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Paper Citation Record · LEDGER

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report

As of 12 August 2026, this Paper Citation Record lists 100 of 135 outbound references and 0 inbound Pith citation observations for arXiv:2412.14085.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2412.14085 v1

Coverage vector

measured 100 of 135 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-11T12:31:56.451732Z

measured 100 of 100 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-12T06:34:41.77262+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

100 of 135 outbound references displayed

  • verified exact7
  • verified fuzzy18
  • unresolved75
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

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Outbound references

Observation 596b49bd-54ad-4885-8eb2-a935ef0aef94 · outbound

This paper cites an unresolved cited work.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Unresolved cited work

Reference 1

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source=pdf_text observed=2026-08-11T12:31:56.069906Z digest=sha256:23ccad82590d62e76fb31c5e83d09ee6673cd11fcb1ccb0b738006428cceab47

Observation 81da63c2-7065-4c0f-b6ed-c74adf7baef5 · outbound

This paper cites Very Deep Convolutional Networks for Large-Scale Image Recognition.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Very Deep Convolutional Networks for Large-Scale Image Recognition

Reference 2

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source=pdf_text observed=2026-08-11T12:31:56.075025Z digest=sha256:babb3414a2e56ac7ba262e84375bbc91e4568598c1b108a490a0ecb410aeb92d

Observation a18c1b3b-a47b-4416-a26a-1e4080efc53f · outbound

This paper cites Zeiler and Rob Fergus.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Zeiler and Rob Fergus

Reference 3

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source=pdf_text observed=2026-08-11T12:31:56.079489Z digest=sha256:f4e1608103c25ea648636384406a40f44c06ceed40b3fbeeb4d330f6c34d0148

Observation c452902f-db3c-4345-ad7e-c87264f38979 · outbound

This paper cites Going deeper with convolutions.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Going deeper with convolutions

Reference 4

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source=pdf_text observed=2026-08-11T12:31:56.083545Z digest=sha256:b0960c97828ef9e142dc557934590a85f887015b12bc2cd950b6cf78f471565f

Observation 6ceba58f-5d61-4994-84bd-8001c689a372 · outbound

This paper cites Deep residual learning for image recognition.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Deep residual learning for image recognition

Reference 5

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source=pdf_text observed=2026-08-11T12:31:56.088056Z digest=sha256:a821b0b194999299aad4f7450fcf0bcf98eaa7ee11ad9764bdf853f6fe507018

Observation d2fdaedf-e44a-47c7-a681-0c10f1fdfa22 · outbound

This paper cites Google's Neural Machine Translation System: Bridging the Gap between Human and Machine Translation.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Google's Neural Machine Translation System: Bridging the Gap between Human and Machine Translation

Reference 6

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source=pdf_text observed=2026-08-11T12:31:56.092151Z digest=sha256:721e1d0472d74666294a13cbf7b59faf9a0ffea9cfac819c881ee31e310ea274

Observation 6e7d05c1-fdb3-4126-8ce3-2f58d4d47fc7 · outbound

This paper cites Gomez, Łukasz Kaiser, and Illia Polosukhin.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Gomez, Łukasz Kaiser, and Illia Polosukhin

Reference 7

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source=pdf_text observed=2026-08-11T12:31:56.097399Z digest=sha256:f1eb88f4da9bfddd557788f67e15d22f9ed3110b1df0725ceb5fa46a3304f5df

Observation 3afa2db2-7c0c-42f9-a6ab-65770e497205 · outbound

This paper cites Language Models are Few-Shot Learners.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Language Models are Few-Shot Learners

Reference 8

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source=pdf_text observed=2026-08-11T12:31:56.101464Z digest=sha256:214fa4ba18211c509a790bccb5f8a13906bb0041d0750cde69d3d779850c842d

Observation 6662dad7-028c-427f-a542-251f26195b39 · outbound

This paper cites an unresolved cited work.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Unresolved cited work

Reference 9

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source=pdf_text observed=2026-08-11T12:31:56.106153Z digest=sha256:86ea387fec9f01f3507e2264ebf26db8a6844a54901153cadd9e1610463d6cb5

