasets, we show that our approach significantly outperforms state-of-the-art methods in terms of 4D global mesh recovery. This establishes a new benchmark for hand motion reconstruction from monocular video with moving cameras. Our project page is at https://dyn-hamr.github.io/.

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Cited by 1 Pith paper

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  1. Towards Dynamic 3D Reconstruction of Hand-Instrument Interaction in Ophthalmic Surgery

    cs.CV 2025-05 conditional novelty 7.0 of 10

    A new 7.1-million-frame RGB-D dataset of real cataract surgery with auto-generated 3D hand meshes and instrument poses, plus two baseline models that set benchmarks.

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