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Streaming Video Diffusion: Online Video Editing with Diffusion Models
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We present a novel task called online video editing, which is designed to edit \textbf{streaming} frames while maintaining temporal consistency. Unlike existing offline video editing assuming all frames are pre-established and accessible, online video editing is tailored to real-life applications such as live streaming and online chat, requiring (1) fast continual step inference, (2) long-term temporal modeling, and (3) zero-shot video editing capability. To solve these issues, we propose Streaming Video Diffusion (SVDiff), which incorporates the compact spatial-aware temporal recurrence into off-the-shelf Stable Diffusion and is trained with the segment-level scheme on large-scale long videos. This simple yet effective setup allows us to obtain a single model that is capable of executing a broad range of videos and editing each streaming frame with temporal coherence. Our experiments indicate that our model can edit long, high-quality videos with remarkable results, achieving a real-time inference speed of 15.2 FPS at a resolution of 512x512.
Forward citations
Cited by 3 Pith papers
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Inverting the Streaming-Diffusion Bottleneck: Video-Rate MLLM-Conditioned Edit Diffusion on a Consumer GPU
Reports a streaming pipeline with asymmetric CUDA pipelining and batched MLLM amortization that sustains 27.4 fps at 512x512 on RTX 3090 Ti for oil-painting stylization.
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In-Context Forcing: Uncovering Context Effects in Autoregressive Video Diffusion
In-Context Forcing conditions each denoising step of the current video frame on previous frames with decreasing noise levels, improving VBench dynamic scores and enabling parallel inference.
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Streaming Drag-Oriented Interactive Video Manipulation: Drag Anything, Anytime!
DragStream enables real-time drag, deform, and rotate edits on autoregressively generated videos without retraining, by correcting latent drift and selectively filtering context features.
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