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GaussianHead: High-fidelity Head Avatars with Learnable Gaussian Derivation

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arxiv 2312.01632 v5 pith:JTY3D736 submitted 2023-12-04 cs.CV

classification cs.CV
keywords headderivationgaussiansavatarsgaussiangaussianheadhigh-fidelitylearnable
verification ladder T0 review T1 audit T2 compute T3 formal
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Constructing vivid 3D head avatars for given subjects and realizing a series of animations on them is valuable yet challenging. This paper presents GaussianHead, which models the actional human head with anisotropic 3D Gaussians. In our framework, a motion deformation field and multi-resolution tri-plane are constructed respectively to deal with the head's dynamic geometry and complex texture. Notably, we impose an exclusive derivation scheme on each Gaussian, which generates its multiple doppelgangers through a set of learnable parameters for position transformation. With this design, we can compactly and accurately encode the appearance information of Gaussians, even those fitting the head's particular components with sophisticated structures. In addition, an inherited derivation strategy for newly added Gaussians is adopted to facilitate training acceleration. Extensive experiments show that our method can produce high-fidelity renderings, outperforming state-of-the-art approaches in reconstruction, cross-identity reenactment, and novel view synthesis tasks. Our code is available at: https://github.com/chiehwangs/gaussian-head.

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Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

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  2. GeoAvatar: Adaptive Geometrical Gaussian Splatting for 3D Head Avatar

    cs.GR 2025-07 conditional novelty 7.0 of 10

    GeoAvatar improves 3D head avatar quality by adaptively regulating Gaussian offsets per facial region, adding a detailed mouth structure with part-wise deformation, and releasing a new expressive monocular dataset, Dy...

  3. PD-GS: Phoneme-Driven 3DGS for Audio-Driven Talking Heads

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    PD-GS fuses ASR-aligned phoneme tokens with HuBERT audio features via a learned gate in a 3DGS talker, improving lip landmark distance (LMD 2.66 on HDTF) over audio-only baselines.

  4. EVA: Expressive Virtual Avatars from Multi-view Videos

    cs.CV 2025-05 conditional novelty 6.0 of 10

    EVA reconstructs an actor-specific avatar from multi-view video that renders in real time and allows independent control of body motion, hand gestures, and facial expressions through a disentangled two-layer Gaussian ...

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