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arxiv: 0704.2937 · v1 · pith:BB7QJMNWnew · submitted 2007-04-23 · 🪐 quant-ph

Quantum Parrondo's game with random strategies

classification 🪐 quant-ph
keywords quantumgamestrategiesparrondoschemewalkclassicalcombination
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We present a quantum implementation of Parrondo's game with randomly switched strategies using 1) a quantum walk as a source of ``randomness'' and 2) a completely positive (CP) map as a randomized evolution. The game exhibits the same paradox as in the classical setting where a combination of two losing strategies might result in a winning strategy. We show that the CP-map scheme leads to significantly lower net gain than the quantum walk scheme.

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