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Investigating Speech Features for Continuous Turn-Taking Prediction Using LSTMs

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arxiv 1806.11461 v1 pith:LOLHC5CA submitted 2018-06-29 cs.CL

classification cs.CL
keywords featuresturn-takingcontinuousdecisionsmodelsend-of-turnlimitedmade
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For spoken dialog systems to conduct fluid conversational interactions with users, the systems must be sensitive to turn-taking cues produced by a user. Models should be designed so that effective decisions can be made as to when it is appropriate, or not, for the system to speak. Traditional end-of-turn models, where decisions are made at utterance end-points, are limited in their ability to model fast turn-switches and overlap. A more flexible approach is to model turn-taking in a continuous manner using RNNs, where the system predicts speech probability scores for discrete frames within a future window. The continuous predictions represent generalized turn-taking behaviors observed in the training data and can be applied to make decisions that are not just limited to end-of-turn detection. In this paper, we investigate optimal speech-related feature sets for making predictions at pauses and overlaps in conversation. We find that while traditional acoustic features perform well, part-of-speech features generally perform worse than word features. We show that our current models outperform previously reported baselines.

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  1. Multimodal Transformer Models for Turn-taking Prediction: Effects on Conversational Dynamics of Human-Agent Interaction during Cooperative Gameplay

    cs.HC 2025-02 conditional novelty 4.0 of 10

    A crossmodal transformer predicts turn-taking in human-agent game dialogue with 87.3% accuracy, but a 60-person user study shows no significant perception improvements and mixed interruption effects.

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