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arxiv: 2606.00951 · v1 · pith:JEQG3SRUnew · submitted 2026-05-31 · 💻 cs.GT · cs.CC

Hardness of Approximate Hylland-Zeckhauser Equilibria

classification 💻 cs.GT cs.CC
keywords approximateequilibriaequilibriumfindinghardnessplayersppad-hardcomputational
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In this paper, we investigate the computational hardness of finding fractional allocations to unit-demand players using competitive equilibria from equal incomes (CEEI), where we allow a small constant error in players' response to market prices (also known as an approximate Hylland-Zeckhauser equilibrium). We show that assuming the $\mathbf{(\varepsilon,\delta)}$-Generalized Circuits problem is PPAD-hard (the "PCP for PPAD" conjecture), finding an approximate HZ equilibrium is also PPAD-hard. This result provides additional motivation for trying to prove the PCP for PPAD conjecture as a tool for obtaining robust computational hardness results about markets. Further, we introduce a natural restriction on approximate HZ equilibria, where players' bundles may still only be approximately optimal given the prices, but may not contain positive-price items for which the player has zero utility. We show unconditionally that there exists a constant $\epsilon$ such that finding a restricted $\epsilon$-HZ equilibrium is PPAD-hard.

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