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Paper Citation Record · LEDGER

MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes

As of 17 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 5 inbound Pith citation observations for arXiv:2410.13613.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2410.13613 v3

Coverage vector

measured 0 of 0 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links

measured 5 of 5 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-17T06:30:58.91139+00:00

measured 5 of 5 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-15T22:19:32.742410Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: pith, observed 2026-08-07T11:37:48.886744Z

Reference resolution

0 of 0 outbound references displayed

  • verified exact0
  • verified fuzzy0
  • unresolved0
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

No outbound reference observations are available for this paper version.

Pith citing papers

Observation 4bc85f76-83f9-409a-b1fc-2c5ae99f1431 · inbound

Dynamics-Aware Gaussian Splatting Streaming Towards Fast On-the-Fly 4D Reconstruction cites this paper.

Dynamics-Aware Gaussian Splatting Streaming Towards Fast On-the-Fly 4D Reconstruction MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes

Reference 54

Resolution
unresolved
no resolver link, observed 2026-08-12T14:53:31.864510Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T14:53:31.864510Z digest=sha256:82c65bf28dce4ea8a0d7a16b246a14221678ef5886a7da300c53349616676872

Observation 63306954-f93d-451a-81ec-f9ffb8af0e42 · inbound

Grounding Creativity in Physics: A Brief Survey of Physical Priors in AIGC cites this paper.

Grounding Creativity in Physics: A Brief Survey of Physical Priors in AIGC MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes

Reference 60

Resolution
unresolved
no resolver link, observed 2026-08-08T14:06:45.866649Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T14:06:45.866649Z digest=sha256:935231ee72c63b6d343d9d5c5a30cd0819bb363754fd0714003b90ba47647143

Observation 4be0e178-bfe2-40a6-bb47-4a0f9570fe1c · inbound

GIFStream: 4D Gaussian-based Immersive Video with Feature Stream cites this paper.

GIFStream: 4D Gaussian-based Immersive Video with Feature Stream MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes

Reference 45

Resolution
unresolved
no resolver link, observed 2026-08-15T22:19:32.742410Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-15T22:19:32.742410Z digest=sha256:664f3438dbd656ef32c2fa4d1f0a586e386db0ebfd1d5d1a13c3847742d6c9c4

Observation 936a78fc-000c-4173-bdf7-5b160b52c439 · inbound

ADC-GS: Anchor-Driven Deformable and Compressed Gaussian Splatting for Dynamic Scene Reconstruction cites this paper.

ADC-GS: Anchor-Driven Deformable and Compressed Gaussian Splatting for Dynamic Scene Reconstruction MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes

Reference 40

Resolution
unresolved
no resolver link, observed 2026-08-15T22:05:42.387832Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-15T22:05:42.387832Z digest=sha256:c27c5cdcefd77480b759532d6994024eabe681b87b19395a6125372ea96c3863

Observation f1d7d46d-9ca2-4eb9-a4db-ac5d657f6e0f · inbound

GSCodec Studio: A Modular Framework for Gaussian Splat Compression cites this paper.

GSCodec Studio: A Modular Framework for Gaussian Splat Compression MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes

Reference 54

Resolution
verified exact
local_arxiv, observed 2026-08-07T11:37:48.927807Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-07T11:37:47.417255Z digest=sha256:14c14875dd1baa75316146c3dc5922242751ed2bb64e8da0129099210db4197c