Observation 7fea7ddd-96f1-471d-a57e-6adb659c1c98 · outbound

This paper cites Auto-Encoding Variational Bayes.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Auto-Encoding Variational Bayes

Reference 10

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source=pdf_text observed=2026-08-11T12:31:56.110106Z digest=sha256:ad893c139a2ad533bf7e5ee51af9af8b1a00d0192d70bb5b1b75c426aa3a3b23

Observation aea01208-8137-444e-898a-e997ef322e0c · outbound

This paper cites Generative adversarial nets.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Generative adversarial nets

Reference 11

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source=pdf_text observed=2026-08-11T12:31:56.114231Z digest=sha256:4266df0177693f624beff5f763a9b7486b8eae5136451b7535b5d1bc1b7ded82

Observation 6fc4124c-ac06-4c9f-be5d-5d5dd5af6ccd · outbound

This paper cites High-resolution image synthesis with latent diffusion models.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report High-resolution image synthesis with latent diffusion models

Reference 12

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source=pdf_text observed=2026-08-11T12:31:56.118062Z digest=sha256:52b0dfa4e2f35e6f857e27247b6294067fff943487aa0b6db88304a4b0bd2ff8

Observation 456069cc-3a31-4b9e-a37b-565b4932b864 · outbound

This paper cites Denoising diffusion probabilistic models.Advances in Neural Information Processing Systems, 33, 2020.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Denoising diffusion probabilistic models.Advances in Neural Information Processing Systems, 33, 2020

Reference 13

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source=pdf_text observed=2026-08-11T12:31:56.121892Z digest=sha256:a604e1c16aa4b4c367604386202e29dab499b99eed290e20954e4e5f54a15194

Observation 48d073b1-ba3e-42e2-836e-c1e23051539e · outbound

This paper cites Schoenholz, Patrick F.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Schoenholz, Patrick F

Reference 14

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source=pdf_text observed=2026-08-11T12:31:56.125789Z digest=sha256:67181031501aec7f95973fa7c684e4354222b0368eabca1ee8bc8feec514ef22

Observation 3d7e460b-3751-41c0-876b-9fdf353f72cc · outbound

This paper cites Wei, David Duvenaud, José Miguel Hernández-Lobato, Benjamín Sánchez-Lengeling, Dennis Sheberla, Jorge Aguilera-Iparraguirre, Timothy D.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Wei, David Duvenaud, José Miguel Hernández-Lobato, Benjamín Sánchez-Lengeling, Dennis Sheberla, Jorge Aguilera-Iparraguirre, Timothy D

Reference 15

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source=pdf_text observed=2026-08-11T12:31:56.129485Z digest=sha256:94f1044d0b080f0d2e978527906b17d82c0310c4a9c4d0eed19ff06b8085320d

Observation 09f33bb7-1edb-47b3-bdfb-bca8e175e920 · outbound

This paper cites Duvenaud, Dougal Maclaurin, Jorge Iparraguirre, Rafael Bombarell, Timothy Hirzel, Alán Aspuru-Guzik, and Ryan P.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Duvenaud, Dougal Maclaurin, Jorge Iparraguirre, Rafael Bombarell, Timothy Hirzel, Alán Aspuru-Guzik, and Ryan P

Reference 16

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source=pdf_text observed=2026-08-11T12:31:56.132761Z digest=sha256:952248f4bdffc51ed047dcda2c547dc554c1e98c2c7bf90fd9d57019688b7951

Observation 5aeb00db-3c6e-454e-9283-d328fda23847 · outbound

This paper cites How Powerful are Graph Neural Networks?.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report How Powerful are Graph Neural Networks?

