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GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splatting

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arxiv 2401.09720 v2 pith:GV7PZTN3 submitted 2024-01-18 cs.CV

classification cs.CV
keywords gaussianhumanreconstructionsplattingclotheddynamicmethoddetails
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In this work, we propose a novel clothed human reconstruction method called GaussianBody, based on 3D Gaussian Splatting. Compared with the costly neural radiance based models, 3D Gaussian Splatting has recently demonstrated great performance in terms of training time and rendering quality. However, applying the static 3D Gaussian Splatting model to the dynamic human reconstruction problem is non-trivial due to complicated non-rigid deformations and rich cloth details. To address these challenges, our method considers explicit pose-guided deformation to associate dynamic Gaussians across the canonical space and the observation space, introducing a physically-based prior with regularized transformations helps mitigate ambiguity between the two spaces. During the training process, we further propose a pose refinement strategy to update the pose regression for compensating the inaccurate initial estimation and a split-with-scale mechanism to enhance the density of regressed point clouds. The experiments validate that our method can achieve state-of-the-art photorealistic novel-view rendering results with high-quality details for dynamic clothed human bodies, along with explicit geometry reconstruction.

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Cited by 8 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. 4DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humans

    cs.CV 2026-07 conditional novelty 6.0 of 10

    A diffusion model trained on 60,000 fitted 4D Gaussian Splatting human clips generates text-prompted, view-consistent dynamic humans directly in 4D, over 10x faster than video-first pipelines.

  2. T3HG-Editor: Text-driven 3D Human Garment Editing with Body Priors Embedded in SMPL-X

    cs.CV 2026-07 conditional novelty 6.0 of 10

    A text-driven 3D garment editor seeds, aligns, and prunes Gaussians with SMPL-X body priors to improve edit fidelity and cross-view consistency.

  3. One-Shot Novel View and Pose Human Image Synthesis via 3D Prior Guided Diffusion Model

    cs.CV 2026-06 unverdicted novelty 6.0 of 10

    A 3D-prior-guided diffusion model for one-shot novel view and pose human image synthesis that claims to outperform prior 2D-pose and NeRF-based methods.

  4. Gaussian Variation Field Diffusion for High-fidelity Video-to-4D Synthesis

    cs.CV 2025-07 conditional novelty 6.0 of 10

    A video-to-4D model that encodes mesh animations into compact Gaussian variation latents and diffuses them conditioned on the video and a canonical Gaussian splat.

  5. Generator-Refiner-Examiner: A Tri-Module Data Augmentation Framework for 3D Human Avatar Learning from Monocular Videos

    cs.CV 2026-05 unverdicted novelty 5.0 of 10

    TrioMan is a tri-module data augmentation framework using a Generator for pose/camera perturbations, a Refiner with one-step diffusion, and an Examiner with dual-branch attention to improve 3D avatar learning from mon...

  6. Snap-Snap: Taking Two Images to Reconstruct 3D Human Gaussians in Milliseconds

    cs.GR 2025-08 conditional novelty 5.0 of 10

    A feed-forward pipeline predicts 3D human Gaussian splats from two input images (front and back) in 190 ms, using a DUSt3R-style point cloud predictor with extra side-view heads, nearest-neighbor color warping, and a ...

  7. LUNA: Learning Universal 3D Human Animation Beyond Skinning

    cs.CV 2026-06 unverdicted novelty 4.0 of 10

    LUNA is an LBS-free neural animation model that maps 2D controls to 3D Gaussian deformations via a transformer motion regressor and hybrid supervision for realistic motion and zero-shot generalization.

  8. A Survey on 3D Gaussian Splatting

    cs.CV 2024-01 unverdicted novelty 2.0 of 10

    A survey compiling principles, applications, benchmarks, and challenges of 3D Gaussian Splatting for explicit 3D scene representation.

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