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Paper Citation Record · LEDGER

ActionParty: Multi-Subject Action Binding in Generative Video Games

As of 20 August 2026, this Paper Citation Record lists 94 of 94 outbound references and 2 inbound Pith citation observations for arXiv:2604.02330.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2604.02330 v2

Coverage vector

measured 94 of 94 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-03T00:56:32.165187Z

measured 96 of 96 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-20T06:33:59.587034+00:00

measured 2 of 2 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-07-07T15:38:36.897705Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: arxiv_reference, observed 2026-07-07T15:43:53.835238Z

Reference resolution

94 of 94 outbound references displayed

  • verified exact0
  • verified fuzzy0
  • unresolved94
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 031c9d87-288c-4cba-a73c-5bb5b0287584 · outbound

This paper cites Melting Pot 2.0.

ActionParty: Multi-Subject Action Binding in Generative Video Games Melting Pot 2.0

Reference 1

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:25.702301Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:25.702301Z digest=sha256:2b9948058aa0a7d9d28d1ac81c5bb39f79f59bacddc5f4a1bbd021507f27380a

Observation 3f045902-ad95-4826-97ae-87f3645758b9 · outbound

This paper cites NeurIPS (2024) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games NeurIPS (2024) 4

Reference 2

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:25.742949Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:25.742949Z digest=sha256:9df6ad57a00700c910659f081a0ebee81adb9780d0ec4839a4b08c8fcb5c1b5a

Observation 14f7ce56-4b84-403f-9578-c2a581ebc086 · outbound

This paper cites an unresolved cited work.

ActionParty: Multi-Subject Action Binding in Generative Video Games Unresolved cited work

Reference 3

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:25.797841Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:25.797841Z digest=sha256:80e165083b371e65ff17bb20ae6729bd6e02f09f686c8ae0026bc30ae338f0b3

Observation f86ee593-fbb4-4a78-b3fa-d0bb77990aaf · outbound

This paper cites In: International Symposium on Distributed Autonomous Robotic Systems (2022) 2.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: International Symposium on Distributed Autonomous Robotic Systems (2022) 2

Reference 4

Resolution
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no resolver link, observed 2026-08-03T00:56:25.823009Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:25.823009Z digest=sha256:7b56de41fe4d0666081d9393464eb07a1b4300aaf4064fc955a73498dff6beb3

Observation 3ab391af-3517-4bdb-b366-3773fc2a1adf · outbound

This paper cites In: CVPR (2023) 3.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: CVPR (2023) 3

Reference 5

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:25.880286Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:25.880286Z digest=sha256:a47a0837d057333b00a810d8c7a0fb5daf8f9ccef4b2ca5436ac25495d9ca1f8

Observation 31688958-83c1-4182-b632-26834fa795f0 · outbound

This paper cites Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets.

ActionParty: Multi-Subject Action Binding in Generative Video Games Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets

Reference 6

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:25.951160Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:25.951160Z digest=sha256:6225013efb0c713c900a45473902b93464ac11a2f70fe777e7a61aecacf791be

Observation d6d96b05-8873-4353-aa21-f64477449b0d · outbound

This paper cites OpenAI technical reports (2024),https://openai.com/research/video-generation-models-as- world-simulators1, 3.

ActionParty: Multi-Subject Action Binding in Generative Video Games OpenAI technical reports (2024),https://openai.com/research/video-generation-models-as- world-simulators1, 3

Reference 7

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:25.985239Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:25.985239Z digest=sha256:274b84f01d6444f5a058c15ea86f20ccfb1500584494cad86911b8d79eeeda12

Observation e7405f7f-fff5-4e90-98bc-3ee4c5a40241 · outbound

This paper cites In: ICML (2024) 1, 4 16 A.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: ICML (2024) 1, 4 16 A

Reference 8

Resolution
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no resolver link, observed 2026-08-03T00:56:26.019371Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:26.019371Z digest=sha256:cf397562b23b39054c35406ac6cadb53275f850b7ff06ac669dc9b8e14e95333

Observation 997179f0-47b6-4467-8c4f-9181ee852a48 · outbound

This paper cites TOG (2023) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games TOG (2023) 4

Reference 9

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:26.052830Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:26.052830Z digest=sha256:f1a8921974bfca1984ccae22ae453153d4719de10fd228e4c77b3461af3be60f

Observation 2fcf6c76-8de9-49d7-ba6d-51e99464aa51 · outbound

This paper cites NeurIPS (2024) 3, 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games NeurIPS (2024) 3, 4

Reference 10

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:26.062179Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:26.062179Z digest=sha256:1deeb95361aa895e29753fef30ee42363594318741ee6f3b3120f386c46ccc9c

Observation 4d389076-f765-4efc-9c90-ab0b0e982277 · outbound

This paper cites VideoCrafter1: Open Diffusion Models for High-Quality Video Generation.