Reference 17

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source=pdf_text observed=2026-08-11T12:31:56.136251Z digest=sha256:d30994f9ff310c10a06efe3b030076037e87a90a514c0e4c981639aeea6921d3

Observation 7d6990c3-0fe2-43c4-bcf0-24244ec3ac13 · outbound

This paper cites Highly accurate protein structure prediction with AlphaFold.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Highly accurate protein structure prediction with AlphaFold

Reference 18

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Observation 249d4f67-3003-441e-a870-d315a50e1e10 · outbound

This paper cites Games for artificial intelligence research: A review and perspectives.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Games for artificial intelligence research: A review and perspectives

Reference 19

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source=pdf_text observed=2026-08-11T12:31:56.142894Z digest=sha256:2317236fd3ad8b54cfcb8f90e9f258a85eadb5b0e5dfdf1f468853badeab253c

Observation 3c616e6f-60ea-45ff-9da3-b5e7dafd6a08 · outbound

This paper cites Yannakakis and Julian Togelius.Artificial intelligence and games.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Yannakakis and Julian Togelius.Artificial intelligence and games

Reference 20

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Observation 0c73a65a-27e6-4096-96a0-4c747f843f88 · outbound

This paper cites Maddison, Arthur Guez, Laurent Sifre, George Van Den Driessche, Julian Schrittwieser, Ioannis Antonoglou, Veda Panneershelvam, Marc Lanctot, et al.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Maddison, Arthur Guez, Laurent Sifre, George Van Den Driessche, Julian Schrittwieser, Ioannis Antonoglou, Veda Panneershelvam, Marc Lanctot, et al

Reference 21

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source=pdf_text observed=2026-08-11T12:31:56.149363Z digest=sha256:da1218fdd8edf21c2a3644cece9eb7828a719169bcfd228a971c0db113feda5e

Observation 2a993ebf-3ad4-4d25-ad72-ebc587b03f2c · outbound

This paper cites Czarnecki, Michaël Mathieu, Andrew Dudzik, Junyoung Chung, David H.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Czarnecki, Michaël Mathieu, Andrew Dudzik, Junyoung Chung, David H

Reference 22

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Observation cf8e830e-3ec5-4801-b471-d36e566ddf74 · outbound

This paper cites Dota 2 with Large Scale Deep Reinforcement Learning.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Dota 2 with Large Scale Deep Reinforcement Learning

Reference 23

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source=pdf_text observed=2026-08-11T12:31:56.156614Z digest=sha256:00ed1fe3f40118a93ba1200193662df2e14eb81108e7075ea71f1958d9026386

Observation a87910f0-34c9-4173-ad4e-9be1bd0b3972 · outbound

This paper cites Multi-game decision transformers.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Multi-game decision transformers

Reference 24

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source=pdf_text observed=2026-08-11T12:31:56.160864Z digest=sha256:9a14cb48a1ab2fdaef66b8192a88399e3ce1bf0552e1ef27775ee049d9d430d4

Observation 616bf3e6-fb61-42e8-8175-04fc22707870 · outbound

This paper cites A Generalist Agent.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report A Generalist Agent

Reference 25

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source=pdf_text observed=2026-08-11T12:31:56.164512Z digest=sha256:dc74fbd8cc6cccb147715d7d140d8eb6d452c452fc452f202f97d56acdcbc1b5

Observation 231ce13c-5d91-47f8-baf0-7e286e8085e2 · outbound

This paper cites Rusu, Joel Veness, Marc G.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Rusu, Joel Veness, Marc G

Reference 26

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source=pdf_text observed=2026-08-11T12:31:56.168758Z digest=sha256:d21851a4c91c65c21f01b3e5286864efd9d43d5158fc00fe35ca01f747e878fd

Observation e8e1724c-714c-4091-af2e-74fda68a0027 · outbound

This paper cites Bryant, Ryan Cornelius, Igor V.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Bryant, Ryan Cornelius, Igor V

Reference 27

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source=pdf_text observed=2026-08-11T12:31:56.172358Z digest=sha256:10b91e592e8a0118cb4d4fb39fae04e5a7c731a88683b95145d8d5d16e28d2e7

Observation b4d3f82e-3cd8-4816-8dad-dda10c95bdd4 · outbound

This paper cites Three states and a plan: The AI of FEAR.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Three states and a plan: The AI of FEAR

