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Paper Citation Record · LEDGER

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research

As of 8 August 2026, this Paper Citation Record lists 41 of 41 outbound references and 1 inbound Pith citation observation for arXiv:2506.09206.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2506.09206 v1

Coverage vector

measured 41 of 41 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-07T04:56:54.293976Z

measured 42 of 42 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-07T06:34:17.273281+00:00

measured 1 of 1 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-07T04:56:51.115892Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: pith, observed 2026-08-07T04:56:54.553478Z

Reference resolution

41 of 41 outbound references displayed

  • verified exact5
  • verified fuzzy24
  • unresolved10
  • parse uncertain0
  • malformed identifier1
  • metadata mismatch1

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 2089925c-beba-46cd-898b-d52c76e8e8d9 · outbound

This paper cites Speech models are no exception.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Speech models are no exception

Reference 1

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:55.211313Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation 77701bd6-124c-4473-9498-81c5915ac7d3 · outbound

This paper cites SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research

Reference 2

Resolution
metadata mismatch
local_arxiv, observed 2026-08-07T04:56:54.558647Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation 8534efd2-b46b-4b80-9eb4-54909f93960c · outbound

This paper cites Creating The Clean Classroom Speech Base To create the clean version of SimClass, we combine the adult corpora from OCW and Khan Academy with tracks from the MyST dataset.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Creating The Clean Classroom Speech Base To create the clean version of SimClass, we combine the adult corpora from OCW and Khan Academy with tracks from the MyST dataset

Reference 3

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:55.195584Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:51.268206Z digest=sha256:4dbd7ed82298102b4acf11e531420a84cdbbb48d2c33d88120896dbf6a9d1279

Observation 02e2c895-a254-4c66-adfd-7ae692b40905 · outbound

This paper cites an unresolved cited work.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Unresolved cited work

Reference 4

Resolution
malformed identifier
raw_fallback, observed 2026-08-07T04:56:55.178172Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:51.383488Z digest=sha256:af64e1c9c250ebfc18c551df9daa07fe36301dd8c359846d88bcab4b5b2854f5

Observation c1a527f6-8366-40e2-a5c1-f4c689106075 · outbound

This paper cites In this section, we experiment with using all noise categories in the FreeSound corpus, including Car, AC, Metro, Cafe, Traffic as well as Adult Babble.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research In this section, we experiment with using all noise categories in the FreeSound corpus, including Car, AC, Metro, Cafe, Traffic as well as Adult Babble

Reference 5

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:55.163293Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:51.439420Z digest=sha256:da04ea55ca02366309f7a58137bb00eead1b327422f72d805602dbe724865c92

Observation 8994ac64-8606-49e8-b10a-d9dac61d8025 · outbound

This paper cites We also propose a novel and versatile method of simulating noises uti- lizing game engines.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research We also propose a novel and versatile method of simulating noises uti- lizing game engines

Reference 6

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:55.145276Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:51.521898Z digest=sha256:efda14e63eaa321242692ce2d6971317b17806f3f914943cdf023daf5455fd6d

Observation 3ec4541a-137d-4387-bcdd-23c00febe779 · outbound

This paper cites Robust speech recognition via large-scale weak su- pervision,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Robust speech recognition via large-scale weak su- pervision,

Reference 7

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:55.121697Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:51.643383Z digest=sha256:44d36353a7a8aeb82e470c711d6d149a660b2e569f31a3649bc9f3c96098ce4d

Observation c35654ac-9c87-437d-a248-c98e5cd07493 · outbound

This paper cites Predicting positive transfer for improved low-resource speech recognition using acoustic pseudo-tokens.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Predicting positive transfer for improved low-resource speech recognition using acoustic pseudo-tokens

Reference 8

Resolution
verified exact
local_arxiv, observed 2026-08-07T04:56:54.535488Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:51.755998Z digest=sha256:2de127a8b5c03e953efc0f40730ce089a386fb1da0826e1605ae88e197f76516

Observation 44275458-7e5e-455d-b833-02774be3ebb8 · outbound

This paper cites Adapting multilingual speech representation model for a new, underresourced language through multilingual fine-tuning and continued pretraining,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Adapting multilingual speech representation model for a new, underresourced language through multilingual fine-tuning and continued pretraining,

Reference 9

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:55.071833Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:51.832121Z digest=sha256:283b0de2c8b7ad063c7c34921e15909e6c643ef405ef793ce0c70937de39cb3c

Observation f94a9b6a-920d-449b-9053-502bb71be3ba · outbound

This paper cites Children’s online privacy pro- tection rule (coppa),.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Children’s online privacy pro- tection rule (coppa),