ActionParty: Multi-Subject Action Binding in Generative Video Games VideoCrafter1: Open Diffusion Models for High-Quality Video Generation

Reference 11

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:26.115945Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:26.115945Z digest=sha256:34c485e91f3359cf258e80c347a963b89440d8c601950e84d413fcf3863dcbef

Observation bd9d0f76-f3ee-40c5-8845-f6871a0b9972 · outbound

This paper cites In: CVPR (2024) 3.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: CVPR (2024) 3

Reference 12

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:26.165013Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:26.165013Z digest=sha256:f11faf37409d2dec9ec84b3767cbbdabea91aef68081c3c0b99b34fabd962e22

Observation e42b8d2a-12e4-49d0-b7e6-14dd3c4f2928 · outbound

This paper cites RoboTwin 2.0: A Scalable Data Generator and Benchmark with Strong Domain Randomization for Robust Bimanual Robotic Manipulation.

ActionParty: Multi-Subject Action Binding in Generative Video Games RoboTwin 2.0: A Scalable Data Generator and Benchmark with Strong Domain Randomization for Robust Bimanual Robotic Manipulation

Reference 13

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:26.215522Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:26.215522Z digest=sha256:b29ca73d7f041b3dccce3f82fd76c509a7a6c72d67b3c9f3c81efb6c2fe0d6d8

Observation 3e506bfc-355e-4c89-a359-60b8c523beef · outbound

This paper cites In: ECCV (2024) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: ECCV (2024) 4

Reference 14

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:26.272910Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:26.272910Z digest=sha256:55105615f9184735be28f391a02e5edc43600fc126d65344c62d564d7aecd002

Observation 94a3fdc6-71fa-452d-8828-d8cb872c8624 · outbound

This paper cites an unresolved cited work.

ActionParty: Multi-Subject Action Binding in Generative Video Games Unresolved cited work

Reference 15

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:26.323854Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:26.323854Z digest=sha256:5625405e1c91725a66153e06ad37b33d7b7c9ffa65763341a0ded4bbcbd1c96c

Observation 54e31efe-fed6-43b4-868c-b79b7fcb4251 · outbound

This paper cites Flex Attention: A Programming Model for Generating Optimized Attention Kernels.

ActionParty: Multi-Subject Action Binding in Generative Video Games Flex Attention: A Programming Model for Generating Optimized Attention Kernels

Reference 16

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:26.353273Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:26.353273Z digest=sha256:92bf9c9a22d866c6bde5e8e7e9e7e550501c06afa518f34bd1e5f595bd6bea79

Observation 84dbd089-6ecb-4df2-b7b5-daa9b749a8c2 · outbound

This paper cites an unresolved cited work.

ActionParty: Multi-Subject Action Binding in Generative Video Games Unresolved cited work

Reference 17

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:26.401634Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:26.401634Z digest=sha256:01cf78018f32ea17d4cedfb825e13a729c3dad8d6ea23cc015adfd83bf16980f

Observation c9069cca-aa90-479d-b24a-fd843930ad66 · outbound

This paper cites In: ICML (2024) 6, 9.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: ICML (2024) 6, 9

Reference 18

Resolution
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no resolver link, observed 2026-08-03T00:56:26.436552Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:26.436552Z digest=sha256:cce4a9a01be6a72c7aef5e7caa5eaa5a54aeab00997322134d728319607d1ad2

Observation d8d085a2-776c-451b-a7d7-f7c8fb7bc8c8 · outbound

This paper cites In: ICCV Workshops (2023) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: ICCV Workshops (2023) 4

Reference 19

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:26.455917Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:26.455917Z digest=sha256:694154329d016d83a521c64f967e009f3566b49ff28f576d1a9fc2e6811cdc71

Observation 1a1b8cf3-e5f5-48e7-8439-5b13519f6bdb · outbound

This paper cites In: CVPR (2024) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: CVPR (2024) 4

Reference 20

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:26.491063Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:26.491063Z digest=sha256:90b8c32c0d11f1df91bc8c033868d63a423a20d1f5df37ce99de7bd21687f8f7

Observation 11b4185e-055b-4c33-baf3-e4ab710387bc · outbound

This paper cites In: CVPR (2025) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: CVPR (2025) 4

Reference 21

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:26.534633Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:26.534633Z digest=sha256:cf1cc43d7139a5f4e66d12713b0db46e37962655f7046aebbd3af16054ff5e0d

Observation a83e2676-8b9f-437c-a218-007d24d48af1 · outbound

This paper cites NeurIPS (2025) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games NeurIPS (2025) 4

Reference 22

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:26.568358Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:26.568358Z digest=sha256:3c5130983d68afabd328a8fa4620aa8d6b9fdf572b45f2de40d2bb9366eeadd4

Observation aac22bac-874f-4156-9d01-7c72e9980ef8 · outbound

This paper cites On the Binding Problem in Artificial Neural Networks.

ActionParty: Multi-Subject Action Binding in Generative Video Games On the Binding Problem in Artificial Neural Networks

Reference 23

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no resolver link, observed 2026-08-03T00:56:26.582606Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:26.582606Z digest=sha256:9b0085764e06c8a3da7618c608482007d4ecc9f0290ab07d13eec9809b66365c

Observation c9ef0506-c6c6-496e-b81d-6b43db6ad2f3 · outbound

This paper cites In: ICLR (2024) 3.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: ICLR (2024) 3

Reference 24

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:26.633713Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:26.633713Z digest=sha256:5ba297a88421fbb4f55f593d519f2ef664c1a09dc7beea1b7479e07e2e85af31

Observation 3e850b7c-8641-40ec-8a7b-5fbd5956c6e7 · outbound

This paper cites Photorealistic Video Generation with Diffusion Models.

