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Paper Citation Record · LEDGER

Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids

As of 17 August 2026, this Paper Citation Record lists 23 of 23 outbound references and 0 inbound Pith citation observations for arXiv:2509.05581.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2509.05581 v1

Coverage vector

measured 23 of 23 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-15T16:28:21.865289Z

measured 23 of 23 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-17T06:30:58.91139+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

23 of 23 outbound references displayed

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External citation measurements

No source-named external measurement is stored.

Outbound references

Observation b73ba330-65a2-4587-8435-74b56f3fe3a9 · outbound

This paper cites Humanoid Locomotion and Manipulation: Current Progress and Challenges in Control, Planning, and Learning.

Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids Humanoid Locomotion and Manipulation: Current Progress and Challenges in Control, Planning, and Learning

Reference 1

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 3464845a-9f75-4473-bebc-ca29ad683edf · outbound

This paper cites So lifelike! cutest toothless & hiccup interaction ever at the new epic universe theme park,.

Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids So lifelike! cutest toothless & hiccup interaction ever at the new epic universe theme park,

Reference 2

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verified fuzzy
raw_fallback, observed 2026-08-15T16:28:22.907347Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation d6e413a4-421f-4022-8e7d-a6f890edd5c2 · outbound

This paper cites Design and Control of a Bipedal Robotic Character.

Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids Design and Control of a Bipedal Robotic Character

Reference 3

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no resolver link, observed 2026-08-15T16:28:21.744886Z

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Observation 3b92b989-e94d-41f0-b5d1-e4ac6211afa5 · outbound

This paper cites Amp: adversarial motion priors for stylized physics-based character control,.

Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids Amp: adversarial motion priors for stylized physics-based character control,

Reference 4

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation ca6d33d1-0e7d-4999-a3f2-70cc5f9a6107 · outbound

This paper cites Survey on model- based biped motion control for humanoid robots,.

Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids Survey on model- based biped motion control for humanoid robots,

Reference 5

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 689feb7e-c87a-43a9-96a4-6ad9f3e59503 · outbound

This paper cites Optimization-based locomotion planning, estimation, and control design for the atlas humanoid robot,.

Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids Optimization-based locomotion planning, estimation, and control design for the atlas humanoid robot,

Reference 6

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no resolver link, observed 2026-08-15T16:28:21.770038Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation e4a9d45e-6823-4364-a0c7-8c4fbab712fc · outbound

This paper cites Real-world humanoid lo- comotion with reinforcement learning,.

Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids Real-world humanoid lo- comotion with reinforcement learning,

Reference 7

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no resolver link, observed 2026-08-15T16:28:21.780810Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation a354eb6c-6c14-4007-9fab-cea7ec4488b9 · outbound

This paper cites Reinforcement learning for versatile, dynamic, and robust bipedal locomotion control,.

Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids Reinforcement learning for versatile, dynamic, and robust bipedal locomotion control,

Reference 8

Resolution
verified fuzzy
raw_fallback, observed 2026-08-15T16:28:22.695478Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation f2f1d42f-d2c2-4620-84ec-46e71c133a42 · outbound

This paper cites Expressive whole-body control for humanoid robots,.

Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids Expressive whole-body control for humanoid robots,

Reference 9

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raw_fallback, observed 2026-08-15T16:28:22.618926Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 98949149-fde9-4a51-9e3b-c67d8602333b · outbound

This paper cites Reinforcement learning for robust parameterized locomotion control of bipedal robots,.

Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids Reinforcement learning for robust parameterized locomotion control of bipedal robots,

Reference 10

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verified fuzzy
raw_fallback, observed 2026-08-15T16:28:22.598168Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation b1291352-e8b7-49e2-8e7c-fec1075cc7b3 · outbound

This paper cites Humanoid Parkour Learning.

Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids Humanoid Parkour Learning

Reference 11

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation b352f8e8-eeb3-4878-aaed-866c617e4cb4 · outbound

This paper cites Wococo: Learning whole-body humanoid control with sequential contacts,.

Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids Wococo: Learning whole-body humanoid control with sequential contacts,

Reference 12

Resolution
verified fuzzy
raw_fallback, observed 2026-08-15T16:28:22.574462Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 968d7fef-1f43-43c0-b89f-dccc8d9f32b8 · outbound

This paper cites Adversarial motion priors make good substitutes for complex reward functions,.

Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids Adversarial motion priors make good substitutes for complex reward functions,

Reference 13

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verified fuzzy
raw_fallback, observed 2026-08-15T16:28:22.550026Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 1817a9db-04b9-442c-a9d9-0cb2bd7b42d4 · outbound

This paper cites Rokoko studio live plugin for blender,.

Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids Rokoko studio live plugin for blender,

Reference 14

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verified fuzzy
raw_fallback, observed 2026-08-15T16:28:22.450870Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 673694bb-574f-47e4-acd8-18838329274f · outbound

This paper cites Blender – a 3d modelling and rendering package,.

Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids Blender – a 3d modelling and rendering package,

Reference 15

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verified fuzzy
raw_fallback, observed 2026-08-15T16:28:22.359781Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation bf038463-ace9-49dc-99e0-37d418f79a44 · outbound

This paper cites CMU Graphics Lab Motion Capture Database,.

Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids CMU Graphics Lab Motion Capture Database,

Reference 16

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 36561094-0f37-4b9f-bb24-64e6ed9e14ce · outbound

This paper cites Massive library of free 3d character animations,.

Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids Massive library of free 3d character animations,

Reference 17

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 319a044a-a5d1-4f63-a075-fa20a08a44c3 · outbound

This paper cites Isaac sim on omniverse,.

Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids Isaac sim on omniverse,

Reference 18

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 90efe419-ffbf-450c-84e5-aff284e17efb · outbound

This paper cites Design of a highly dynamic humanoid robot.

Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids Design of a highly dynamic humanoid robot

Reference 19

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raw_fallback, observed 2026-08-15T16:28:22.125969Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 8726fd93-fff6-4ea7-af44-ebcbe698c19e · outbound

This paper cites Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning.

Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning

Reference 20

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation a6f786d7-29d9-419a-be2e-61f102a0bbe1 · outbound

This paper cites Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning.

Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning

Reference 21

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation de22c547-7638-4354-a4ea-57a1d580ad74 · outbound

This paper cites Available: http://dx.doi.org/10.1145/3450626.3459670.

Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids Available: http://dx.doi.org/10.1145/3450626.3459670

Reference 2021

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no resolver link, observed 2026-08-15T16:28:21.757487Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 73e968b0-15aa-447f-8e84-ee9bb3a08d01 · outbound

This paper cites Available: https://rancidmilk.itch.io/free-character- animations.

Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids Available: https://rancidmilk.itch.io/free-character- animations

Reference 2022

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Pith citing papers

No inbound Pith citation observations are available.