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L3DG: Latent 3D Gaussian Diffusion

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arxiv 2410.13530 v1 pith:NKNPI5VM submitted 2024-10-17 cs.CV cs.GR

classification cs.CVcs.GR
keywords latentdiffusiongenerationscenesgaussiangaussiansroom-scaleapproach
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We propose L3DG, the first approach for generative 3D modeling of 3D Gaussians through a latent 3D Gaussian diffusion formulation. This enables effective generative 3D modeling, scaling to generation of entire room-scale scenes which can be very efficiently rendered. To enable effective synthesis of 3D Gaussians, we propose a latent diffusion formulation, operating in a compressed latent space of 3D Gaussians. This compressed latent space is learned by a vector-quantized variational autoencoder (VQ-VAE), for which we employ a sparse convolutional architecture to efficiently operate on room-scale scenes. This way, the complexity of the costly generation process via diffusion is substantially reduced, allowing higher detail on object-level generation, as well as scalability to large scenes. By leveraging the 3D Gaussian representation, the generated scenes can be rendered from arbitrary viewpoints in real-time. We demonstrate that our approach significantly improves visual quality over prior work on unconditional object-level radiance field synthesis and showcase its applicability to room-scale scene generation.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. VoxHammer: Training-Free Precise and Coherent 3D Editing in Native 3D Space

    cs.CV 2025-08 conditional novelty 7.0 of 10

    A training-free 3D editing method that inverts a source asset into TRELLIS latent space and replaces latents plus attention K/V tokens in unedited regions during re-denosing.

  2. EditFlow3D: Automated Local Editing of 3D Assets with Trajectory Preservation

    cs.CV 2026-08 conditional novelty 6.0 of 10

    Mask-guided differential flow with a soft preservation loss enables training-free local 3D editing that keeps unedited regions close to the source asset.

  3. Can3Tok: Canonical 3D Tokenization and Latent Modeling of Scene-Level 3D Gaussians

    cs.CV 2025-08 conditional novelty 6.0 of 10

    Can3Tok tokenizes scene-level 3D Gaussian splats into canonical latent tokens with normalization and saliency filtering, enabling reconstruction and text/image-to-3D generation.

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