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Paper Citation Record · LEDGER

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering

As of 7 August 2026, this Paper Citation Record lists 53 of 53 outbound references and 2 inbound Pith citation observations for arXiv:2505.22400.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2505.22400 v1

Coverage vector

measured 53 of 53 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-07T13:13:27.179937Z

measured 55 of 55 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-07T06:34:17.273281+00:00

measured 2 of 2 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-05-19T09:52:53.331120Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: arxiv_reference, observed 2026-05-19T09:53:02.021526Z

Reference resolution

53 of 53 outbound references displayed

  • verified exact0
  • verified fuzzy48
  • unresolved5
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation a81c6929-7f3d-4fcc-b4df-90e904fe477c · outbound

This paper cites Nerf in detail: Learning to sample for view synthesis, 2021.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Nerf in detail: Learning to sample for view synthesis, 2021

Reference 1

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:38.855686Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:22.522872Z digest=sha256:338c49e55f9530872d3e922504b0c3335ebe9c17c1da3d11ae9f7ab44a6c7d5c

Observation 62c96d84-c1e1-4836-8412-64bff6ea67e6 · outbound

This paper cites Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman, Ricardo Martin-Brualla, and Pratul P.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman, Ricardo Martin-Brualla, and Pratul P

Reference 2

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:38.681493Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:22.602774Z digest=sha256:2985df1809916a92ffe268a50a8247f48de68a32b93cccafd728bed71dc417c8

Observation 940b4c86-4461-4f36-b09e-254e52d5f9e2 · outbound

This paper cites Exploiting spatial-temporal relationships for 3d pose estimation via graph convolutional networks.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Exploiting spatial-temporal relationships for 3d pose estimation via graph convolutional networks

Reference 3

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:38.432628Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:22.737004Z digest=sha256:5d4d037c7ff7744c900367dac8b00fd4186393c7bd9f7bbc6e34e4429a18d77e

Observation f043ff0b-b3df-4930-8a03-1bcd99f477a9 · outbound

This paper cites Learning progressive joint propagation for human motion prediction.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Learning progressive joint propagation for human motion prediction

Reference 4

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:38.191196Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:22.839682Z digest=sha256:70b5261f5e599b092dc9cf0355115b718f8fd7355c39809999e9c4c6d18386b3

Observation f4497cd1-ebc7-4232-95ef-bf41d8e67821 · outbound

This paper cites Click-gaussian: Interac- tive segmentation to any 3d gaussians, 2024.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Click-gaussian: Interac- tive segmentation to any 3d gaussians, 2024

Reference 5

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:38.021298Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:22.921628Z digest=sha256:7e3c11c6c7a679aa61b354298202b40699f5c36adc55f41a36bb215742c5505e

Observation 9f590ff8-a4d6-461a-8e2a-73a7293dacfa · outbound

This paper cites Tivne-slam: Dynamic mapping and tracking via time-varying neural radiance fields.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Tivne-slam: Dynamic mapping and tracking via time-varying neural radiance fields

Reference 6

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:37.874549Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:23.001824Z digest=sha256:1a9784d37c1fb82685d11c68befd3962ce4eb752252636a4079274c4179af93b

Observation e2bb77b6-1799-406c-98a4-21003bf1adce · outbound

This paper cites Momentum-gs: Momentum gaussian self-distillation for high-quality large scene reconstruction, 2024.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Momentum-gs: Momentum gaussian self-distillation for high-quality large scene reconstruction, 2024

Reference 7

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:37.741357Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:23.097498Z digest=sha256:78117b3e719292d0ee83000beaa601dbce483606fc16d7e109f9cfe87c50ff45

Observation 21978f9f-0d6c-4599-814b-afb78006455e · outbound

This paper cites Fast dynamic radiance fields with time-aware neural voxels.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Fast dynamic radiance fields with time-aware neural voxels

Reference 8

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:37.550671Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:23.137292Z digest=sha256:673a99f9f29f9689fad3e975e0be8f4ea5bd424eaf58abe8e86b61ced871a300

Observation d1e41d3a-280b-4bd0-8a6b-98720f63ffeb · outbound

This paper cites K- planes: Explicit radiance fields in space, time, and appearance, 2023.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering K- planes: Explicit radiance fields in space, time, and appearance, 2023

