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A note on the Cops & Robber game on graphs embedded in non-orientable surfaces

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arxiv 0803.0538 v3 pith:IIE2XSR3 submitted 2008-03-04 math.CO

A note on the Cops & Robber game on graphs embedded in non-orientable surfaces

classification math.CO
keywords numbercopsgraphsrobberschroederembeddableembeddedgame
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The Cops and Robber game is played on undirected finite graphs. A number of cops and one robber are positioned on vertices and take turns in sliding along edges. The cops win if they can catch the robber. The minimum number of cops needed to win on a graph is called its cop number. It is known that the cop number of a graph embedded on a surface $X$ of genus $g$ is at most $3g/2 + 3$, if $X$ is orientable (Schroeder 2004), and at most $2g+1$, otherwise (Nowakowski & Schroeder 1997). We improve the bounds for non-orientable surfaces by reduction to the orientable case using covering spaces. As corollaries, using Schroeder's results, we obtain the following: the maximum cop number of graphs embeddable in the projective plane is 3; the cop number of graphs embeddable in the Klein Bottle is at most 4, and an upper bound is $3g/2 + 3/2$ for all other $g$.

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