The reviewed record of science sign in
Pith

arxiv: 2204.13809 · v2 · pith:BP22D34Z · submitted 2022-04-26 · cs.CV · eess.IV

Automated player identification and indexing using two-stage deep learning network

Reviewed by Pithpith:BP22D34Zopen to challenge →

classification cs.CV eess.IV
keywords footballplayernetworkplayerssystemdetectionindexingjersey
0
0 comments X
read the original abstract

American football games attract significant worldwide attention every year. Identifying players from videos in each play is also essential for the indexing of player participation. Processing football game video presents great challenges such as crowded settings, distorted objects, and imbalanced data for identifying players, especially jersey numbers. In this work, we propose a deep learning-based player tracking system to automatically track players and index their participation per play in American football games. It is a two-stage network design to highlight areas of interest and identify jersey number information with high accuracy. First, we utilize an object detection network, a detection transformer, to tackle the player detection problem in a crowded context. Second, we identify players using jersey number recognition with a secondary convolutional neural network, then synchronize it with a game clock subsystem. Finally, the system outputs a complete log in a database for play indexing. We demonstrate the effectiveness and reliability of player tracking system by analyzing the qualitative and quantitative results on football videos. The proposed system shows great potential for implementation in and analysis of football broadcast video.

This paper has not been read by Pith yet.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.