ActionParty: Multi-Subject Action Binding in Generative Video Games Photorealistic Video Generation with Diffusion Models

Reference 25

Resolution
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no resolver link, observed 2026-08-03T00:56:26.681009Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:26.681009Z digest=sha256:bc739d7447a127b8eb367f1b9d983174729ed52a337c7f9d0d13474f141ec3bf

Observation 8722e5af-ce66-4b23-8ecb-94373d139f21 · outbound

This paper cites NeurIPS (2018) 3.

ActionParty: Multi-Subject Action Binding in Generative Video Games NeurIPS (2018) 3

Reference 26

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:26.748492Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:26.748492Z digest=sha256:2f82b2dd675854cacb2fa69cbbbfa079fd9249bb084c70bf10829ac484c5ae06

Observation 3b4d5f3c-46be-4183-8555-e251aa5e58be · outbound

This paper cites World Models.

ActionParty: Multi-Subject Action Binding in Generative Video Games World Models

Reference 27

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:26.793309Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:26.793309Z digest=sha256:1c1e632307d924025ebb6d8e6542302bb5f5507ad72db1e36a551a79f20b7ee1

Observation ee9ee960-c515-405a-83dc-453ed1b104f5 · outbound

This paper cites In: ICLR (2020) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: ICLR (2020) 4

Reference 28

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:26.874286Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:26.874286Z digest=sha256:89ea2db2264e14a9ee1230d73d4f5c0f175c95e09246d47a756daff16a658eb5

Observation e4e1e901-b79c-498b-a17a-2898c3eeaff0 · outbound

This paper cites Matrix-game 2.0: An open-source real-time and streaming interactive world model.

ActionParty: Multi-Subject Action Binding in Generative Video Games Matrix-game 2.0: An open-source real-time and streaming interactive world model

Reference 29

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:26.933148Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:26.933148Z digest=sha256:575fe0406809f09532b266f1e8e4dcdf3995479b1135c0ed6d0d380e51b45171

Observation 45e4b867-2495-4b44-ab21-f216328e8ba6 · outbound

This paper cites In: NeurIPS (2020) 1, 3.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: NeurIPS (2020) 1, 3

Reference 30

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:27.029787Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:27.029787Z digest=sha256:e170781f6ccf2c0a2f68aea3e02eb1c934424d805ea9591b5327bdac6decfb77

Observation 70932a0d-b658-4b82-8ac7-0137574dc9dd · outbound

This paper cites NeurIPS (2022) 1, 3.

ActionParty: Multi-Subject Action Binding in Generative Video Games NeurIPS (2022) 1, 3

Reference 31

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:27.152437Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:27.152437Z digest=sha256:6cc44724a5214ee65a21f7ce7a22d0854b182ac4505b5854beb6148a58f7b5c3

Observation 11c5e1c6-8a9a-46df-aefb-ddf8fe9bc9c9 · outbound

This paper cites Imagen Video: High Definition Video Generation with Diffusion Models.

ActionParty: Multi-Subject Action Binding in Generative Video Games Imagen Video: High Definition Video Generation with Diffusion Models

Reference 32

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unresolved
no resolver link, observed 2026-08-03T00:56:27.194769Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:27.194769Z digest=sha256:b1b65e64e229032e5856026375467f515beb2391fae84e3e7493b43a347d1cf0

Observation 76d40513-38f8-4967-be02-a258a70e8fed · outbound

This paper cites arXiv preprint arXiv:2512.04040 (2025) 1, 3.

ActionParty: Multi-Subject Action Binding in Generative Video Games arXiv preprint arXiv:2512.04040 (2025) 1, 3

Reference 33

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no resolver link, observed 2026-08-03T00:56:27.257111Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:27.257111Z digest=sha256:817a5cbb55f5fdec3843429189e4cb0c9b879ef6a34968e4f02c583970a0d4b6

Observation bca49dc6-028c-4d50-a915-fb7d280db5e5 · outbound

This paper cites GAIA-1: A Generative World Model for Autonomous Driving.

ActionParty: Multi-Subject Action Binding in Generative Video Games GAIA-1: A Generative World Model for Autonomous Driving

Reference 34

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:27.302802Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:27.302802Z digest=sha256:8df72eb1f7d704f7b128839655ba53e4ff8be5f0b51854473fcbfc75b228fdc9

Observation 507c7bcb-c1ef-41b7-985e-328d41b1878b · outbound

This paper cites PAMI (2025) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games PAMI (2025) 4

Reference 35

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no resolver link, observed 2026-08-03T00:56:27.357006Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:27.357006Z digest=sha256:c6e75463ba0664cae4909fdfe4846fc2f8e35d5b04cd662a8c564000fe6a59f3

Observation 79b0fa9a-8a4b-4e62-a06c-3a4364fc9b5a · outbound

This paper cites NeurIPS (2025) 3, 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games NeurIPS (2025) 3, 4

Reference 36

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:27.412915Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:27.412915Z digest=sha256:7181f70e3118088913e5c128d35429025f5c87f0f6823c71ce366b377725809a