Reference 28

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source=pdf_text observed=2026-08-11T12:31:56.176211Z digest=sha256:31fb5055c4259af914d6aa968c296bfcf2e57123337a9f695651ae8cd4b3c4d1

Observation 3d38c6fc-48f5-4b2f-bce3-9c986fa260c3 · outbound

This paper cites Action-based Character AI in Video-games with CogBots Architecture: A Preliminary Report.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Action-based Character AI in Video-games with CogBots Architecture: A Preliminary Report

Reference 29

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source=pdf_text observed=2026-08-11T12:31:56.180019Z digest=sha256:b00fd757f1a0fd0788afd5fe8bb009a4bceb561f4cbb5d7765ee8fdd65991326

Observation 88d041b3-6e07-4c11-bb35-f2f9c108404b · outbound

This paper cites The AI systems of Left 4 Dead.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report The AI systems of Left 4 Dead

Reference 30

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source=pdf_text observed=2026-08-11T12:31:56.183749Z digest=sha256:504ef07a217e80879f2a586e23a82c4f7d4bd57ac34b6da96d593e260efe8c8b

Observation 3743f2a0-bb89-4eb1-b91e-4cc6b93172f7 · outbound

This paper cites an unresolved cited work.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Unresolved cited work

Reference 31

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source=pdf_text observed=2026-08-11T12:31:56.187076Z digest=sha256:3c0205ae151e9fe3f5ef2171dd25b0b0ca3056a05b2ba0c6b7bca0142da064e4

Observation 0c2fe151-2687-4fb4-8389-417196e11a80 · outbound

This paper cites Yannakakis, Pieter Spronck, Daniele Loiacono, and Elisabeth André.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Yannakakis, Pieter Spronck, Daniele Loiacono, and Elisabeth André

Reference 32

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source=pdf_text observed=2026-08-11T12:31:56.190607Z digest=sha256:dd2733ae514cc04e9ca132fcf3eeeb646328107f1f0a8f9b09b095a7e46e68f9

Observation 55b2d201-6518-4366-a8a5-d33c5bbfeda0 · outbound

This paper cites GPT-4 Technical Report.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report GPT-4 Technical Report

Reference 33

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source=pdf_text observed=2026-08-11T12:31:56.194558Z digest=sha256:ea24c196c758013e4289a6e81d214dc1f7d0955773851c1c133411827bf2c5fa

Observation b37cacc4-6e9a-4b05-950d-de9ca1a4dcb5 · outbound

This paper cites The Llama 3 Herd of Models.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report The Llama 3 Herd of Models

Reference 34

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source=pdf_text observed=2026-08-11T12:31:56.198481Z digest=sha256:0ff001f118e2a6afae53f6ec9cdac1515f3ef2f75672b6129e3bceaf3cea3e10

Observation 64af5892-9dc1-4633-9465-974da1049e22 · outbound

This paper cites From LLM to NMT: Advancing Low-Resource Machine Translation with Claude.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report From LLM to NMT: Advancing Low-Resource Machine Translation with Claude

Reference 35

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source=pdf_text observed=2026-08-11T12:31:56.202522Z digest=sha256:d74088b96faf45cc4f88b2690cd08e3a6f53885279ce388a37e78eead745a17a

Observation e91de188-7fab-49cc-aaf7-a9119d9d8955 · outbound

This paper cites A survey of LLM datasets: From autoregressive model to AI chatbot.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report A survey of LLM datasets: From autoregressive model to AI chatbot

Reference 36

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source=pdf_text observed=2026-08-11T12:31:56.206502Z digest=sha256:97e1722e17638d43e4f0ccafa7b9bac3e4ada7a60f81a1c267758de7f12cf1cd

Observation 20a4fe11-f5a7-459f-b280-5fd579f5a0c7 · outbound

This paper cites Large Language Models and Games: A Survey and Roadmap.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Large Language Models and Games: A Survey and Roadmap

Reference 37

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source=pdf_text observed=2026-08-11T12:31:56.210383Z digest=sha256:9848df436168b1e8573e3865bd1e02120b859a489dfccc98941c29141870b319

