Pith. sign in

REVIEW

MonoPatchNeRF: Improving Neural Radiance Fields with Patch-based Monocular Guidance

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2404.08252 v2 pith:DD6W4ZI5 submitted 2024-04-12 cs.CV

classification cs.CV
keywords approachesdensity-basedviewaccuracyapproachdeptheth3dgeometric
verification ladder T0 review T1 audit T2 compute T3 formal
0 comments
read the original abstract

The latest regularized Neural Radiance Field (NeRF) approaches produce poor geometry and view extrapolation for large scale sparse view scenes, such as ETH3D. Density-based approaches tend to be under-constrained, while surface-based approaches tend to miss details. In this paper, we take a density-based approach, sampling patches instead of individual rays to better incorporate monocular depth and normal estimates and patch-based photometric consistency constraints between training views and sampled virtual views. Loosely constraining densities based on estimated depth aligned to sparse points further improves geometric accuracy. While maintaining similar view synthesis quality, our approach significantly improves geometric accuracy on the ETH3D benchmark, e.g. increasing the F1@2cm score by 4x-8x compared to other regularized density-based approaches, with much lower training and inference time than other approaches.

Discussion (0). Continue with ORCID to comment.

Pith tools