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GS-CPR: Efficient Camera Pose Refinement via 3D Gaussian Splatting

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arxiv 2408.11085 v4 pith:LZSZWE5E submitted 2024-08-20 cs.CV

classification cs.CV
keywords gs-cprposeaccuracyframeworkmodelrefinementcameraefficient
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We leverage 3D Gaussian Splatting (3DGS) as a scene representation and propose a novel test-time camera pose refinement (CPR) framework, GS-CPR. This framework enhances the localization accuracy of state-of-the-art absolute pose regression and scene coordinate regression methods. The 3DGS model renders high-quality synthetic images and depth maps to facilitate the establishment of 2D-3D correspondences. GS-CPR obviates the need for training feature extractors or descriptors by operating directly on RGB images, utilizing the 3D foundation model, MASt3R, for precise 2D matching. To improve the robustness of our model in challenging outdoor environments, we incorporate an exposure-adaptive module within the 3DGS framework. Consequently, GS-CPR enables efficient one-shot pose refinement given a single RGB query and a coarse initial pose estimation. Our proposed approach surpasses leading NeRF-based optimization methods in both accuracy and runtime across indoor and outdoor visual localization benchmarks, achieving new state-of-the-art accuracy on two indoor datasets. The project page is available at https://xrim-lab.github.io/GS-CPR/.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. G$^2$ARD-GS: Geometry-Guided Anchor-Regularized Gaussian Splatting Distillation

    cs.CV 2026-08 conditional novelty 6.0 of 10

    A progressive multi-round distillation scheme compresses LiDAR-assisted 3D Gaussian maps 5 to 30 times while preserving rendering quality and frozen-geometry reuse.

  2. SGLoc: Semantic Localization System for Camera Pose Estimation from 3D Gaussian Splatting Representation

    cs.CV 2025-07 conditional novelty 6.0 of 10

    A semantic retrieval and rendering-refinement pipeline estimates camera poses from 3D Gaussian Splatting maps without an initial pose prior, reporting state-of-the-art median errors on 7Scenes and 12Scenes.

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