Observation 327b9749-df39-4e77-b809-19e5bdd2e92b · outbound

This paper cites In: CVPR (2024) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: CVPR (2024) 4

Reference 37

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:27.434674Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:27.434674Z digest=sha256:65d74397b763a257296364461c1fb2efc827010248881c530fe91014d27772db

Observation cf530519-73fb-4d68-8976-513500dfe0f4 · outbound

This paper cites NeurIPS (2023) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games NeurIPS (2023) 4

Reference 38

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unresolved
no resolver link, observed 2026-08-03T00:56:27.504597Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:27.504597Z digest=sha256:f2c8a0aec57c6998415cd1616514404d7ef870a45159771961508574afa038cf

Observation 9eaea170-3760-42be-b27b-52fc373a119b · outbound

This paper cites In: ECCV (2024) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: ECCV (2024) 4

Reference 39

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:27.536915Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:27.536915Z digest=sha256:372d9f2ac25be8107402cc76580ad0b28b683653762126257d6494cd13770f8e

Observation 057334d5-a3ff-444a-9c60-427b44169cd5 · outbound

This paper cites Adam: A Method for Stochastic Optimization.

ActionParty: Multi-Subject Action Binding in Generative Video Games Adam: A Method for Stochastic Optimization

Reference 40

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source=pdf_text observed=2026-08-03T00:56:27.596898Z digest=sha256:94454e7a1ba769f9c325f1eb404ada9f2aac7be1d2d29b3d8feca459c6fb2f29

Observation 6b957368-b566-4391-b7ad-520fee7a28a7 · outbound

This paper cites HunyuanVideo: A Systematic Framework For Large Video Generative Models.

ActionParty: Multi-Subject Action Binding in Generative Video Games HunyuanVideo: A Systematic Framework For Large Video Generative Models

Reference 41

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source=pdf_text observed=2026-08-03T00:56:27.745178Z digest=sha256:464cf972ee4ad7ffd3ea518c4ff5ecd40472365458e503c901c2f0c12ba6ce6b

Observation 5657f49f-79c3-49c4-a7dc-160fb4640850 · outbound

This paper cites In: CVPR (2023) 2.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: CVPR (2023) 2

Reference 42

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source=pdf_text observed=2026-08-03T00:56:27.808568Z digest=sha256:d61258c15b071dd2c6634ede20a36ce4305261c1c537f00e24a01d6338944a8e

Observation 02e4a60c-1757-4bf0-9f01-c68c2377134b · outbound

This paper cites In: ICLR (2024) 2, 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: ICLR (2024) 2, 4

Reference 43

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no resolver link, observed 2026-08-03T00:56:27.860523Z

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source=pdf_text observed=2026-08-03T00:56:27.860523Z digest=sha256:27e06505381a6170abc097b5314778a9c1a4ce77218744b89fdb7fea94669c26

Observation 5d8d850a-7f46-4c98-8d85-1b5530472f06 · outbound

This paper cites In: COLM (2024) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: COLM (2024) 4

Reference 44

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no resolver link, observed 2026-08-03T00:56:27.964420Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:27.964420Z digest=sha256:eeef481e1d478ee6291e4f6a402e084f265607307e0bd6d62c5a0ebf07654a79

Observation 7ed9aafe-d455-48f5-8baa-9d57e2616220 · outbound

This paper cites In: ICLR (2023) 8.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: ICLR (2023) 8

Reference 45

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no resolver link, observed 2026-08-03T00:56:28.021828Z

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source=pdf_text observed=2026-08-03T00:56:28.021828Z digest=sha256:5693747df8173a670b565c18ba7ecbfd12208141cceddb078968e2a52509265d

Observation 12629ba1-6d8b-44f4-b65d-a6d0018aebc8 · outbound

This paper cites In: ECCV (2022) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: ECCV (2022) 4

Reference 46

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no resolver link, observed 2026-08-03T00:56:28.133682Z

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source=pdf_text observed=2026-08-03T00:56:28.133682Z digest=sha256:de1ded7ebb74a7b5450cb4168435a1605b710de781422af42ed4792a87a6dc9e

Observation 67199aad-c742-4aa9-97b0-f76e82ef6193 · outbound

This paper cites In: ICLR (2023) 8.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: ICLR (2023) 8

Reference 47

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no resolver link, observed 2026-08-03T00:56:28.259324Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T00:56:28.259324Z digest=sha256:0c615149bcda309ae9837ecf4967e615080f125efd4b566a9095125b5d1f78e8

Observation cb950234-ec86-4edf-8fb6-93270b095432 · outbound

This paper cites In: ICCV (2025) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: ICCV (2025) 4

Reference 48

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no resolver link, observed 2026-08-03T00:56:28.284834Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:28.284834Z digest=sha256:8c8009d2a38a3eabcff894cbb001735b0553a02f9ba211b2c17f9bc062092326

Observation 11af68b9-8d46-46fb-895f-0186e44043c4 · outbound

This paper cites Step-Video-T2V Technical Report: The Practice, Challenges, and Future of Video Foundation Model.

