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Plenodium: UnderWater 3D Scene Reconstruction with Plenoptic Medium Representation

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arxiv 2505.21258 v1 pith:G4G5MVNF submitted 2025-05-27 cs.CV

classification cs.CV
keywords mediumunderwaterdepthplenodiumplenopticreconstructionrepresentationscene
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We present Plenodium (plenoptic medium), an effective and efficient 3D representation framework capable of jointly modeling both objects and participating media. In contrast to existing medium representations that rely solely on view-dependent modeling, our novel plenoptic medium representation incorporates both directional and positional information through spherical harmonics encoding, enabling highly accurate underwater scene reconstruction. To address the initialization challenge in degraded underwater environments, we propose the pseudo-depth Gaussian complementation to augment COLMAP-derived point clouds with robust depth priors. In addition, a depth ranking regularized loss is developed to optimize the geometry of the scene and improve the ordinal consistency of the depth maps. Extensive experiments on real-world underwater datasets demonstrate that our method achieves significant improvements in 3D reconstruction. Furthermore, we conduct a simulated dataset with ground truth and the controllable scattering medium to demonstrate the restoration capability of our method in underwater scenarios. Our code and dataset are available at https://plenodium.github.io/.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Swimm3R: Splatting with Medium-aware SfM for Underwater 3D Reconstruction

    cs.CV 2026-08 conditional novelty 6.0 of 10

    Swimm3R couples a scattering-aware, feed-forward structure-from-motion backbone with underwater Beta splatting to reconstruct and render 3D scenes from turbid underwater video, improving rendering PSNR and localizatio...

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