Reference 9

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:37.424812Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:23.211830Z digest=sha256:2ea67859792afbffb3d72140aa80916c6b54d016988210db52df50855758958a

Observation e4cd2497-64fd-4103-b260-4ee272e3a55b · outbound

This paper cites Relaygs: Reconstructing dynamic scenes with large-scale and complex motions via relay gaussians, 2024.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Relaygs: Reconstructing dynamic scenes with large-scale and complex motions via relay gaussians, 2024

Reference 10

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:37.321669Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:23.278484Z digest=sha256:756bf5e55289bee398bc93eff27736e88166c1f0a6968ec4323d19882d46eaf8

Observation 5052577d-aa30-42e0-b6d0-dbf712dc4c9e · outbound

This paper cites Speedy-splat: Fast 3d gaussian splatting with sparse pixels and sparse primitives, 2025.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Speedy-splat: Fast 3d gaussian splatting with sparse pixels and sparse primitives, 2025

Reference 11

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:37.142764Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:23.390159Z digest=sha256:90fc2a533c49405f1de20dfcd529677ee72eb6877afaa3286fd30eb88064e575

Observation ff5a08ad-d6fb-425a-b429-bb14f1db40b3 · outbound

This paper cites Efficientnerf: Efficient neural radiance fields, 2022.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Efficientnerf: Efficient neural radiance fields, 2022

Reference 12

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:37.024656Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:23.473576Z digest=sha256:3ed54609c60d377b761343b0271224166673afa091f49463aba8a9daee0c6373

Observation 990d0166-7338-4dd8-84a7-1a2d28bd748e · outbound

This paper cites Sc-gs: Sparse- controlled gaussian splatting for editable dynamic scenes, 2024.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Sc-gs: Sparse- controlled gaussian splatting for editable dynamic scenes, 2024

Reference 13

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:36.819445Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:23.538824Z digest=sha256:b3e7f49975de7e616b3c80f7e800151767287e6773d0fa6ff7b64e8fa689b0ad

Observation 6de2cad5-6ad8-42bd-ac31-10dbb7ea3106 · outbound

This paper cites 3d gaussian splatting for real-time radiance field rendering, 2023.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering 3d gaussian splatting for real-time radiance field rendering, 2023

Reference 14

Resolution
unresolved
no resolver link, observed 2026-08-07T13:13:23.603262Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T13:13:23.603262Z digest=sha256:219386256bd9e22da7ded5304e9c63474728e5526e640aee33a31ca3832f0f76

Observation 5c19f0d2-c338-4415-b5e5-adc1d4a11b0e · outbound

This paper cites Jackson, and Adrian Hilton.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Jackson, and Adrian Hilton

Reference 15

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:36.554580Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:23.721429Z digest=sha256:f50fa48f3e1cb4edb2ee4686740054212de6519a36d9365c81cb20588ab5bb7f

Observation 50c5ccc8-2aab-4a26-8b3e-99d159288d78 · outbound

This paper cites Vdg: Vision-only dynamic gaussian for driving simulation, 2024.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Vdg: Vision-only dynamic gaussian for driving simulation, 2024

Reference 16

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:36.303589Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:23.779616Z digest=sha256:9203b96c42eba16cda1fba4f2dc40602a3b277f7a43c9a97143e843824dba1a0

Observation c904836a-5592-4eeb-8448-e178eb974c0d · outbound

This paper cites Omnigs: Fast radiance field reconstruction using omnidirectional gaussian splatting, 2024.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Omnigs: Fast radiance field reconstruction using omnidirectional gaussian splatting, 2024

Reference 17

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:35.997105Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:23.871400Z digest=sha256:e591ce581eb6a6c1b8f75e32e044d6c09d99c7bbb283ef0deba1bd26e5f3623b

Observation caf71be9-b3be-4bd5-91df-1bfda3b23662 · outbound

This paper cites Neural 3d video synthesis from multi-view video, 2022.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Neural 3d video synthesis from multi-view video, 2022

Reference 18

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:35.729446Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:23.938268Z digest=sha256:88d7ead63cae8b7301d4d9c234f2e1da8c28b06868b151a9e9e1f391b3f9c7d6