Observation 193016c3-5c42-4f7d-976f-eca539520432 · outbound

This paper cites Large language models and video games: A preliminary scoping review.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Large language models and video games: A preliminary scoping review

Reference 38

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source=pdf_text observed=2026-08-11T12:31:56.214616Z digest=sha256:f5a2f224cca9fc1108ec4d7a93b7774502c865b564c3215c57d8ce301a581676

Observation a2154b3c-5256-4443-9765-d9f8b3f80d3a · outbound

This paper cites MarioGPT: Open-ended text2level generation through large language models.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report MarioGPT: Open-ended text2level generation through large language models

Reference 39

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source=pdf_text observed=2026-08-11T12:31:56.218984Z digest=sha256:387915ba564b62faeae14d9d73df5f152ab7d14e4f1040007392ccabfc505c27

Observation b3dd2ad1-9c93-49d6-b95e-baec6ed4029c · outbound

This paper cites Voyager: An Open-Ended Embodied Agent with Large Language Models.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Voyager: An Open-Ended Embodied Agent with Large Language Models

Reference 40

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source=pdf_text observed=2026-08-11T12:31:56.223066Z digest=sha256:a9a88e8acf7dbd5791507044bb357a21edd05778cd74a7559225338094bb3a0e

Observation 7dd6389d-12bf-4a54-9e03-d8de532193ed · outbound

This paper cites Leveraging the OPT large language model for sentiment analysis of game reviews.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Leveraging the OPT large language model for sentiment analysis of game reviews

Reference 41

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source=pdf_text observed=2026-08-11T12:31:56.227400Z digest=sha256:fd6d294d28c8ab3b5b30284b3b84ae1eadea70d04fd7e15caa312cd5a0ec7723

Observation f1c6b620-e4de-4ec2-84ce-5ec7c822aa1d · outbound

This paper cites Towards automated video game commentary using generative AI.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Towards automated video game commentary using generative AI

Reference 42

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source=pdf_text observed=2026-08-11T12:31:56.230893Z digest=sha256:51bdd699e02751a90bfa612d1339ff94fd5de817275d03a359fd13663be61bf4

Observation 9cbd69ff-71fb-461a-9a73-df53a74e6d26 · outbound

This paper cites Chatter generation through language models.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Chatter generation through language models

Reference 43

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source=pdf_text observed=2026-08-11T12:31:56.234186Z digest=sha256:007a3015d5608bdf6cfa34b28b7f0fc835a26644388d27c7c10e6eca97ffe531

Observation a7873cc2-fc29-4fd7-9146-58bd35ac0e1f · outbound

This paper cites Bernstein.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Bernstein

Reference 44

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source=pdf_text observed=2026-08-11T12:31:56.238005Z digest=sha256:1cf036dbcce6d763139b98318b5b01211c53e1396706cdca1c78faa4467faa0c

Observation 7358dfec-8971-400f-8922-87e8ab60ea93 · outbound

This paper cites What if Red Can Talk? Dynamic Dialogue Generation Using Large Language Models.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report What if Red Can Talk? Dynamic Dialogue Generation Using Large Language Models

Reference 45

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source=pdf_text observed=2026-08-11T12:31:56.241388Z digest=sha256:646251907951ee97f6ebebf928bafa9f939c9c9abc752b63144226160f219cc4

Observation 52a2677b-028f-45cd-84fb-3b9fb0833e37 · outbound

This paper cites A Survey on Large Language Model-Based Game Agents.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report A Survey on Large Language Model-Based Game Agents

Reference 46

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source=pdf_text observed=2026-08-11T12:31:56.245121Z digest=sha256:6dd24cb342bb4db55f9a723369012066517ae4ad047023c46030f351ae410912

Observation 5e0173af-31f9-4d3a-ad41-672272a0436e · outbound

This paper cites Generative AI vs. AGI: The Cognitive Strengths and Weaknesses of Modern LLMs.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Generative AI vs. AGI: The Cognitive Strengths and Weaknesses of Modern LLMs

