REVIEW 4 major objections 5 minor 41 references
Which Data Attributes Stimulate Math and Code Reasoning? An Investigation via Influence Functions
T0 review · 4 major / 5 minor · reviewed 2026-08-07 · deepseek-v4-flash
Pith's one-line read This paper uses influence functions to show that high-difficulty math examples improve both math and code reasoning, while low-difficulty code examples most benefit code reasoning, and that flipping difficulty in this way doubles AIME24…
desk verdict A promising influence-based attribution method for reasoning SFT, but the flagship difficulty-flip result is not yet established: the rankings are unvalidated and the flip experiment is confounded. read the letter →
The pith
A machine-rendered reading of the paper's core claim, the machinery that carries it, and where it could break.
The reading
What carries the argument
The machinery is the influence function with an EK-FAC (Eigenvalue-Corrected Kronecker-Factored Approximate Curvature) Hessian estimated on MLP parameters only, with attention held fixed and sequences truncated to 4096 tokens. Influence scores feed a mean-log-likelihood surrogate for benchmark accuracy, and the method extends to sequence-level attribution by removing a sentence and measuring the score change, and to token-level attribution by exploiting the autoregressive gradient decomposition. This lets the paper rank individual examples, cognitive behaviors, and tokens by their estimated contribution to math and code reasoning.
What would settle it
An independent check would retrain the model after deleting the examples that influence scores rank as most positive and compare accuracy against deleting random or low-ranked examples; if removing the highest-ranked examples does not hurt most, or if the rankings are unstable across retraining runs, the difficulty and flip findings lose their foundation.
Extended reading notes
Core claim
Infra, the paper's influence-based attribution method, computes for every supervised fine-tuning example its estimated contribution to the mean log-likelihood of correctly answered math and code benchmark problems. The central empirical claim is that high-difficulty math examples improve both math and code reasoning, whereas low-difficulty code examples are the most effective target for code reasoning, so the optimal data-mixing strategy is to combine hard math with easy code. Acting on this by flipping difficulty doubles AIME24 accuracy from 10% to 20% and boosts LiveCodeBench accuracy from 33.8% to 35.3% on Qwen2.5-7B-Instruct, with smaller gains on the 14B model. At finer granularity, the paper claims that exploratory behavior after reaching a correct answer improves both math and code reasoning, and that token-level influence patterns diverge across domains: math rewards natural-language logical connectors, while code rewards explicit structural syntax.
Load-bearing premise
The entire analysis rests on believing that the influence scores, computed with an approximate Hessian that only updates MLP weights while freezing attention and truncating long traces, accurately rank how much each training example truly contributes to the final model's reasoning.
Editorial extensions
If this is right
- If the difficulty finding is correct, dataset reweighting by difficulty is a cheap and effective lever: within a fixed 17k-example budget, replacing easy math with hard math and hard code with easy code improves both math and code benchmarks together.
- Cross-domain data deserves an explicit role in data curation: code reasoning can be improved by math examples, especially high-difficulty, formally symbolic ones, not only by in-domain code examples.
- Exploratory overthinking in training traces should be preserved rather than pruned, since removing it drops MATH500 from 77.2 to 73.8 and LiveCodeBench from 33.8 to 32.0.
- Token-level findings suggest that math training traces benefit from explicit logical connectors, while code training traces benefit from preserved structural formatting and syntax markers.
- The reverse difficulty-mixing strategy degrades performance, supporting the direction of the finding rather than a generic preference for harder or easier data.
Reading between the lines
- A testable extension would replace influence-score computation with a cheaper difficulty-and-domain heuristic and check whether it replicates the AIME and LiveCodeBench gains, which would suggest influence functions are identifying an effect that simpler proxies can capture.
- The token-level divergence suggests a curriculum-ordering hypothesis the paper does not pursue: begin code training with structurally clean examples, then increase logical complexity through math, which could be tested by staged supervised fine-tuning.
- Whether the difficulty-flip result transfers to reinforcement-learning post-training, larger models, or domains beyond math and code is left open; the proposed logic-versus-structure mechanism predicts transfer, but the paper demonstrates only supervised fine-tuning on 7B and 14B instruct models.
- The sequence-level attribution depends on the classifier used to detect exploration and other cognitive behaviors, so varying the classifier threshold and re-measuring influence would test how sensitive the conclusions are to behavior detection.