Observation 5d7f8b65-396d-4eb3-8b24-7c98eea738fa · outbound

This paper cites Neural scene flow fields for space-time view synthesis of dynamic scenes, 2021.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Neural scene flow fields for space-time view synthesis of dynamic scenes, 2021

Reference 19

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:35.473438Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:24.003879Z digest=sha256:a4057abdb3c00f18b0ce0bf32c4a5deaa9c9038072a2b7e640c373674b99579b

Observation 49b194fb-d434-4cb5-82a6-af5b9dd1a427 · outbound

This paper cites Gradiseg: Gradient-guided gaussian segmentation with enhanced 3d boundary precision, 2024.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Gradiseg: Gradient-guided gaussian segmentation with enhanced 3d boundary precision, 2024

Reference 20

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:35.291710Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:24.107360Z digest=sha256:fc52338a8fe1ae35088660d0a1fa6e472295a7f89baff2d52aeea8ec2c8f14d9

Observation b6760354-77f3-49f7-bcb3-f2591450f75e · outbound

This paper cites Vastgaussian: Vast 3d gaussians for large scene reconstruction, 2024.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Vastgaussian: Vast 3d gaussians for large scene reconstruction, 2024

Reference 21

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:35.139575Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:24.222176Z digest=sha256:5ee4b256611e091968b2a2564ad9f7016051a901d78d5dfc86d3c86b6753cca5

Observation 79377ac6-14f3-4320-95c7-ea061c822b41 · outbound

This paper cites Hybridgs: Decoupling transients and statics with 2d and 3d gaussian splatting, 2025.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Hybridgs: Decoupling transients and statics with 2d and 3d gaussian splatting, 2025

Reference 22

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:34.960652Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:24.286035Z digest=sha256:b7167b698ac9385bb11f5ef797ce32efc1fd8008c938507163179b95e3680f21

Observation 0b305b8d-17bb-4baf-97ad-6eeb96e15e80 · outbound

This paper cites Citygaussian: Real-time high-quality large-scale scene rendering with gaussians, 2024.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Citygaussian: Real-time high-quality large-scale scene rendering with gaussians, 2024

Reference 23

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:34.696219Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:24.377132Z digest=sha256:697a70da5166f07da08d41a1b82b14cdb3b6d0f1197d9e9c337d70357f1d413b

Observation 393ded2e-d5ad-4dea-aca4-a5d34939c943 · outbound

This paper cites Manigaussian: Dynamic gaussian splatting for multi-task robotic manipulation, 2024.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Manigaussian: Dynamic gaussian splatting for multi-task robotic manipulation, 2024

Reference 24

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:34.399232Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:24.467653Z digest=sha256:29da9602f041b462b87a6b6912a28ccfce55f08f47fdb9285ab3a4434ea9f7ac

Observation 8a081d6e-9300-4311-9b38-acefde7e65ff · outbound

This paper cites Srinivasan, Matthew Tancik, Jonathan T.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Srinivasan, Matthew Tancik, Jonathan T

Reference 25

Resolution
unresolved
no resolver link, observed 2026-08-07T13:13:24.550303Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T13:13:24.550303Z digest=sha256:6be43e6be7d78178eb91fac315d7a36b5e6719a2d2c72563a4d1fab9716deeba

Observation 058f456b-718a-4ce4-b7c6-7b48920cc999 · outbound

This paper cites Newcombe, Dieter Fox, and Steven M.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Newcombe, Dieter Fox, and Steven M

Reference 26

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:34.196672Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:24.645718Z digest=sha256:75319bee3bb89fa01eabbdec5c179872433d5601c5fb0e076a87cd1fbedb9f74

Observation 68c653ec-b53d-4a23-a4b1-3598d9ee3223 · outbound

This paper cites Nerfies: Deformable neural radiance fields.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Nerfies: Deformable neural radiance fields

Reference 27

Resolution
unresolved
no resolver link, observed 2026-08-07T13:13:24.770887Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T13:13:24.770887Z digest=sha256:2c4be1f9c7ce498073487fc9ba56300c49630afc6c319500d40e7fab5a3a14f7

Observation 7da47972-aaa8-4221-b948-7647b28b543e · outbound

This paper cites Barron, Sofien Bouaziz, Dan B Goldman, Ricardo Martin-Brualla, and Steven M.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Barron, Sofien Bouaziz, Dan B Goldman, Ricardo Martin-Brualla, and Steven M

