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Visual to Sound: Generating Natural Sound for Videos in the Wild

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arxiv 1712.01393 v2 pith:LPCKGKBR submitted 2017-12-04 cs.CV

classification cs.CV
keywords soundsoundsvisualgeneratingvideosgivenhumaninput
verification ladder T0 review T1 audit T2 compute T3 formal
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As two of the five traditional human senses (sight, hearing, taste, smell, and touch), vision and sound are basic sources through which humans understand the world. Often correlated during natural events, these two modalities combine to jointly affect human perception. In this paper, we pose the task of generating sound given visual input. Such capabilities could help enable applications in virtual reality (generating sound for virtual scenes automatically) or provide additional accessibility to images or videos for people with visual impairments. As a first step in this direction, we apply learning-based methods to generate raw waveform samples given input video frames. We evaluate our models on a dataset of videos containing a variety of sounds (such as ambient sounds and sounds from people/animals). Our experiments show that the generated sounds are fairly realistic and have good temporal synchronization with the visual inputs.

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Cited by 1 Pith paper

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  1. AI-Based Sound Effect Generation: A Narrative Review of Generative Models Across Input Modalities

    cs.SD 2026-08 conditional novelty 3.0 of 10

    A narrative review of 30 recent papers classifies AI sound-effect generators by input modality and summarizes reported progress and remaining limitations in temporal sync, evaluation, and controllability.

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