Editorial analysis
A structured set of objections, weighed in public.
Referee Report
Summary. The paper proposes Infra, an influence-function framework for attributing the effects of SFT training examples on math and code reasoning in LLMs. It computes instance-, sequence-, and token-level influence scores using an EK-FAC Hessian approximation over MLP parameters, and uses these scores to identify dataset-level patterns. The main claims are that cross-domain examples help both math and code reasoning, that high-difficulty math and low-difficulty code examples are optimal, and that a 'difficulty-flip' reweighting strategy doubles AIME24 accuracy from 10% to 20% and improves LiveCodeBench from 33.8% to 35.3% on Qwen2.5-7B-Instruct. The paper also claims that exploratory behaviors in long CoTs are beneficial, supported by both influence scores and an SFT ablation.
Significance. If the central claims held, the paper would provide a practical, influence-based method for data-centric reasoning SFT and a nontrivial account of cross-domain transfer. The strengths include the clear formulation of instance-, sequence-, and token-level influence in Eqs. (3), (6), and (8), the explicit use of two SFT settings, and the independent SFT ablation in Table 2 (right) that directly validates the exploration finding. The difficulty-flip claim, however, currently rests on influence rankings that are not validated against retraining and on a dataset swap that changes both difficulty and data source, so the significance of the headline result cannot be assessed without additional validation.
major comments (4)
- [§4.2 / Table 1] The difficulty-flip experiment is confounded by dataset provenance. The text says that 'we replace simple math problems in the original dataset with more challenging ones sourced from a larger scale OpenThoughts-114k dataset' and similarly replace hard code problems with simpler ones. This changes not only difficulty but also the source of the examples, so the reported improvements (AIME24 10.0→20.0, LiveCodeBench 33.8→35.3) could be due to source distribution rather than difficulty. The footnote that OpenThoughts-114k is 'curated using the same pipeline' is an assumption, not a control. The authors should run a source-controlled comparison, for example by swapping difficulty labels within BS-17k itself or by matching examples across sources on difficulty and content, before attributing the gain to difficulty.
- [§3.1 / §4.1 / Limitations] The influence rankings that underlie Findings 1 and 2 are not validated against ground-truth retraining effects. The Hessian is approximated with EK-FAC over MLP parameters only, with attention held fixed and sequences truncated to 4096 tokens, as acknowledged in the Limitations section. Appendix C validates only the self-consistency of rankings across different sizes of D_correct; it does not test whether a high predicted influence actually corresponds to a larger change in the target function f(θ) when the example is removed or upweighted. This is a load-bearing gap because the difficulty-level averages in Figure 5 and the flip results in Table 1 depend on the correctness of those rankings. The authors should add a small-scale leave-one-out or subset-retraining validation comparing predicted influence with measured changes in f(θ).
- [§4.1 / Appendix C / Figure 5] The choice of n = 100 for D_correct is a free parameter, and the reported stability is weak. Table 3 shows Pearson correlations of 0.51–0.60 when comparing n=10 or n=25 to n=100, which is far from stable, and no variance or confidence intervals are reported for the average influence scores in Figure 5. Because the difficulty ordering is computed from a single random draw of D_correct, the authors should report bootstrap or repeated-sampling intervals and demonstrate that the difficulty-level ordering is robust to the choice of n.
- [§2 / §4.2] The claim that 'symbolic math examples and high-difficulty math problems are particularly effective in improving code reasoning' is based on grouping MATH data into difficulty levels, but the classification of data into categories such as FOBAR, SV, and 'college-level' versus 'high-school' is not precisely defined in the main text. Since these categories are used to draw conclusions about symbolic versus conversational data, the authors should define the taxonomy and report inter-annotator or classifier agreement.
minor comments (5)
- [§1 / footnote 2] The text 'Bespoke-Stratos-17k2' has a stray superscript that appears to be a misplaced footnote marker; please move the footnote marker to the correct location.
- [Figure 6] The right panel appears to show both a distribution of cognitive behaviors and average influence bars, but the caption does not explain the axes and scale of the two plots; please clarify which bars correspond to which metric and add error bars or per-behavior sample sizes.
- [Table 1] The caption says 'We report pass@1 accuracy of LiveCodeBench,' but the table also reports AIME and MATH500 scores; please specify the decoding and metric conditions for each benchmark.
