REVIEW 3 cited by
L3DG: Latent 3D Gaussian Diffusion
Not yet reviewed by Pith; the record is open.
This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.
SPECIMEN: schema-true, not a live event
T0 review · schema-true
One-sentence machine reading of the paper's core claim.
pith:XXXXXXXX · record.json · timestamp
read the original abstract
We propose L3DG, the first approach for generative 3D modeling of 3D Gaussians through a latent 3D Gaussian diffusion formulation. This enables effective generative 3D modeling, scaling to generation of entire room-scale scenes which can be very efficiently rendered. To enable effective synthesis of 3D Gaussians, we propose a latent diffusion formulation, operating in a compressed latent space of 3D Gaussians. This compressed latent space is learned by a vector-quantized variational autoencoder (VQ-VAE), for which we employ a sparse convolutional architecture to efficiently operate on room-scale scenes. This way, the complexity of the costly generation process via diffusion is substantially reduced, allowing higher detail on object-level generation, as well as scalability to large scenes. By leveraging the 3D Gaussian representation, the generated scenes can be rendered from arbitrary viewpoints in real-time. We demonstrate that our approach significantly improves visual quality over prior work on unconditional object-level radiance field synthesis and showcase its applicability to room-scale scene generation.
Forward citations
Cited by 3 Pith papers
-
VoxHammer: Training-Free Precise and Coherent 3D Editing in Native 3D Space
A training-free 3D editing method that inverts a source asset into TRELLIS latent space and replaces latents plus attention K/V tokens in unedited regions during re-denosing.
-
EditFlow3D: Automated Local Editing of 3D Assets with Trajectory Preservation
Mask-guided differential flow with a soft preservation loss enables training-free local 3D editing that keeps unedited regions close to the source asset.
-
Can3Tok: Canonical 3D Tokenization and Latent Modeling of Scene-Level 3D Gaussians
Can3Tok tokenizes scene-level 3D Gaussian splats into canonical latent tokens with normalization and saliency filtering, enabling reconstruction and text/image-to-3D generation.
Discussion (0). Continue with ORCID to comment.