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SKED: Sketch-guided Text-based 3D Editing

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arxiv 2303.10735 v4 pith:LW4RPLLC submitted 2023-03-19 cs.CV cs.GR

classification cs.CVcs.GR
keywords sketcheseditingpipelinesdiffusionneuralradianceskedtechnique
verification ladder T0 review T1 audit T2 compute T3 formal
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Text-to-image diffusion models are gradually introduced into computer graphics, recently enabling the development of Text-to-3D pipelines in an open domain. However, for interactive editing purposes, local manipulations of content through a simplistic textual interface can be arduous. Incorporating user guided sketches with Text-to-image pipelines offers users more intuitive control. Still, as state-of-the-art Text-to-3D pipelines rely on optimizing Neural Radiance Fields (NeRF) through gradients from arbitrary rendering views, conditioning on sketches is not straightforward. In this paper, we present SKED, a technique for editing 3D shapes represented by NeRFs. Our technique utilizes as few as two guiding sketches from different views to alter an existing neural field. The edited region respects the prompt semantics through a pre-trained diffusion model. To ensure the generated output adheres to the provided sketches, we propose novel loss functions to generate the desired edits while preserving the density and radiance of the base instance. We demonstrate the effectiveness of our proposed method through several qualitative and quantitative experiments. https://sked-paper.github.io/

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  1. EditP23: 3D Editing via Propagation of Image Prompts to Multi-View

    cs.GR 2025-06 conditional novelty 6.0 of 10

    A training-free, mask-free 3D editing method that propagates a single user-edited 2D view across all views of a frozen multi-view diffusion model.

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