Reference 28

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:33.935198Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:24.890453Z digest=sha256:8f0409d60fc4b7d1a47b04697130e8c4217f89e2eb0a3b94869eda568ea75700

Observation 5a9acda8-2191-4bff-bbfe-2e6263f71a75 · outbound

This paper cites Desire-gs: 4d street gaussians for static-dynamic decompo- sition and surface reconstruction for urban driving scenes, 2024.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Desire-gs: 4d street gaussians for static-dynamic decompo- sition and surface reconstruction for urban driving scenes, 2024

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:33.698486Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:24.972764Z digest=sha256:2d7035cf51f96c572f556aa9aed288688545983436b069f2e5eb0a01feb3fb59

Observation 534dd170-2533-4a60-b596-f053bb372291 · outbound

This paper cites D-nerf: Neural radiance fields for dynamic scenes, 2020.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering D-nerf: Neural radiance fields for dynamic scenes, 2020

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:33.514428Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:25.037482Z digest=sha256:d0c5787b6da520671d0c659e70838970fcb2654fbc09cfc1e463999ab5d5f763

Observation e2477280-c9f9-4353-a522-83d0a836f102 · outbound

This paper cites Qi, Hao Su, Kaichun Mo, and Leonidas J.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Qi, Hao Su, Kaichun Mo, and Leonidas J

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:33.318832Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:25.111455Z digest=sha256:a6cdbe89bdaded7b55aa851a7f2041f9b6be134349d993f73aee36d81611069c

Observation 6fd0b28c-320f-4d70-a3fa-e78bdce112af · outbound

This paper cites Disc-gs: Discontinuity-aware gaussian splatting, 2024.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Disc-gs: Discontinuity-aware gaussian splatting, 2024

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:33.140249Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:25.242454Z digest=sha256:73220ba267e377a78393421b100597e823850d1298d34278cc6b061ecbb40aa5

Observation 1b55359a-0bad-4805-96ea-9f274a5b92f2 · outbound

This paper cites Stopthepop: Sorted gaussian splatting for view-consistent real-time rendering, 2024.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Stopthepop: Sorted gaussian splatting for view-consistent real-time rendering, 2024

Reference 33

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:31.850532Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:25.316131Z digest=sha256:2bfca6df13ebcdaa1b55ec2cfdd544713284b6d3dea39a7ee3e325baff947ae6

Observation ecf8b58d-bde7-44a0-ada5-29afde3ab9e5 · outbound

This paper cites Octree-gs: Towards consistent real-time rendering with lod-structured 3d gaussians, 2024.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Octree-gs: Towards consistent real-time rendering with lod-structured 3d gaussians, 2024

Reference 34

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:31.174249Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:25.398027Z digest=sha256:754d56ed092349b8e5649e943efaa14af9b9d05d7764e3af7920e2aa3f01ae98

Observation 4c7e1abe-b7b7-4d24-abdb-5edfc747036f · outbound

This paper cites Tensor4d : Efficient neural 4d decomposition for high-fidelity dynamic reconstruction and rendering, 2023.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Tensor4d : Efficient neural 4d decomposition for high-fidelity dynamic reconstruction and rendering, 2023

Reference 35

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:30.927804Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:25.494869Z digest=sha256:2c85c9ab62f075f749c0d3ef666c4a806fea13705fb28ea986eea51fdae47cb3

Observation 3bfcb374-1ff5-491a-8093-40df774d3469 · outbound

This paper cites Flashsplat: 2d to 3d gaussian splatting segmentation solved optimally, 2024.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Flashsplat: 2d to 3d gaussian splatting segmentation solved optimally, 2024

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:30.733550Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:25.636643Z digest=sha256:3b572ba3c4feb32517b784cc6d9efdeb6fdfe02fbebf1ae462e4136e26c955c9

Observation 6eb49858-9b3b-46d8-b1cc-e95501e788d1 · outbound

This paper cites Nerfplayer: A streamable dynamic scene representation with decomposed neural radiance fields, 2023.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Nerfplayer: A streamable dynamic scene representation with decomposed neural radiance fields, 2023

