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Cascading Non-Stationary Bandits: Online Learning to Rank in the Non-Stationary Cascade Model
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Non-stationarity appears in many online applications such as web search and advertising. In this paper, we study the online learning to rank problem in a non-stationary environment where user preferences change abruptly at an unknown moment in time. We consider the problem of identifying the K most attractive items and propose cascading non-stationary bandits, an online learning variant of the cascading model, where a user browses a ranked list from top to bottom and clicks on the first attractive item. We propose two algorithms for solving this non-stationary problem: CascadeDUCB and CascadeSWUCB. We analyze their performance and derive gap-dependent upper bounds on the n-step regret of these algorithms. We also establish a lower bound on the regret for cascading non-stationary bandits and show that both algorithms match the lower bound up to a logarithmic factor. Finally, we evaluate their performance on a real-world web search click dataset.
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Cascading Bandits Robust to Adversarial Corruptions
Cascading bandits can be made robust to adversarial click corruption using multi-instance position-based elimination, with regret logarithmic in time and linear in the corruption budget.
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