Reference 10

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.958873Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:52.001569Z digest=sha256:7a3877e70c9fc5697d42980f49570362c22733bdded006ec01137800743b0455

Observation 3773578f-c9fd-4459-9267-dd403c56d24a · outbound

This paper cites CPT-Boosted Wav2vec2.0: Towards Noise Robust Speech Recognition for Classroom Environments.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research CPT-Boosted Wav2vec2.0: Towards Noise Robust Speech Recognition for Classroom Environments

Reference 11

Resolution
verified exact
local_arxiv, observed 2026-08-07T04:56:54.505916Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:52.157020Z digest=sha256:7c3b62b97123bf9be50bfa2ceb519d95424fa22bbaa15d6371fe978e7b906075

Observation e0e161d5-fe67-4246-b77c-3cb5c318d843 · outbound

This paper cites Automatic speech recognition tuned for child speech in the classroom,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Automatic speech recognition tuned for child speech in the classroom,

Reference 12

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.941111Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:52.221997Z digest=sha256:7c4824c40f35c420915b5ffaf7e2e1bf83ed9d3f92bdd00f8b6688794b9f2b35

Observation 43dd2534-3e49-43ca-9c45-f1935b3b0aa6 · outbound

This paper cites Challenges and feasibility of automatic speech recognition for modeling student collaborative discourse in classrooms.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Challenges and feasibility of automatic speech recognition for modeling student collaborative discourse in classrooms

Reference 13

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.924625Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:52.348426Z digest=sha256:63dd70646d336d0cfcb21ed41902e8233366421f9df01e57dee5d85c87a8c0f0

Observation 51001073-a95c-4a72-b040-004ffabc7e7b · outbound

This paper cites Towards better domain adaptation for self-supervised models: A case study of child asr,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Towards better domain adaptation for self-supervised models: A case study of child asr,

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.904903Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:52.468693Z digest=sha256:aad6f0a3907167bbe0d31dbd8cd774169ba968f921360af24988c8464ea7c0c5

Observation 449d6033-d40d-4cfe-aaa9-466b17736008 · outbound

This paper cites Benchmarking Children's ASR with Supervised and Self-supervised Speech Foundation Models.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Benchmarking Children's ASR with Supervised and Self-supervised Speech Foundation Models

Reference 15

Resolution
unresolved
no resolver link, observed 2026-08-07T04:56:52.607141Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:52.607141Z digest=sha256:2d9f1870b49f82acd1b43b1e6fdb882fde86753dff2934379fdea81d1f5e046e

Observation 3e474399-6ac2-4ccc-9b4c-e4797aabc045 · outbound

This paper cites My Science Tutor (MyST) -- A Large Corpus of Children's Conversational Speech.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research My Science Tutor (MyST) -- A Large Corpus of Children's Conversational Speech

Reference 16

Resolution
verified exact
local_arxiv, observed 2026-08-07T04:56:54.455782Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:52.683797Z digest=sha256:5333f696933f9f17dc13dc2cf3d5ff8b86e39ccdec3dfdc5fe2dd98fc5ac7609

Observation 3d08e4fe-8aa3-465a-a5fd-dddab6809969 · outbound

This paper cites The ogi kids’ speech cor- pus and recognizers,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research The ogi kids’ speech cor- pus and recognizers,

Reference 17

Resolution
unresolved
no resolver link, observed 2026-08-07T04:56:52.765228Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:52.765228Z digest=sha256:dbb973c384e55131c55ae55f2e7b77cb391f017d80d26a3642128416008012f4

Observation 68cf347f-4d8c-4cb3-bb24-9b59226771ce · outbound

This paper cites The pf star children’s speech corpus,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research The pf star children’s speech corpus,

Reference 18

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.879294Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:52.888934Z digest=sha256:faac4f96f01866c8d524fff9bcac5a8b9d72e6da61bfb6c1873cab0246bfd453

Observation 550b5b01-0083-4645-b475-ebf9f3decb97 · outbound

This paper cites MUSAN: A Music, Speech, and Noise Corpus.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research MUSAN: A Music, Speech, and Noise Corpus

Reference 19

Resolution
unresolved
no resolver link, observed 2026-08-07T04:56:52.982979Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:52.982979Z digest=sha256:ce9e2c228843939ce4fdc2775a5d918594f257c3d62ace9485317c2b9692e0bf

Observation 2c4bdbe5-83d3-4de6-a831-10f35ece3cbe · outbound

This paper cites Freesound technical demo,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Freesound technical demo,

Reference 20

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.863441Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:53.062839Z digest=sha256:692a4d4c47485f1f37e4e41818c9fd571d47ee0803da3246a7798e0c12dbef53

Observation 65e1a854-b61e-4c4d-90f0-d377f6b605a1 · outbound

This paper cites Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0),.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0),