Reference 47

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source=pdf_text observed=2026-08-11T12:31:56.249462Z digest=sha256:5e441088000db7120ed15a108624773c62007525e1c5c9af7c2de5e3195b1c1f

Observation e56ffd02-d5fc-4a92-bc0c-21430f59b940 · outbound

This paper cites Sparks of Artificial General Intelligence: Early experiments with GPT-4.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Sparks of Artificial General Intelligence: Early experiments with GPT-4

Reference 48

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source=pdf_text observed=2026-08-11T12:31:56.253217Z digest=sha256:4183a0d857b1ec064c71ceaa09fcaeebc402c0fb890ba7f26cb5eae55ff8029c

Observation be7a926e-9145-43fd-92ba-fd4466a89f66 · outbound

This paper cites University of Illinois Press Urbana, 1966.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report University of Illinois Press Urbana, 1966

Reference 49

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source=pdf_text observed=2026-08-11T12:31:56.257643Z digest=sha256:75f272441c88af47fff65200d8271aca203ead30f56c0e1f0b78955ae4536f21

Observation 23f90d10-4aa0-4105-a7ba-931599f0accf · outbound

This paper cites A brief history of cellular automata.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report A brief history of cellular automata

Reference 50

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source=pdf_text observed=2026-08-11T12:31:56.261596Z digest=sha256:f3f976dc9b769c4db1d04bb9813fa4516f0abeeb62af742d789288a4f145f965

Observation b263ad73-dab3-4e0e-843c-b2505f7d31bf · outbound

This paper cites Mathematical games.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Mathematical games

Reference 51

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source=pdf_text observed=2026-08-11T12:31:56.265654Z digest=sha256:98291c3d8a7f4474a691bcd1c116279eda95980c60ef06783809bc6d6c8c00f2

Observation c9a9c551-55f6-4468-9bac-9ee55cfb4ffe · outbound

This paper cites Yannakakis, and Julian Togelius.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Yannakakis, and Julian Togelius

Reference 52

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source=pdf_text observed=2026-08-11T12:31:56.269498Z digest=sha256:fa211c0805193da1dcf6f97e7a14203412125014c3c9f1c180e4cdf930ce42fa

Observation 8f2e76ef-4932-4169-a755-a8d7625bd4cf · outbound

This paper cites Procedural maze level generation with evolutionary cellular automata.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Procedural maze level generation with evolutionary cellular automata

Reference 53

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source=pdf_text observed=2026-08-11T12:31:56.273130Z digest=sha256:8f5233d2251de1f9f6301709680b7a87da8ddeee442a16ed9217990781e2c04e

Observation 8efe5ccc-8d28-418a-aa53-bf5d22ee08cc · outbound

This paper cites Schuster.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Schuster

Reference 54

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source=pdf_text observed=2026-08-11T12:31:56.276768Z digest=sha256:336c575ea4df0529a97259c834e4a9c92bb5d7c4a66af2cd2d3f286d617caa10

Observation 5f238a68-3815-48a4-8d2f-891542d02c27 · outbound

This paper cites Realtime procedural terrain generation.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Realtime procedural terrain generation

Reference 55

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source=pdf_text observed=2026-08-11T12:31:56.280410Z digest=sha256:531edc907f88c9c8010bc4073be6b6108f9ab6d64501490e9a118f52812ee97e

Observation 0465effd-6bd3-4049-9150-7844ae8d4893 · outbound

This paper cites Sensitive dependence on initial conditions for cellular automata.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Sensitive dependence on initial conditions for cellular automata

Reference 56

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source=pdf_text observed=2026-08-11T12:31:56.284547Z digest=sha256:fb8d2ab9a966574e842e348c2e162fdada6a5d86fc45b07193baaf2e61d555be

Observation 2a158302-47b3-47e7-b2dd-39f7b38bc4ff · outbound

This paper cites Wulff and J.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Wulff and J

