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DepthMOT: Depth Cues Lead to a Strong Multi-Object Tracker

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arxiv 2404.05518 v1 pith:MUGV4PEQ submitted 2024-04-08 cs.CV

classification cs.CV
keywords cameradepthdepthmotobjectsmotionobjectboundingboxes
verification ladder T0 review T1 audit T2 compute T3 formal
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Accurately distinguishing each object is a fundamental goal of Multi-object tracking (MOT) algorithms. However, achieving this goal still remains challenging, primarily due to: (i) For crowded scenes with occluded objects, the high overlap of object bounding boxes leads to confusion among closely located objects. Nevertheless, humans naturally perceive the depth of elements in a scene when observing 2D videos. Inspired by this, even though the bounding boxes of objects are close on the camera plane, we can differentiate them in the depth dimension, thereby establishing a 3D perception of the objects. (ii) For videos with rapidly irregular camera motion, abrupt changes in object positions can result in ID switches. However, if the camera pose are known, we can compensate for the errors in linear motion models. In this paper, we propose \textit{DepthMOT}, which achieves: (i) detecting and estimating scene depth map \textit{end-to-end}, (ii) compensating the irregular camera motion by camera pose estimation. Extensive experiments demonstrate the superior performance of DepthMOT in VisDrone-MOT and UAVDT datasets. The code will be available at \url{https://github.com/JackWoo0831/DepthMOT}.

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  1. Depth-Guided Video Object Counting in Crowded Scenes

    cs.CV 2026-08 conditional novelty 7.0 of 10

    A RGB-D video counting method with depth-based feature fusion and occlusion-adaptive tracking reduces counting errors in crowded scenes, validated on a new dataset.

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