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Markov-Nash equilibria in mean-field games under model uncertainty

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arxiv 2410.11652 v1 pith:GWL2QWYD submitted 2024-10-15 math.OC math.PR

classification math.OCmath.PR
keywords underagentmean-fieldmodeloptimalpolicyuncertaintyworst-case
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We propose and analyze a framework for mean-field Markov games under model uncertainty. In this framework, a state-measure flow describing the collective behavior of a population affects the given reward function as well as the unknown transition kernel of the representative agent. The agent's objective is to choose an optimal Markov policy in order to maximize her worst-case expected reward, where worst-case refers to the most adverse scenario among all transition kernels considered to be feasible to describe the unknown true law of the environment. We prove the existence of a mean-field equilibrium under model uncertainty, where the agent chooses the optimal policy that maximizes the worst-case expected reward, and the state-measure flow aligns with the agent's state distribution under the optimal policy and the worst-case transition kernel. Moreover, we prove that for suitable multi-agent Markov games under model uncertainty the optimal policy from the mean-field equilibrium forms an approximate Markov-Nash equilibrium whenever the number of agents is large enough.

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  1. Stationary Mean-Field Games of Singular Control under Knightian Uncertainty

    math.OC 2025-05 accept novelty 6.0 of 10

    A unique stationary mean-field equilibrium exists for one-dimensional singular control games under Knightian uncertainty, with a barrier-type optimal policy and an explicit stationary density.

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