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:30.299062Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:25.746502Z digest=sha256:a8b816869b86d20ff7d6ca4203742a36db83fc7a15c59b276b9f30035849d60e

Observation 28338136-1a0b-4d8d-979e-b22888fc0ea9 · outbound

This paper cites A vr system for immersive teleoperation and live exploration with a mobile robot.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering A vr system for immersive teleoperation and live exploration with a mobile robot

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:30.061916Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:25.887108Z digest=sha256:bdf8449d8f7fa933cf0c1ea9cc943b8c9c6523363aed0558c8b9c914c3d1d6e7

Observation 3b8f4e2c-e485-41e1-a178-3e1b171df952 · outbound

This paper cites Efficient ray sampling for radiance fields reconstruction, 2023.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Efficient ray sampling for radiance fields reconstruction, 2023

Reference 39

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:29.941137Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:26.054000Z digest=sha256:eff98845d339c6f88b71e38f31611095e2ddc17378b349dd3d0bee41fa9eaade

Observation c3049f0c-2640-4ae6-8e84-d192e8177fc7 · outbound

This paper cites Superpoint gaussian splatting for real-time high-fidelity dynamic scene reconstruction, 2024.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Superpoint gaussian splatting for real-time high-fidelity dynamic scene reconstruction, 2024

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:29.728898Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:26.177361Z digest=sha256:60bb9444c5074542e3665248da5efb21c2b7ce27015fbc3c9116a060dd716167

Observation 2a77cd5f-73eb-444d-92a4-72e9298f0fca · outbound

This paper cites Faster and better 3d splatting via group training, 2025.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Faster and better 3d splatting via group training, 2025

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:29.457947Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:26.238692Z digest=sha256:391ad0e524ab85241ef20078eb19c5b47ddafb1797e25f89445aa5626761c10c

Observation 1fa7c76f-7bf4-4c60-9d65-0def202d9d35 · outbound

This paper cites Omegas: Object mesh extraction from large scenes guided by gaussian segmentation, 2024.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Omegas: Object mesh extraction from large scenes guided by gaussian segmentation, 2024

Reference 42

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:29.274115Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:26.319753Z digest=sha256:c56548979dd1a5b93f35f8d7904b23c43afdcf98d0557387ab31670b2efc2901

Observation 1f379157-6f95-4ed0-80be-8ceeedf6d8d7 · outbound

This paper cites Sg-splatting: Accelerating 3d gaussian splatting with spherical gaussians, 2024.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Sg-splatting: Accelerating 3d gaussian splatting with spherical gaussians, 2024

Reference 43

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:29.041619Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:26.381957Z digest=sha256:6be37c8a255f3be0a536fefa3f7365edf35c483f3054b56db4bf7a20cc6ff76e

Observation efa9a7b0-7d1c-40c7-a6ff-486616fb0148 · outbound

This paper cites Bovik, H.R.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Bovik, H.R

Reference 44

Resolution
unresolved
no resolver link, observed 2026-08-07T13:13:26.445598Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T13:13:26.445598Z digest=sha256:580a01d6412a9b07eb74e1d62975bab122ed520ab3f0aab551172b78d313aabd

Observation 627b909e-35ad-4ea7-aac6-12393e664570 · outbound

This paper cites 4d gaussian splatting for real-time dynamic scene rendering, 2024.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering 4d gaussian splatting for real-time dynamic scene rendering, 2024

Reference 45

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:28.886859Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:26.541484Z digest=sha256:ce82e7544b7362f16199d9b52aa44c2fa42d8460bc55b02897b0fd5bfb84639c

Observation ba4c9599-882d-46ff-a7cc-9116ac7e2dcb · outbound

This paper cites Street gaussians: Modeling dynamic urban scenes with gaussian splatting, 2024.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Street gaussians: Modeling dynamic urban scenes with gaussian splatting, 2024

Reference 46

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:28.720003Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:26.614747Z digest=sha256:7e382acb358ba2827acde3a68b5b413c2fc521a246c00e4a99078d89867d487f

Observation fdb79c73-fa69-473b-ac4b-32245e34c80d · outbound

This paper cites Nerf-ds: Neural radiance fields for dynamic specular objects, 2023.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Nerf-ds: Neural radiance fields for dynamic specular objects, 2023