Reference 57

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source=pdf_text observed=2026-08-11T12:31:56.288422Z digest=sha256:bee841ed407e902f511758bcea8a89c5159b981e2e6f857d0ae5cdd7a053f150

Observation 1fb486ca-7f48-4854-9991-f57fda5056d1 · outbound

This paper cites Ca-NEAT: Evolved compositional pattern producing networks for cellular automata morphogenesis and replication.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Ca-NEAT: Evolved compositional pattern producing networks for cellular automata morphogenesis and replication

Reference 58

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source=pdf_text observed=2026-08-11T12:31:56.292153Z digest=sha256:7cf8f7ee58d839b0da45eeca64db40974c7b5ede5d3a6e240355d580cc8198bf

Observation 098d41a0-f564-4c06-b54d-5f1a5f26acd4 · outbound

This paper cites Growing neural cellular automata.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Growing neural cellular automata

Reference 59

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source=pdf_text observed=2026-08-11T12:31:56.296085Z digest=sha256:7ceef6348aab6cb949bb876fd85b8edbcc47dc981a3fff4c536452bc12410146

Observation 359426d5-59bc-44bb-af90-d187a33038a8 · outbound

This paper cites Fontaine, Stefanos Nikolaidis, and Julian Togelius.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Fontaine, Stefanos Nikolaidis, and Julian Togelius

Reference 60

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source=pdf_text observed=2026-08-11T12:31:56.300024Z digest=sha256:7f185828e1b69741bb909f7a88ce2a4c95868a1d6c95d0cbc3cdd569c25b940b

Observation 5a839861-35cc-42ea-bba1-d4d7fd128a15 · outbound

This paper cites $\mu$NCA: Texture Generation with Ultra-Compact Neural Cellular Automata.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report $\mu$NCA: Texture Generation with Ultra-Compact Neural Cellular Automata

Reference 61

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local_arxiv, observed 2026-08-11T12:31:56.903668Z

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source=pdf_text observed=2026-08-11T12:31:56.303965Z digest=sha256:840ff84c4d30134a8faf7283742dc75afdaa3b40b2f54ba2d1c5e35ee6fffddd

Observation b8d721b5-c12b-415d-b543-5901a4547e57 · outbound

This paper cites DyNCA: Real-time dynamic texture synthesis using neural cellular automata.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report DyNCA: Real-time dynamic texture synthesis using neural cellular automata

Reference 62

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source=pdf_text observed=2026-08-11T12:31:56.307969Z digest=sha256:55cdfb2fc6519d91a9f5dcb536f5e7e3d6dba473f480b47ef09a0c224156561e

Observation 560f4766-d4ff-4c15-957e-42eff92d4c28 · outbound

This paper cites Growing 3D artefacts and functional machines with neural cellular automata.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Growing 3D artefacts and functional machines with neural cellular automata

Reference 63

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source=pdf_text observed=2026-08-11T12:31:56.311633Z digest=sha256:203f890dab65cf2efa8504d6c98d3b3f61511d527d09d03b89191d40a0b6400f

Observation 084be4e3-9664-4cee-be8c-179775ecbaa5 · outbound

This paper cites Mesh neural cellular automata.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Mesh neural cellular automata

Reference 64

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source=pdf_text observed=2026-08-11T12:31:56.315347Z digest=sha256:6c75fa3f17592492fcc54050d3033c76323f156f6df7f6d24b0fab7802340a70

Observation bbc74c35-78ee-4049-8341-35e153f9d041 · outbound

This paper cites Automata Quest: NCAs as a Video Game Life Mechanic.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Automata Quest: NCAs as a Video Game Life Mechanic

Reference 65

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local_arxiv, observed 2026-08-11T12:31:56.887018Z

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No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T12:31:56.319403Z digest=sha256:cbe3af7796bd53928de465015f5e3c8cffae0e963dcb71a1ed798c2a34097711

Observation 9773871e-d1b4-45a5-982a-1dad663a82f6 · outbound

This paper cites Yannakakis, and Julian Togelius.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Yannakakis, and Julian Togelius

