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Atlas Gaussians Diffusion for 3D Generation

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arxiv 2408.13055 v3 pith:K5IILP4G submitted 2024-08-23 cs.CV

classification cs.CV
keywords gaussiansgenerationatlaslatentdiffusionrepresentationmodelpatch
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Using the latent diffusion model has proven effective in developing novel 3D generation techniques. To harness the latent diffusion model, a key challenge is designing a high-fidelity and efficient representation that links the latent space and the 3D space. In this paper, we introduce Atlas Gaussians, a novel representation for feed-forward native 3D generation. Atlas Gaussians represent a shape as the union of local patches, and each patch can decode 3D Gaussians. We parameterize a patch as a sequence of feature vectors and design a learnable function to decode 3D Gaussians from the feature vectors. In this process, we incorporate UV-based sampling, enabling the generation of a sufficiently large, and theoretically infinite, number of 3D Gaussian points. The large amount of 3D Gaussians enables the generation of high-quality details. Moreover, due to local awareness of the representation, the transformer-based decoding procedure operates on a patch level, ensuring efficiency. We train a variational autoencoder to learn the Atlas Gaussians representation, and then apply a latent diffusion model on its latent space for learning 3D Generation. Experiments show that our approach outperforms the prior arts of feed-forward native 3D generation. Project page: https://yanghtr.github.io/projects/atlas_gaussians.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. LSRM: High-Fidelity Object-Centric Reconstruction via Scaled Context Windows

    cs.CV 2026-04 conditional novelty 6.0 of 10

    Scaling transformer context with sparse attention and 3D-aware block routing improves feed-forward 3D reconstruction and inverse rendering, closing much of the quality gap with dense-view optimization.

  2. Gaussian Variation Field Diffusion for High-fidelity Video-to-4D Synthesis

    cs.CV 2025-07 conditional novelty 6.0 of 10

    A video-to-4D model that encodes mesh animations into compact Gaussian variation latents and diffuses them conditioned on the video and a canonical Gaussian splat.

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