- [Figure 5 / §4.2] The notation 'Math− →Code' in the Figure 5 caption is confusing; define the arrow notation in the text or use a consistent legend.
- [Appendix D] The GPT-4o truncation prompt in Appendix D asks for the 'number of distinct backtracking instances' even though the behavior being truncated is exploration; this appears to be a copy-paste error in the prompt template and should be corrected.
Circularity Check
No circularity: the influence-based findings are tested by independent SFT interventions, not derived from fitted outcomes.
full rationale
The paper's load-bearing claims (difficulty mixing, exploration benefit) are derived from influence scores computed with Eq. 3, then validated by independent supervised fine-tuning experiments in Table 1 and Table 2 (right). The flip strategy is an intervention constructed from the influence-based hypothesis, and the AIME24/LiveCodeBench gains are new measurements, not values fitted from the influence scores. No parameter is fitted to the evaluation outcomes, and no conclusion reduces to its own definition: the influence score measures effect on the surrogate f(θ), while the SFT results measure actual benchmark accuracy. The method relies on the external EK-FAC approximation from Grosse et al. (2023), and the paper states the approximation as a limitation rather than importing a uniqueness theorem. There are no self-citations, no imported uniqueness arguments, and no renamed known results presented as derivations. The main weakness—that influence rankings are not checked against leave-one-out retraining—is a validity threat, not a circularity. Accordingly, no circular step can be quoted with a specific equation-to-equation reduction.
Assumptions & free parameters
free parameters (4)
- n, size of D_correct subsample =
100
- Sequence truncation length =
4096 tokens
- Code difficulty labels in BS17k =
Not specified
- Token-level thresholds =
top 100 examples, top 5% tokens
assumptions (6)
- standard math First-order influence function approximation via the implicit function theorem (Koh and Liang, 2017; Grosse et al., 2023).
- domain assumption The SFT model is close enough to a minimum for the first-order influence approximation to be valid.
- domain assumption Mean log-likelihood on correctly answered benchmark examples is a valid surrogate for benchmark accuracy.
- domain assumption EK-FAC with MLP-only parameters and fixed attention approximates the true Hessian well enough to rank training data.
- ad hoc to paper OpenThoughts-114k data differs from BS17k only in difficulty, because it is 'curated using the same pipeline'.
- domain assumption LLM-based classifiers accurately identify exploration, verification, backtracking, subgoal setting, and backward chaining in CoT traces.
Cite this review
Pith. "Pith review of Which Data Attributes Stimulate Math and Code Reasoning? An Investigation via Influence Functions." pith.science (2026). https://pith.science/paper/OAH7242M
@misc{pith2026250519949,
author = {Pith},
title = {Pith review of: Which Data Attributes Stimulate Math and Code Reasoning? An Investigation via Influence Functions},
year = {2026},
howpublished = {\url{https://pith.science/paper/OAH7242M}},
note = {Machine review of arXiv:2505.19949}
}
read the original abstract
Large language models (LLMs) have demonstrated remarkable reasoning capabilities in math and coding, often bolstered by post-training on the chain-of-thoughts (CoTs) generated by stronger models. However, existing strategies for curating such training data predominantly rely on heuristics, limiting generalizability and failing to capture subtleties underlying in data. To address these limitations, we leverage influence functions to systematically attribute LLMs' reasoning ability on math and coding to individual training examples, sequences, and tokens, enabling deeper insights into effective data characteristics. Our Influence-based Reasoning Attribution (Infra) uncovers nontrivial cross-domain effects across math and coding tasks: high-difficulty math examples improve both math and code reasoning, while low-difficulty code tasks most effectively benefit code reasoning. Based on these findings, we introduce a simple yet effective dataset reweighting strategy by flipping task difficulty, which doubles AIME24 accuracy from 10\% to 20\% and boosts LiveCodeBench accuracy from 33.8\% to 35.3\% for Qwen2.5-7B-Instruct. Moreover, our fine-grained attribution reveals that the sequence-level exploratory behaviors enhance reasoning performance in both math and code, and the token-level influence patterns are distinct for math and code reasoning: the former prefers natural language logic connectors and the latter emphasizes structural syntax.
Figures
Figures from the paper (8 more)
Reference graph
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Reviewed August 7, 2026 · model on record in the stance chip above.
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