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Multiplayer Information Asymmetric Bandits in Metric Spaces

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arxiv 2503.08004 v1 pith:FPP5JATO submitted 2025-03-11 cs.LG stat.ML

classification cs.LGstat.ML
keywords informationasymmetricasymmetryciteproblemactionsadoptalgorithm
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In recent years the information asymmetric Lipschitz bandits In this paper we studied the Lipschitz bandit problem applied to the multiplayer information asymmetric problem studied in \cite{chang2022online, chang2023optimal}. More specifically we consider information asymmetry in rewards, actions, or both. We adopt the CAB algorithm given in \cite{kleinberg2004nearly} which uses a fixed discretization to give regret bounds of the same order (in the dimension of the action) space in all 3 problem settings. We also adopt their zooming algorithm \cite{ kleinberg2008multi}which uses an adaptive discretization and apply it to information asymmetry in rewards and information asymmetry in actions.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Coordinating the Unknown Lipschitz Constant in Multiplayer Bandits

    cs.LG 2026-08 conditional novelty 6.0 of 10

    Cooperative multiplayer Lipschitz bandits with an unknown Lipschitz constant achieve T^(Md+1)/(Md+2)-scale regret in three information structures, with dithering synchronizing the players' discretizations.

  2. Decentralized Multi-Player Q-Learning in Episodic Markov Decision Processes with Information Asymmetry

    cs.LG 2026-08 reject novelty 4.0 of 10

    Decentralized players using pre-agreed deterministic tie-breaking can match centralized Q-learning regret when either actions or rewards are shared, but the fully asymmetric setting rests on an exploration argument th...

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