REVIEW 7 cited by
EndoGaussian: Real-time Gaussian Splatting for Dynamic Endoscopic Scene Reconstruction
Not yet reviewed by Pith; the record is open.
This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.
SPECIMEN: schema-true, not a live event
T0 review · schema-true
One-sentence machine reading of the paper's core claim.
pith:XXXXXXXX · record.json · timestamp
abstract
Reconstructing deformable tissues from endoscopic videos is essential in many downstream surgical applications. However, existing methods suffer from slow rendering speed, greatly limiting their practical use. In this paper, we introduce EndoGaussian, a real-time endoscopic scene reconstruction framework built on 3D Gaussian Splatting (3DGS). By integrating the efficient Gaussian representation and highly-optimized rendering engine, our framework significantly boosts the rendering speed to a real-time level. To adapt 3DGS for endoscopic scenes, we propose two strategies, Holistic Gaussian Initialization (HGI) and Spatio-temporal Gaussian Tracking (SGT), to handle the non-trivial Gaussian initialization and tissue deformation problems, respectively. In HGI, we leverage recent depth estimation models to predict depth maps of input binocular/monocular image sequences, based on which pixels are re-projected and combined for holistic initialization. In SPT, we propose to model surface dynamics using a deformation field, which is composed of an efficient encoding voxel and a lightweight deformation decoder, allowing for Gaussian tracking with minor training and rendering burden. Experiments on public datasets demonstrate our efficacy against prior SOTAs in many aspects, including better rendering speed (195 FPS real-time, 100$\times$ gain), better rendering quality (37.848 PSNR), and less training overhead (within 2 min/scene), showing significant promise for intraoperative surgery applications. Code is available at: \url{https://yifliu3.github.io/EndoGaussian/}.
Forward citations
Cited by 7 Pith papers
-
Gastroendoscopy View Synthesis: A New Real Dataset and Evaluation
Presents the GastroNVS dataset of real gastroscopic images with poses and point cloud, evaluates 3DGS methods on it, and discusses challenges.
-
EndoVGGT: GNN-Enhanced Depth Estimation for Surgical 3D Reconstruction
EndoVGGT uses a dynamic DeGAT graph attention module to improve depth estimation and non-rigid 3D reconstruction in surgery, reporting 24.6% PSNR and 9.1% SSIM gains on SCARED with zero-shot generalization to new domains.
-
DeGenseGS: Geometrically and Semantically Decoupled Surgical Scene Understanding in 4D Gaussian Splatting
Decoupling geometry and semantics in 4DGS via HexPlane kinematic latents and rasterization-native extraction raises surgical semantic mIoU from 53.46% to 68.20% on CholecSeg8k.
-
G-SHARP: Gaussian Surgical Hardware Accelerated Real-time Pipeline
G-SHARP is a Gaussian splatting pipeline for real-time deformable tissue reconstruction in surgery, built on the open GSplat rasterizer and deployed via Holoscan on NVIDIA edge hardware with claimed state-of-the-art r...
-
ROOM: A Physics-Based Continuum Robot Simulator for Photorealistic Medical Datasets Generation
ROOM is an open simulation pipeline that generates photorealistic, multimodal synthetic bronchoscopy data from CT scans, and fine-tuning depth models on this data improves their performance on an external phantom-base...
-
ColorGS: High-fidelity Surgical Scene Reconstruction with Colored Gaussian Splatting
ColorGS adds spatially anchored colors and a time-independent deformation offset to 3D Gaussian Splatting, achieving 39.85 PSNR on EndoNeRF, 1.5 dB above Deform3DGS.
-
A Survey on 3D Gaussian Splatting
A survey compiling principles, applications, benchmarks, and challenges of 3D Gaussian Splatting for explicit 3D scene representation.
Discussion (0). Sign in to comment.