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CHOP: Mobile Operating Assistant with Constrained High-frequency Optimized Subtask Planning

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arxiv 2503.03743 v1 pith:HVECE47J submitted 2025-03-05 cs.AI

classification cs.AI
keywords mobilesubtasksarchitecturechopplanningsubtasktaskactions
verification ladder T0 review T1 audit T2 compute T3 formal
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The advancement of visual language models (VLMs) has enhanced mobile device operations, allowing simulated human-like actions to address user requirements. Current VLM-based mobile operating assistants can be structured into three levels: task, subtask, and action. The subtask level, linking high-level goals with low-level executable actions, is crucial for task completion but faces two challenges: ineffective subtasks that lower-level agent cannot execute and inefficient subtasks that fail to contribute to the completion of the higher-level task. These challenges stem from VLM's lack of experience in decomposing subtasks within GUI scenarios in multi-agent architecture. To address these, we propose a new mobile assistant architecture with constrained high-frequency o}ptimized planning (CHOP). Our approach overcomes the VLM's deficiency in GUI scenarios planning by using human-planned subtasks as the basis vector. We evaluate our architecture in both English and Chinese contexts across 20 Apps, demonstrating significant improvements in both effectiveness and efficiency. Our dataset and code is available at https://github.com/Yuqi-Zhou/CHOP

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. MapAgent: Trajectory-Constructed Memory-Augmented Planning for Mobile Task Automation

    cs.HC 2025-07 conditional novelty 5.0 of 10

    A memory-augmented LLM planner that stores and retrieves page-level summaries from past trajectories improves success rates on mobile GUI task benchmarks.

  2. GUI-G1: Understanding R1-Zero-Like Training for Visual Grounding in GUI Agents

    cs.CL 2025-05 conditional novelty 5.0 of 10

    GUI-G1-3B shows that for GUI grounding, removing reasoning chains, regularizing box size in the reward, and reweighting GRPO by difficulty yields 90.3% on ScreenSpot and 37.1% on ScreenSpot-Pro.

  3. Uncertainty-Aware GUI Agent: Adaptive Perception through Component Recommendation and Human-in-the-Loop Refinement

    cs.AI 2025-08 conditional novelty 4.0 of 10

    A GUI agent that trims UI input with a recommendation module and asks users when decisions are ambiguous reports state-of-the-art success rates, though the interaction module is not benchmarked.

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