Reference 21

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.848741Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:53.176277Z digest=sha256:415794247bd730e7073f74c4ec1f45bb39a5fc9a3f331d907556226b2e80dd53

Observation 640b2d33-9a6a-421d-9dbc-a205216623d8 · outbound

This paper cites Kid-Whisper: Towards Bridging the Performance Gap in Automatic Speech Recognition for Children VS. Adults.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Kid-Whisper: Towards Bridging the Performance Gap in Automatic Speech Recognition for Children VS. Adults

Reference 22

Resolution
verified exact
local_arxiv, observed 2026-08-07T04:56:54.403623Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation 12d2012b-7e90-49d3-951a-295bab033224 · outbound

This paper cites MIT OpenCourseWare - YouTube Channel,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research MIT OpenCourseWare - YouTube Channel,

Reference 23

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.830615Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:53.409706Z digest=sha256:c1d6b8ae5e50ed9c172241928af37013dda29e9e25a797b8a1ece31bf1420306

Observation c0f340b4-bb97-496b-b7f6-be3b61e332b4 · outbound

This paper cites The NCTE Transcripts: A Dataset of Elementary Math Classroom Transcripts.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research The NCTE Transcripts: A Dataset of Elementary Math Classroom Transcripts

Reference 24

Resolution
unresolved
no resolver link, observed 2026-08-07T04:56:53.520645Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:53.520645Z digest=sha256:0094642004a085cbe5b1a71ea90527886c7f51a218aef2c3b63f3794bff7ae5b

Observation 958608f1-7d29-47e8-875f-784c82f450fb · outbound

This paper cites Design for immersive experience: Role of spatial audio in extended reality applications,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Design for immersive experience: Role of spatial audio in extended reality applications,

Reference 25

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.810177Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:53.645646Z digest=sha256:8a1d36e969d5a9c4cab34abaecd011803a0335c081fc9eb2a16fe3e81a9fd288

Observation 8c0c8be9-81bf-4ca5-9994-ae9e2df84b97 · outbound

This paper cites Immersive sound for xr,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Immersive sound for xr,

Reference 26

Resolution
verified exact
doi, observed 2026-08-07T04:56:54.341973Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:53.763140Z digest=sha256:49ed510a276b8ca5b1cee149d949bb0f16f99c205ab0fc83ea044d2ef687ecf6

Observation 1613b884-2842-432e-aa3c-b2b974a3209b · outbound

This paper cites The importance of spa- tial audio in modern games and virtual environments,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research The importance of spa- tial audio in modern games and virtual environments,

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.790448Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:53.835094Z digest=sha256:426274d87850df68d9a58202b03974bd96695b98fc03bc3da0c60c7464d027c1

Observation fbbb9cd0-facb-4bfe-836e-6e73f6ca43f5 · outbound

This paper cites Virtual reality audio game for entertainment and sound localization training,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Virtual reality audio game for entertainment and sound localization training,

Reference 28

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.772268Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:53.929381Z digest=sha256:a650f602530f54b58692d25e9514de87aced45d6a35adb820fc668dbd5f02553

Observation bb006f8e-91f9-4712-9a44-5afc5b8010c9 · outbound

This paper cites Unity game engine in visualization, simulation and modelling,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Unity game engine in visualization, simulation and modelling,

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.758301Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:53.999775Z digest=sha256:ce691b7e3a84eabda530f2f027017285140f23920951c868b50678f0fcc3a915

Observation 7423588d-e036-409f-be3b-882d337459da · outbound

This paper cites On determinism of game engines used for simulation-based autonomous vehicle verification,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research On determinism of game engines used for simulation-based autonomous vehicle verification,

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.743340Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:54.111774Z digest=sha256:5254233ba496019ac987e47eb64481b56d82e4da00342c7750ba79be72f35dc0

Observation 163ae700-0260-4c81-b9ee-cb372bbf9747 · outbound

This paper cites Digital twin simulation of con- nected and automated vehicles with the unity game engine,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Digital twin simulation of con- nected and automated vehicles with the unity game engine,

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.727886Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:54.211434Z digest=sha256:df8e4de24a338fe7e37d45af3df81e31b4ed51b928714688f2d14ff39fb4cd33

Observation 58ce74ff-a70a-4dce-b476-cd901e24a855 · outbound

This paper cites Steam Audio: Real-time Physics-Based Spatial Audio,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Steam Audio: Real-time Physics-Based Spatial Audio,

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.699193Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:54.247308Z digest=sha256:f0bafdc727e0bb2c36b442f6b7d2f082d93aee8d42d5f8fe8dfd69dabf3950d1

