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arxiv: 2303.11396 · v1 · pith:B4DL6UAQ · submitted 2023-03-20 · cs.CV

Text2Tex: Text-driven Texture Synthesis via Diffusion Models

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classification cs.CV
keywords viewgenerationmethodpartialtexturesdepth-awarediffusioninpainting
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We present Text2Tex, a novel method for generating high-quality textures for 3D meshes from the given text prompts. Our method incorporates inpainting into a pre-trained depth-aware image diffusion model to progressively synthesize high resolution partial textures from multiple viewpoints. To avoid accumulating inconsistent and stretched artifacts across views, we dynamically segment the rendered view into a generation mask, which represents the generation status of each visible texel. This partitioned view representation guides the depth-aware inpainting model to generate and update partial textures for the corresponding regions. Furthermore, we propose an automatic view sequence generation scheme to determine the next best view for updating the partial texture. Extensive experiments demonstrate that our method significantly outperforms the existing text-driven approaches and GAN-based methods.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation

    cs.CV 2023-09 unverdicted novelty 7.0

    DreamGaussian creates high-quality textured 3D meshes from single-view images in 2 minutes via generative Gaussian Splatting with mesh extraction and UV refinement.

  2. Restore3D: Breathing Life into Broken Objects with Shape and Texture Restoration

    cs.CV 2026-07 unverdicted novelty 5.0

    Restore3D restores shape and texture of broken 3D objects via multi-view image refinement with a Mask Self-Perceiver and coarse-to-fine mesh reconstruction, outperforming baselines on synthetic and real benchmarks.