ActionParty: Multi-Subject Action Binding in Generative Video Games Step-Video-T2V Technical Report: The Practice, Challenges, and Future of Video Foundation Model

Reference 49

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no resolver link, observed 2026-08-03T00:56:28.335209Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T00:56:28.335209Z digest=sha256:3fd065ba259031ae7dbc9de7b7c0ce6c645fbd304cf2c66f5fa2609a8b2b8084

Observation be4cff2f-57b1-41b6-9be1-477824b508fb · outbound

This paper cites In: CVPR (2022) 3 18 A.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: CVPR (2022) 3 18 A

Reference 50

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no resolver link, observed 2026-08-03T00:56:28.386941Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T00:56:28.386941Z digest=sha256:5452fcef13b87cee2fd31e5729fcc3d4f2409b0073b027bedb75baaf18ca78bf

Observation bd52f40d-2fc2-4509-ab73-5f8639149b90 · outbound

This paper cites In: CVPR (2021) 3.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: CVPR (2021) 3

Reference 51

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no resolver link, observed 2026-08-03T00:56:28.440708Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T00:56:28.440708Z digest=sha256:be24734dbaa4a64469e8c397f9d81f4737187c67107aa1e9e9794516ddf6f017

Observation 881c93f5-52b2-4eaf-87b1-d8c753f073a9 · outbound

This paper cites CVPR (2024) 3.

ActionParty: Multi-Subject Action Binding in Generative Video Games CVPR (2024) 3

Reference 52

Resolution
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no resolver link, observed 2026-08-03T00:56:28.515317Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:28.515317Z digest=sha256:ac409e1debd0ca698ce7264c9b146607e7f7d144179947d3e1474692d2585e28

Observation 0ec7ebd3-98f0-4957-bdd1-c23c5516ebe0 · outbound

This paper cites In: ICLR (2025) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: ICLR (2025) 4

Reference 53

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no resolver link, observed 2026-08-03T00:56:28.576351Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:28.576351Z digest=sha256:1a77d87c370ab0c104f93786f6e1e7fd110b25d4fb3f7a3373309b0c501fa8be

Observation f5f89f75-0c5e-40f1-b7f2-f92fcd21f7ab · outbound

This paper cites In: ICCV (2025) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: ICCV (2025) 4

Reference 54

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no resolver link, observed 2026-08-03T00:56:28.646513Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T00:56:28.646513Z digest=sha256:95d439b12b28ccd328c4e29d959fd8666dc47aa6ae1bec729cb1fe1a3d032442

Observation e48817b5-c230-4e5f-b077-8e482c01e776 · outbound

This paper cites ICCV (2023) 3.

ActionParty: Multi-Subject Action Binding in Generative Video Games ICCV (2023) 3

Reference 55

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:28.716870Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:28.716870Z digest=sha256:5212f66cbc9a81f90cb2a05b1e391a62cb72ba3c350c34f46d73a430310ba56c

Observation 627c8c64-1606-4431-8ef5-0ea07a3c4e37 · outbound

This paper cites arXiv preprint arXiv:2603.06679 (2026) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games arXiv preprint arXiv:2603.06679 (2026) 4

Reference 56

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no resolver link, observed 2026-08-03T00:56:28.752024Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:28.752024Z digest=sha256:91dca6d4e8755df3802eb76a6751eef2601d94affa33b8083d8982137a28c2b9

Observation edf0c82c-12e0-4ec6-b293-7dd320338137 · outbound

This paper cites Movie Gen: A Cast of Media Foundation Models.

ActionParty: Multi-Subject Action Binding in Generative Video Games Movie Gen: A Cast of Media Foundation Models

Reference 57

Resolution
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no resolver link, observed 2026-08-03T00:56:28.859009Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:28.859009Z digest=sha256:bc87d31689ee053634c16d845e2bced37a5bf61d6d0095f9e441f87d79c3666f

Observation 3221a7a3-4c0b-43cd-91b7-639bb895f091 · outbound

This paper cites In: CVPR (2025) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: CVPR (2025) 4

Reference 58

Resolution
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no resolver link, observed 2026-08-03T00:56:28.933174Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T00:56:28.933174Z digest=sha256:41841ab8aa114ce417ef64b1602bd4aba1a40cdff6cba371257acf8d86767579

Observation d042f872-b048-4067-8b1c-b881bd494653 · outbound

This paper cites NeurIPS (2023) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games NeurIPS (2023) 4

Reference 59

Resolution
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no resolver link, observed 2026-08-03T00:56:28.989371Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:28.989371Z digest=sha256:0702670eeb9012d1b6674d9bcc29a131d5311ef890c8323427ea750bd3d88196

Observation cd37a727-346d-4f4d-b4ff-b32aef094ae1 · outbound

This paper cites In: MICCAI (2015) 3.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: MICCAI (2015) 3

Reference 60

Resolution
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no resolver link, observed 2026-08-03T00:56:29.046549Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:29.046549Z digest=sha256:aba26bcd6d5ca467163178b177fcd65d23bc625d5f7d21dd74b2b3aa80e6ffc9

Observation 14d2f37f-1282-42f5-a7ae-abc3192e436f · outbound

This paper cites arXiv preprint arXiv:2602.22208 (2026) 4, 9.