Observation 452f6c52-6dc8-49ce-932e-5667002aeed5 · outbound

This paper cites Lib- rispeech: an asr corpus based on public domain audio books,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Lib- rispeech: an asr corpus based on public domain audio books,

Reference 33

Resolution
unresolved
no resolver link, observed 2026-08-07T04:56:54.255361Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:54.255361Z digest=sha256:710aa22425f2df1cb04e48bcf8aaead98418d4640b31f1ad4d1b474d1b5754aa

Observation 2b7f3f79-a12b-4abe-a3a3-de4d6f4b4aad · outbound

This paper cites Ted-lium 3: Twice as much data and corpus repartition for experiments on speaker adaptation,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Ted-lium 3: Twice as much data and corpus repartition for experiments on speaker adaptation,

Reference 34

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verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.663466Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:54.259761Z digest=sha256:1f06fa9319777ab73632df1c56241914b22c49ea8c0c472c386528f167487855

Observation 8e6ee05c-bb97-42d9-a098-5a1a891e6af6 · outbound

This paper cites Robust wav2vec 2.0: Analyzing Domain Shift in Self-Supervised Pre-Training.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Robust wav2vec 2.0: Analyzing Domain Shift in Self-Supervised Pre-Training

Reference 35

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unresolved
no resolver link, observed 2026-08-07T04:56:54.264652Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:54.264652Z digest=sha256:c82f2fd435262a495354b75daa11dd3935df9ab286366ca38a5d806045fec044

Observation ccb08702-a406-4cbb-93dc-a9e3b41bee28 · outbound

This paper cites Storm: A diffusion-based stochastic regeneration model for speech en- hancement and dereverberation,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Storm: A diffusion-based stochastic regeneration model for speech en- hancement and dereverberation,

Reference 36

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unresolved
no resolver link, observed 2026-08-07T04:56:54.269483Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:54.269483Z digest=sha256:c13cf200168643a0b08ebddce98eeb78fe6e68ce5b7cbf9bba59b25a8d00134a

Observation a06c4ae1-b5ce-41dc-8d6b-db03a7af6d4c · outbound

This paper cites Investigating rnn-based speech enhancement methods for noise- robust text-to-speech.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Investigating rnn-based speech enhancement methods for noise- robust text-to-speech

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.634853Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:54.274971Z digest=sha256:fa5603d17a4efb3c415eaa7ad6ba6ae15b8b89d3496726d0ad798226895b7582

Observation 0025a848-15fb-4012-828f-d3b3bdd4e092 · outbound

This paper cites Perceptual evaluation of speech quality (pesq)-a new method for speech quality assessment of telephone networks and codecs,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Perceptual evaluation of speech quality (pesq)-a new method for speech quality assessment of telephone networks and codecs,

Reference 38

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unresolved
no resolver link, observed 2026-08-07T04:56:54.279396Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:54.279396Z digest=sha256:e448b41d4ace6b0c729e16ed7c75b18d85f0c4f2380d81369b4b61c892f55e86

Observation a4bd8e12-9cee-49fa-ba05-ecb537ab4e68 · outbound

This paper cites An algorithm for predicting the in- telligibility of speech masked by modulated noise maskers,.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research An algorithm for predicting the in- telligibility of speech masked by modulated noise maskers,

Reference 39

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unresolved
no resolver link, observed 2026-08-07T04:56:54.283563Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:54.283563Z digest=sha256:9108706be6d33fa9d9875e6a2e4483706cddbed570d31db896c97adfac5518e1

Observation d1203b10-06d2-43e9-bdc4-d39208ddbeaf · outbound

This paper cites Sdr– half-baked or well done?.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research Sdr– half-baked or well done?

Reference 40

Resolution
unresolved
no resolver link, observed 2026-08-07T04:56:54.288059Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:56:54.288059Z digest=sha256:7d5d5cad33894d8a92fcdbe65107f86457768ce4cece894355162e58dc47b5ab

Observation 64cf496f-cdb3-4b59-8913-f9752abb5f7e · outbound

This paper cites One-pass single-channel noisy speech recognition using a combination of noisy and enhanced features.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research One-pass single-channel noisy speech recognition using a combination of noisy and enhanced features

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:56:54.577042Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:54.293976Z digest=sha256:75f1e018d83e341df77c4321ceef77e617cfd9d7dc6bf134adf22bec28cf51fb

Pith citing papers

Observation 77701bd6-124c-4473-9498-81c5915ac7d3 · inbound

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research cites this paper.

SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research

Reference 2

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metadata mismatch
local_arxiv, observed 2026-08-07T04:56:54.558647Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T04:56:51.115892Z digest=sha256:4728f150a934b8a87d06c49139869572b574580729921207a0153b18efa53d1f