Pith. sign in

REVIEW 1 cited by

Subjective and Objective Visual Quality Assessment of Textured 3D Meshes

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2102.03982 v1 pith:B4BH5EZ4 submitted 2021-02-08 cs.CV

classification cs.CV
keywords qualityassessmentmetricsmodelssubjectivetexturetexturedvisual
verification ladder T0 review T1 audit T2 compute T3 formal
0 comments
read the original abstract

Objective visual quality assessment of 3D models is a fundamental issue in computer graphics. Quality assessment metrics may allow a wide range of processes to be guided and evaluated, such as level of detail creation, compression, filtering, and so on. Most computer graphics assets are composed of geometric surfaces on which several texture images can be mapped to 11 make the rendering more realistic. While some quality assessment metrics exist for geometric surfaces, almost no research has been conducted on the evaluation of texture-mapped 3D models. In this context, we present a new subjective study to evaluate the perceptual quality of textured meshes, based on a paired comparison protocol. We introduce both texture and geometry distortions on a set of 5 reference models to produce a database of 136 distorted models, evaluated using two rendering protocols. Based on analysis of the results, we propose two new metrics for visual quality assessment of textured mesh, as optimized linear combinations of accurate geometry and texture quality measurements. These proposed perceptual metrics outperform their counterparts in terms of correlation with human opinion. The database, along with the associated subjective scores, will be made publicly available online.

Discussion (0). Sign in to comment.

Forward citations

Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Investigating the Effect of Prior Exposure and Fidelity on Quality and Realism Perception of VR Digital Twins

    cs.HC 2025-09 conditional novelty 5.0 of 10

    Texture resolution drives perceived realism and quality of VR digital twins, geometric detail affects only quality, and prior exposure to the physical object had no significant effect.

Pith tools