ActionParty: Multi-Subject Action Binding in Generative Video Games arXiv preprint arXiv:2602.22208 (2026) 4, 9

Reference 61

Resolution
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no resolver link, observed 2026-08-03T00:56:29.146608Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:29.146608Z digest=sha256:6f595e713b797eaf67f7893d609f7f77ea3493dd83969463dbe6bceb1ef2903f

Observation 42b312ea-8ab2-4358-8862-633b64dbebf3 · outbound

This paper cites an unresolved cited work.

ActionParty: Multi-Subject Action Binding in Generative Video Games Unresolved cited work

Reference 62

Resolution
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no resolver link, observed 2026-08-03T00:56:29.171879Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:29.171879Z digest=sha256:7e5fb49d94442caec1076f714cd4d1a054d0273438514eafa9ea239c793ba7aa

Observation 8de13031-0c45-4e9a-8920-405c9f4905e1 · outbound

This paper cites an unresolved cited work.

ActionParty: Multi-Subject Action Binding in Generative Video Games Unresolved cited work

Reference 63

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:29.242052Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:29.242052Z digest=sha256:cd2d4609c56bb17dea783f4296f361215e0c443ab7036b11400860435c2c8e67

Observation 3dcd4ab1-0471-4414-a200-03a659aace86 · outbound

This paper cites In: ICML (2015) 3.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: ICML (2015) 3

Reference 64

Resolution
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no resolver link, observed 2026-08-03T00:56:29.304088Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:29.304088Z digest=sha256:843a7c7d01a97d340ec9b4c5c53bcfb817ce21a89f1cf968475234dbd55aebde

Observation 87e024ed-1a99-47d7-b157-c492fa414f21 · outbound

This paper cites Neurocomputing (2024) 3.

ActionParty: Multi-Subject Action Binding in Generative Video Games Neurocomputing (2024) 3

Reference 65

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no resolver link, observed 2026-08-03T00:56:29.371754Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:29.371754Z digest=sha256:7b6cb35c3b0d7ee2feaf86cdb630717b3fd17e610bbc0c69d5052eb202659105

Observation 05b9470b-3776-4421-b2d1-fe4c09e507b1 · outbound

This paper cites In: CVPR (2021) 2.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: CVPR (2021) 2

Reference 66

Resolution
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no resolver link, observed 2026-08-03T00:56:29.461623Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:29.461623Z digest=sha256:db52e23d7696c6e8d7d156fed80c1f1d5dda23b9b10865e5d10365a1d3b91620

Observation a2a29dad-bd33-4bbf-bc5d-cff8579d7bd5 · outbound

This paper cites In: ICLR (2023) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: ICLR (2023) 4

Reference 67

Resolution
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no resolver link, observed 2026-08-03T00:56:29.611844Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:29.611844Z digest=sha256:ca65fb9bf3de84ab617d9cf2fb681ad58b16d0e63ca930b955deabe8777f7200

Observation db91439a-7317-4b7a-8ff7-f23b13a4dead · outbound

This paper cites Towards Accurate Generative Models of Video: A New Metric & Challenges.

ActionParty: Multi-Subject Action Binding in Generative Video Games Towards Accurate Generative Models of Video: A New Metric & Challenges

Reference 68

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no resolver link, observed 2026-08-03T00:56:29.766322Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:29.766322Z digest=sha256:f36c0bbf1128a46241715e9f3d7cc48314e9cc9f1b8978fc011e91b59fdcfcc3

Observation e464a66b-c588-4f9c-9a47-8be0309cb7d8 · outbound

This paper cites In: ICLR (2025) 1.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: ICLR (2025) 1

Reference 69

Resolution
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no resolver link, observed 2026-08-03T00:56:29.869210Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:29.869210Z digest=sha256:b3c8305c74586c8a0edc53140f6add555de1137bda27769e20e28777f99d578b

Observation 36aa17e9-06a8-400d-85a1-f629b5cef24e · outbound

This paper cites In: ICLR (2025) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: ICLR (2025) 4

Reference 70

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no resolver link, observed 2026-08-03T00:56:29.969372Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:29.969372Z digest=sha256:b3a1ff7995dda712b930e05f2d1fd71c5354f0734dec439af33930628ea89e23

Observation e9ac59e6-debe-4a5e-935b-17536c6e53a2 · outbound

This paper cites Wan: Open and Advanced Large-Scale Video Generative Models.

ActionParty: Multi-Subject Action Binding in Generative Video Games Wan: Open and Advanced Large-Scale Video Generative Models

Reference 71

Resolution
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no resolver link, observed 2026-08-03T00:56:30.031220Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:30.031220Z digest=sha256:4e00ad6d683df4778bedd7f291f061d39451c68be3b6e988aaf74eb4f36d6bc7

Observation 75231fad-aeb9-4bf3-8ecd-37cdb5e7ac61 · outbound

This paper cites Boximator: Generating Rich and Controllable Motions for Video Synthesis.

