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arxiv: 2407.11398 · v2 · pith:P2CWBVMDnew · submitted 2024-07-16 · 💻 cs.CV

Animate3D: Animating Any 3D Model with Multi-view Video Diffusion

classification 💻 cs.CV
keywords multi-viewvideoanimatingdiffusionmodelmodelsanimate3dmv-vdm
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Recent advances in 4D generation mainly focus on generating 4D content by distilling pre-trained text or single-view image-conditioned models. It is inconvenient for them to take advantage of various off-the-shelf 3D assets with multi-view attributes, and their results suffer from spatiotemporal inconsistency owing to the inherent ambiguity in the supervision signals. In this work, we present Animate3D, a novel framework for animating any static 3D model. The core idea is two-fold: 1) We propose a novel multi-view video diffusion model (MV-VDM) conditioned on multi-view renderings of the static 3D object, which is trained on our presented large-scale multi-view video dataset (MV-Video). 2) Based on MV-VDM, we introduce a framework combining reconstruction and 4D Score Distillation Sampling (4D-SDS) to leverage the multi-view video diffusion priors for animating 3D objects. Specifically, for MV-VDM, we design a new spatiotemporal attention module to enhance spatial and temporal consistency by integrating 3D and video diffusion models. Additionally, we leverage the static 3D model's multi-view renderings as conditions to preserve its identity. For animating 3D models, an effective two-stage pipeline is proposed: we first reconstruct motions directly from generated multi-view videos, followed by the introduced 4D-SDS to refine both appearance and motion. Benefiting from accurate motion learning, we could achieve straightforward mesh animation. Qualitative and quantitative experiments demonstrate that Animate3D significantly outperforms previous approaches. Data, code, and models will be open-released.

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Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. R-DMesh: Video-Guided 3D Animation via Rectified Dynamic Mesh Flow

    cs.CV 2026-05 unverdicted novelty 7.0

    R-DMesh generates high-fidelity 4D meshes aligned to video by disentangling base mesh, motion, and a learned rectification jump offset inside a VAE, then using Triflow Attention and rectified-flow diffusion.

  2. R-DMesh: Video-Guided 3D Animation via Rectified Dynamic Mesh Flow

    cs.CV 2026-05 unverdicted novelty 6.0

    R-DMesh proposes a VAE-based disentanglement of base mesh, motion trajectories, and rectification offset plus Triflow Attention and rectified-flow diffusion to produce 4D meshes aligned to video despite initial pose mismatch.

  3. R-DMesh: Video-Guided 3D Animation via Rectified Dynamic Mesh Flow

    cs.CV 2026-05 unverdicted novelty 5.0

    R-DMesh uses a VAE with a learned rectification jump offset and Triflow Attention inside a rectified-flow diffusion transformer to produce video-aligned 4D meshes despite initial pose misalignment.

  4. AnimateAnyMesh++: A Flexible 4D Foundation Model for High-Fidelity Text-Driven Mesh Animation

    cs.CV 2026-04 unverdicted novelty 4.0

    AnimateAnyMesh++ animates arbitrary 3D meshes from text using an expanded 300K-identity DyMesh-XL dataset, a power-law topology-aware DyMeshVAE-Flex, and a variable-length rectified-flow generator to produce semantica...