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SpecNeRF: Gaussian Directional Encoding for Specular Reflections

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arxiv 2312.13102 v3 pith:KASRAXYA submitted 2023-12-20 cs.CV

classification cs.CV
keywords directionalencodinglightingappearancegaussianmodelingradiancespecular
verification ladder T0 review T1 audit T2 compute T3 formal
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Neural radiance fields have achieved remarkable performance in modeling the appearance of 3D scenes. However, existing approaches still struggle with the view-dependent appearance of glossy surfaces, especially under complex lighting of indoor environments. Unlike existing methods, which typically assume distant lighting like an environment map, we propose a learnable Gaussian directional encoding to better model the view-dependent effects under near-field lighting conditions. Importantly, our new directional encoding captures the spatially-varying nature of near-field lighting and emulates the behavior of prefiltered environment maps. As a result, it enables the efficient evaluation of preconvolved specular color at any 3D location with varying roughness coefficients. We further introduce a data-driven geometry prior that helps alleviate the shape radiance ambiguity in reflection modeling. We show that our Gaussian directional encoding and geometry prior significantly improve the modeling of challenging specular reflections in neural radiance fields, which helps decompose appearance into more physically meaningful components.

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  1. NeRFs are Mirror Detectors: Using Structural Similarity for Multi-View Mirror Scene Reconstruction with 3D Surface Primitives

    cs.CV 2025-01 conditional novelty 6.0 of 10

    NeRF-MD automatically detects mirrors from the photometric inconsistencies left by a standard NeRF and reconstructs scenes with explicit mirror primitives, without user-provided masks.

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