Pith. sign in

REVIEW 3 cited by

GS-QA: Comprehensive Quality Assessment Benchmark for Gaussian Splatting View Synthesis

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2502.13196 v2 pith:LGSR44GJ submitted 2025-02-18 cs.MM cs.CV

classification cs.MMcs.CV
keywords qualityassessmentbenchmarkcomprehensivegaussianmethodsmetricsnerf
verification ladder T0 review T1 audit T2 compute T3 formal
0 comments
read the original abstract

Gaussian Splatting (GS) offers a promising alternative to Neural Radiance Fields (NeRF) for real-time 3D scene rendering. Using a set of 3D Gaussians to represent complex geometry and appearance, GS achieves faster rendering times and reduced memory consumption compared to the neural network approach used in NeRF. However, quality assessment of GS-generated static content is not yet explored in-depth. This paper describes a subjective quality assessment study that aims to evaluate synthesized videos obtained with several static GS state-of-the-art methods. The methods were applied to diverse visual scenes, covering both 360-degree and forward-facing (FF) camera trajectories. Moreover, the performance of 18 objective quality metrics was analyzed using the scores resulting from the subjective study, providing insights into their strengths, limitations, and alignment with human perception. All videos and scores are made available providing a comprehensive database that can be used as benchmark on GS view synthesis and objective quality metrics.

Discussion (0). Sign in to comment.

Forward citations

Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. 3DGS-VBench: A Comprehensive Video Quality Evaluation Benchmark for 3DGS Compression

    eess.IV 2025-08 unverdicted novelty 7.0 of 10

    3DGS-VBench is a benchmark of 660 human-rated compressed 3D Gaussian Splatting models across 6 algorithms, with 15 quality metrics evaluated, for training 3DGS video quality assessment models.

  2. $\mathcal{P}^3$: Toward Versatile Embodied Agents

    cs.RO 2025-08 unverdicted novelty 4.0 of 10

    P^3 combines real-time perception, feedback-free tool use, and priority-based dynamic scheduling into a unified framework for embodied agents.

  3. Adaptive 3D Gaussian Splatting Video Streaming: Visual Saliency-Aware Tiling and Meta-Learning-Based Bitrate Adaptation

    cs.CV 2025-07 conditional novelty 4.0 of 10

    A saliency-aware tiling and meta-learning bitrate control system for streaming 3D Gaussian splatting video, claimed to outperform existing methods.

Pith tools