Pith. sign in

REVIEW 1 cited by

Multi-Agent Reinforcement Learning of 3D Furniture Layout Simulation in Indoor Graphics Scenes

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2102.09137 v1 pith:GYCUBF3D submitted 2021-02-18 cs.CV

classification cs.CV
keywords layoutscenesdesigninteriorfurnituregraphicslearningreinforcement
verification ladder T0 review T1 audit T2 compute T3 formal
0 comments
read the original abstract

In the industrial interior design process, professional designers plan the furniture layout to achieve a satisfactory 3D design for selling. In this paper, we explore the interior graphics scenes design task as a Markov decision process (MDP) in 3D simulation, which is solved by multi-agent reinforcement learning. The goal is to produce furniture layout in the 3D simulation of the indoor graphics scenes. In particular, we firstly transform the 3D interior graphic scenes into two 2D simulated scenes. We then design the simulated environment and apply two reinforcement learning agents to learn the optimal 3D layout for the MDP formulation in a cooperative way. We conduct our experiments on a large-scale real-world interior layout dataset that contains industrial designs from professional designers. Our numerical results demonstrate that the proposed model yields higher-quality layouts as compared with the state-of-art model. The developed simulator and codes are available at \url{https://github.com/CODE-SUBMIT/simulator2}.

Discussion (0). Continue with ORCID to comment.

Forward citations

Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Illuminating Spaces: Deep Reinforcement Learning and Laser-Wall Partitioning for Architectural Layout Generation

    cs.LG 2025-02 conditional novelty 6.0 of 10

    RL agents using laser-wall partitioning generate 4-to-9-room layouts that mostly match target areas, aspect ratios, and adjacencies.

Pith tools