Pith. sign in

REVIEW 1 cited by

MaterialFusion: Enhancing Inverse Rendering with Material Diffusion Priors

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2409.15273 v2 pith:MQ3I22LE submitted 2024-09-23 cs.CV

classification cs.CV
keywords albedomaterialinverserenderingconditionsdiffusionmaterialfusionobjects
verification ladder T0 review T1 audit T2 compute T3 formal
0 comments
read the original abstract

Recent works in inverse rendering have shown promise in using multi-view images of an object to recover shape, albedo, and materials. However, the recovered components often fail to render accurately under new lighting conditions due to the intrinsic challenge of disentangling albedo and material properties from input images. To address this challenge, we introduce MaterialFusion, an enhanced conventional 3D inverse rendering pipeline that incorporates a 2D prior on texture and material properties. We present StableMaterial, a 2D diffusion model prior that refines multi-lit data to estimate the most likely albedo and material from given input appearances. This model is trained on albedo, material, and relit image data derived from a curated dataset of approximately ~12K artist-designed synthetic Blender objects called BlenderVault. we incorporate this diffusion prior with an inverse rendering framework where we use score distillation sampling (SDS) to guide the optimization of the albedo and materials, improving relighting performance in comparison with previous work. We validate MaterialFusion's relighting performance on 4 datasets of synthetic and real objects under diverse illumination conditions, showing our diffusion-aided approach significantly improves the appearance of reconstructed objects under novel lighting conditions. We intend to publicly release our BlenderVault dataset to support further research in this field.

Discussion (0). Sign in to comment.

Forward citations

Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. IntrinsicReal: Adapting IntrinsicAnything from Synthetic to Real Objects

    cs.GR 2025-08 conditional novelty 6.0 of 10

    A two-phase self-training pipeline using classifier thresholds and DPO preferences adapts IntrinsicAnything to real-world albedo estimation.

Pith tools