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FML: Face Model Learning from Videos

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arxiv 1812.07603 v2 pith:DAYHYDAI submitted 2018-12-18 cs.CV

classification cs.CV
keywords facemodellearningmulti-frameambiguityappearancedatadepth
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Monocular image-based 3D reconstruction of faces is a long-standing problem in computer vision. Since image data is a 2D projection of a 3D face, the resulting depth ambiguity makes the problem ill-posed. Most existing methods rely on data-driven priors that are built from limited 3D face scans. In contrast, we propose multi-frame video-based self-supervised training of a deep network that (i) learns a face identity model both in shape and appearance while (ii) jointly learning to reconstruct 3D faces. Our face model is learned using only corpora of in-the-wild video clips collected from the Internet. This virtually endless source of training data enables learning of a highly general 3D face model. In order to achieve this, we propose a novel multi-frame consistency loss that ensures consistent shape and appearance across multiple frames of a subject's face, thus minimizing depth ambiguity. At test time we can use an arbitrary number of frames, so that we can perform both monocular as well as multi-frame reconstruction.

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  1. 360-Degree Textures of People in Clothing from a Single Image

    cs.CV 2019-08 conditional novelty 6.0 of 10

    A single image is enough to predict a person's full 360-degree texture, clothing segmentation, and geometry in the SMPL UV-space, yielding a controllable 3D avatar.

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