ActionParty: Multi-Subject Action Binding in Generative Video Games Boximator: Generating Rich and Controllable Motions for Video Synthesis

Reference 72

Resolution
unresolved
no resolver link, observed 2026-08-03T00:56:30.112244Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:30.112244Z digest=sha256:48d413f92c0acab5dcced4513a844e56282c17275e43adb57a72cf7bfbef52ca

Observation 617518da-32bd-471d-a93e-e5a01483ece9 · outbound

This paper cites arXiv preprint arXiv:2309.04615 (2023) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games arXiv preprint arXiv:2309.04615 (2023) 4

Reference 73

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no resolver link, observed 2026-08-03T00:56:30.172314Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:30.172314Z digest=sha256:7c58e86a8d107bb63d6c33e5a27a9a6ebc9a6d4dd0edde1ef9450bd9b246a9e5

Observation 426d583b-8bd2-4e78-ac45-86181257c5b5 · outbound

This paper cites Factored Latent Action World Models.

ActionParty: Multi-Subject Action Binding in Generative Video Games Factored Latent Action World Models

Reference 74

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no resolver link, observed 2026-08-03T00:56:30.240599Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T00:56:30.240599Z digest=sha256:db1a008733eac2bb7a17385c3f81c792e29306172894dfaac17f3f9d173549eb

Observation 365ef8ce-f227-4d7a-a7b1-b4f60abe24bf · outbound

This paper cites In: ECCV (2024) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: ECCV (2024) 4

Reference 75

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no resolver link, observed 2026-08-03T00:56:30.321514Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:30.321514Z digest=sha256:9466757b1dd314a9002fbeb1fef9e246dcc6078e3dbe1f4f7acf7b7af1ef4fbc

Observation afb19836-bc50-484e-bdf4-3d2a94b628b6 · outbound

This paper cites NeurIPS (2024) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games NeurIPS (2024) 4

Reference 76

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no resolver link, observed 2026-08-03T00:56:30.393835Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:30.393835Z digest=sha256:b8d20dd56f27016cb8dbe39cc961761643c33a6c97f3f83b19e5ae77214fb5e9

Observation e14ef90e-e97c-4be3-baee-562e870234e2 · outbound

This paper cites In: CVPR (2025) 2, 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: CVPR (2025) 2, 4

Reference 77

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no resolver link, observed 2026-08-03T00:56:30.454042Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T00:56:30.454042Z digest=sha256:a2485a5cff0b836b5404628e3dcc2f7441d64ca056ce3e6f0762b70b6fedc703

Observation 0a36fbe9-d378-4d84-8dff-afa4ea241995 · outbound

This paper cites NeurIPS (2025) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games NeurIPS (2025) 4

Reference 78

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no resolver link, observed 2026-08-03T00:56:30.523294Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:30.523294Z digest=sha256:64161dbe0a0222ed3a587792503ec8e6bc4d1786135c2663129ff7b4ba85f4e0

Observation f67a86bc-de4a-4aaf-85c9-9a5575579824 · outbound

This paper cites NeurIPS (2024) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games NeurIPS (2024) 4

Reference 79

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no resolver link, observed 2026-08-03T00:56:30.638152Z

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Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T00:56:30.638152Z digest=sha256:b3ede926c19057c0ae01ba582e672f9f9e061e8a08dff8a6161f63a7f7ad04fc

Observation d5489a5f-a1bf-4b91-a437-e9dddd17324b · outbound

This paper cites In: ECCV (2024) 3.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: ECCV (2024) 3

Reference 80

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no resolver link, observed 2026-08-03T00:56:30.753821Z

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Observation 7d89c5c2-56d4-4c11-ba58-6ffbe8abea34 · outbound

This paper cites an unresolved cited work.

ActionParty: Multi-Subject Action Binding in Generative Video Games Unresolved cited work

Reference 81

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Observation 4b54beea-3a04-436a-a3f5-b5fb4d7b6436 · outbound

This paper cites In: ICLR (2025) 3.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: ICLR (2025) 3

Reference 82

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no resolver link, observed 2026-08-03T00:56:30.844237Z

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source=pdf_text observed=2026-08-03T00:56:30.844237Z digest=sha256:f88457f8b7a0908fbc1bcbcd5eac8e12278503f7818450c1463c587511798a93

Observation 752fb0d4-5a1b-426a-800b-18485c5acb19 · outbound

This paper cites In: CVPR (2024) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: CVPR (2024) 4

Reference 83

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unresolved
no resolver link, observed 2026-08-03T00:56:30.860480Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T00:56:30.860480Z digest=sha256:c3957a6e1bd2cfb75946b2a53e1d80a74c9bbdddbb4248f98ff19f8c5c5f2dac

Observation 9c22b0d5-bb2e-4e48-b390-798e26db38e5 · outbound

This paper cites DragNUWA: Fine-grained Control in Video Generation by Integrating Text, Image, and Trajectory.

ActionParty: Multi-Subject Action Binding in Generative Video Games DragNUWA: Fine-grained Control in Video Generation by Integrating Text, Image, and Trajectory

Reference 84

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unresolved
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Source-reported events for the cited work

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Observation 5435bc61-c1d2-4ee6-9e9a-46957f359863 · outbound

This paper cites NeurIPS (2024) 3.