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:28.463931Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:26.690224Z digest=sha256:4f0cbd80eb185a7181b9bbd8cba52f5c4414397798b04b86e0f8a3441ee76c33

Observation e39b07d5-3dd8-42e8-a996-9bc0e2f8876f · outbound

This paper cites Deformable 3d gaussians for high-fidelity monocular dynamic scene reconstruction, 2023.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Deformable 3d gaussians for high-fidelity monocular dynamic scene reconstruction, 2023

Reference 48

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:28.243830Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:26.765477Z digest=sha256:e43f0f5720b40e2b124dac3644c4b34ceed007b1083251b8630039c0e22feac6

Observation 321bb145-e19f-4c71-841a-fc0de5ad926a · outbound

This paper cites Gaussian grouping: Segment and edit anything in 3d scenes, 2024.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Gaussian grouping: Segment and edit anything in 3d scenes, 2024

Reference 49

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:28.065434Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:26.838798Z digest=sha256:a432f186dffacb70c3d78eab2da65e203606fc66564b38fcdea6a24ba639617d

Observation 2cea8e0c-589c-4f25-abeb-5e06c714fc82 · outbound

This paper cites Garfield++: Reinforced gaussian radiance fields for large-scale 3d scene reconstruction, 2024.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Garfield++: Reinforced gaussian radiance fields for large-scale 3d scene reconstruction, 2024

Reference 50

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:27.911914Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:26.906012Z digest=sha256:9951679341f7c3add373e1e717dbb54d6f841927db1407080e508579c53f7cbb

Observation 61dbb52b-c40a-4b3f-a018-df9200ec0a2d · outbound

This paper cites Dynamic 3d gaussian tracking for graph-based neural dynamics modeling, 2024.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Dynamic 3d gaussian tracking for graph-based neural dynamics modeling, 2024

Reference 51

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:27.666053Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:26.990291Z digest=sha256:4743bcf5907b5a483e49b7e1bb1b87b76da55f301c12e7538d7f741138a91205

Observation c7a24ed3-6be3-4b58-bc0d-b0b1138e9609 · outbound

This paper cites Efros, Eli Shechtman, and Oliver Wang.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Efros, Eli Shechtman, and Oliver Wang

Reference 52

Resolution
unresolved
no resolver link, observed 2026-08-07T13:13:27.083930Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T13:13:27.083930Z digest=sha256:3b615a27e3f076781633f543c26b6bbe23848f75bcd2ddcd17bb11db78154e8b

Observation ce290ac0-e589-47cd-bd2d-99e193bc7403 · outbound

This paper cites Motiongs: Exploring explicit motion guidance for deformable 3d gaussian splatting, 2024.

STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering Motiongs: Exploring explicit motion guidance for deformable 3d gaussian splatting, 2024

Reference 53

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T13:13:27.395570Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T13:13:27.179937Z digest=sha256:7306cdde5e71e03706b099de0ea5fa025605d08481e8bed06168d7602ba4082f

Pith citing papers

Observation d26cc4e8-0e3b-41f6-88b5-ddb2de66577e · inbound

DVP-MVS++: Synergize Depth-Normal-Edge and Harmonized Visibility Prior for Multi-View Stereo cites this paper.

DVP-MVS++: Synergize Depth-Normal-Edge and Harmonized Visibility Prior for Multi-View Stereo STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering

Reference 13

Resolution
verified exact
arxiv_id, observed 2026-05-19T09:53:02.027376Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-19T09:52:53.331120Z digest=sha256:524e70ff01c8c5e11dd51a3073e251f815fc48a208488d40ebd668022c3cab76

Observation 6710dfbe-7eca-4e3f-98b9-531c2fbb74e7 · inbound

MetroGS: Efficient and Stable Reconstruction of Geometrically Accurate High-Fidelity Large-Scale Scenes cites this paper.

MetroGS: Efficient and Stable Reconstruction of Geometrically Accurate High-Fidelity Large-Scale Scenes STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering

Reference 26

Resolution
verified exact
arxiv_id, observed 2026-05-17T06:24:09.785334Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-17T06:22:18.157688Z digest=sha256:299d5ed5f4ce7d4c903ca718ce475b35dc37b632213f0ed877cd6369cb8fe2ee