ActionParty: Multi-Subject Action Binding in Generative Video Games NeurIPS (2024) 3

Reference 85

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no resolver link, observed 2026-08-03T00:56:31.014340Z

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Observation 9a2d2f43-3c86-462d-a12a-bfdbafe59001 · outbound

This paper cites In: CVPR (2024) 3.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: CVPR (2024) 3

Reference 86

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no resolver link, observed 2026-08-03T00:56:31.116470Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T00:56:31.116470Z digest=sha256:bc26850b773bca69967fc3a2401126056656f2de267e38e48031b1c91ae5d5e5

Observation baa4bdf6-5aa9-4931-a3ed-f5c8abe52b5c · outbound

This paper cites In: CVPR (2025) 3, 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: CVPR (2025) 3, 4

Reference 87

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no resolver link, observed 2026-08-03T00:56:31.270719Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T00:56:31.270719Z digest=sha256:b3ddc6ea5443d853f6832bf19f5b0d5291cedeed1881ff2c9e9bf5f1d432887b

Observation 7b5e1caf-836d-42b0-9480-9d584ab72c93 · outbound

This paper cites In: ICCV (2025) 3, 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: ICCV (2025) 3, 4

Reference 88

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no resolver link, observed 2026-08-03T00:56:31.332665Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T00:56:31.332665Z digest=sha256:7052676287a36b099b25dd0bdb7e5da67d96ec72a16c512122bac7138e9c3396

Observation 7b6cc1f3-3b09-4597-9cc2-a30116b9bd72 · outbound

This paper cites Improving Compositional Attribute Binding in Text-to-Image Generative Models via Enhanced Text Embeddings.

ActionParty: Multi-Subject Action Binding in Generative Video Games Improving Compositional Attribute Binding in Text-to-Image Generative Models via Enhanced Text Embeddings

Reference 89

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unresolved
no resolver link, observed 2026-08-03T00:56:31.478414Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T00:56:31.478414Z digest=sha256:45994c51afd975f5e4992c0b91860881ddb30bc6ed0ae58b3802751bd7ff4dc0

Observation 39a31f63-a3bc-42fb-918b-a2d314dcae1a · outbound

This paper cites PAMI (2024) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games PAMI (2024) 4

Reference 90

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no resolver link, observed 2026-08-03T00:56:31.630807Z

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source=pdf_text observed=2026-08-03T00:56:31.630807Z digest=sha256:3135536ef1dc4b34abdcbad67f9a99daee17b3fcd1f998e0ec3ffa14e1ef9f4f

Observation dd0693b6-760e-40fb-a155-281057cbabde · outbound

This paper cites In: CVPR (2018) 10.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: CVPR (2018) 10

Reference 91

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source=pdf_text observed=2026-08-03T00:56:31.706340Z digest=sha256:28e95e70a81478dc286d4b9289a606de4a5a3f4e4d2148dc2bcd87ce5d3e7699

Observation c20bdafa-5d42-4ae4-8b57-2dd8f6aa4846 · outbound

This paper cites Matrix-Game: Interactive World Foundation Model.

ActionParty: Multi-Subject Action Binding in Generative Video Games Matrix-Game: Interactive World Foundation Model

Reference 92

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no resolver link, observed 2026-08-03T00:56:31.857467Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T00:56:31.857467Z digest=sha256:df40835e4ec033e716cb01320611c83a90a3906ee30dbab25e99a9e2c41f01fd

Observation f58e5e36-db6b-45a8-90b7-57755fb81cbe · outbound

This paper cites In: CVPR (2025) 4.

ActionParty: Multi-Subject Action Binding in Generative Video Games In: CVPR (2025) 4

Reference 93

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no resolver link, observed 2026-08-03T00:56:31.987916Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T00:56:31.987916Z digest=sha256:52cbfb1348f2a4e04fe1282eef5557dea582748280cd4607add0bc083b9c06cd

Observation 8e775958-670d-4ba3-bf70-b8bc8b9f6066 · outbound

This paper cites Interact.

ActionParty: Multi-Subject Action Binding in Generative Video Games Interact

Reference 94

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no resolver link, observed 2026-08-03T00:56:32.165187Z

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source=pdf_text observed=2026-08-03T00:56:32.165187Z digest=sha256:ad4d592e33a1dc972ccf454a2c2cb12c5e44eb2cbe324b0bc80d63fb2e9579b2

Pith citing papers

Observation c5c20439-8e41-4c78-b075-fcbb3083f574 · inbound

Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends cites this paper.

Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends ActionParty: Multi-Subject Action Binding in Generative Video Games

Reference 99

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verified exact
arxiv_id, observed 2026-08-03T01:14:53.154234Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-06-28T17:29:18.513507Z digest=sha256:252f22bbb15a7f295daa542407142928e9a631fa98bd0fab43cd57c8518373f6

Observation b6d1a1d7-4c49-474c-b1cc-e0696fe696a6 · inbound

Multiplayer Interactive World Models with Representation Autoencoders cites this paper.

Multiplayer Interactive World Models with Representation Autoencoders ActionParty: Multi-Subject Action Binding in Generative Video Games

Reference 266

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verified exact
arxiv_id, observed 2026-08-03T01:14:53.154234Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=arxiv_source observed=2026-07-07T15:38:36.897705Z digest=sha256:3954a15f0ff88c026c6092a421e20be8554e7be8ac35e96076b0537f6c037ccb