Reference 66

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source=pdf_text observed=2026-08-11T12:31:56.323388Z digest=sha256:2bf62588a37f038dc5cca9cc5e247e8a347e31b67b882b52a5c9365d432cb8ce

Observation 2944be63-fb11-451d-87b7-96f973001594 · outbound

This paper cites Dral, Matthias Rupp, and O.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Dral, Matthias Rupp, and O

Reference 67

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source=pdf_text observed=2026-08-11T12:31:56.327207Z digest=sha256:77529824e0b1da5accc2e5cbbe742b8539539e06fdaefaca8adc753a2f92b113

Observation bbae0120-c765-4b9a-8927-e24e5e4a223d · outbound

This paper cites an unresolved cited work.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Unresolved cited work

Reference 68

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source=pdf_text observed=2026-08-11T12:31:56.330715Z digest=sha256:0dc2149125e9a2dcd2bcd916c80b6d924e7dd9b29a5df56e83015d252d713532

Observation 7c8ce70d-25b8-47db-8a16-7495f775a262 · outbound

This paper cites Surrogate models for uncertainty quantification: An overview.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Surrogate models for uncertainty quantification: An overview

Reference 69

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source=pdf_text observed=2026-08-11T12:31:56.334378Z digest=sha256:6d654dd3ecee4b671e9d2c1f3994390d85acf6a6b6036b219b91295d6fbfdaed

Observation db450fac-fe8e-42ca-9ff6-18f0c68b6f97 · outbound

This paper cites Physics- constrained deep learning for high-dimensional surrogate modeling and uncertainty quantifica- tion without labeled data.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Physics- constrained deep learning for high-dimensional surrogate modeling and uncertainty quantifica- tion without labeled data

Reference 70

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source=pdf_text observed=2026-08-11T12:31:56.338152Z digest=sha256:6ff77e59d09375f311db39eb862a22c4c332b7cc5a0e439a1f78ab55591a64ce

Observation 761e950d-6ff7-46cd-90d8-c6734ded32d1 · outbound

This paper cites Durlofsky.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Durlofsky

Reference 71

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source=pdf_text observed=2026-08-11T12:31:56.342001Z digest=sha256:bdc3f1c5acddc77e09df3c8299f4e276be65209c4a8256bd2135537e5d81858e

Observation efc35a98-226d-426f-950f-1e29ea8bfb1a · outbound

This paper cites Radaideh and Tomasz Kozlowski.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Radaideh and Tomasz Kozlowski

Reference 72

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source=pdf_text observed=2026-08-11T12:31:56.345283Z digest=sha256:1be9d7d1646fc695e6ff5040b7b29117e9102d8a56d12f12ae62d9574ab495ce

Observation 1420b1d2-68fc-4f0b-93b9-3b2ff6c097e7 · outbound

This paper cites Yannakakis.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Yannakakis

Reference 73

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source=pdf_text observed=2026-08-11T12:31:56.349360Z digest=sha256:1de3536cdf1a402a469d5f8e8b54beb4de825a513b4e22e9d9da285ff598c95b

Observation ce239be5-62b0-41b0-8be2-198639b68c4c · outbound

This paper cites Deep surrogate assisted generation of environments.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Deep surrogate assisted generation of environments

Reference 74

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source=pdf_text observed=2026-08-11T12:31:56.353694Z digest=sha256:642b5b29c133f19f7438cfb482d359eed9d5adb7abd21ea4954543206f1890b9

Observation bbbf9d26-5268-4ead-babd-3a8991d02d04 · outbound

This paper cites Yannakakis.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Yannakakis

Reference 75

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source=pdf_text observed=2026-08-11T12:31:56.357610Z digest=sha256:a12cb3076ffba17ba45716bfccfa6b4c455e99a233f6eb8b86d39b70573e789b

Observation a26250dd-740c-404f-8c1e-9429c4ede3ca · outbound

This paper cites Yannakakis.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Yannakakis

Reference 76

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verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.586714Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T12:31:56.361654Z digest=sha256:1b94e30f2f92f1ea0eb3c711986a10b3b019d19e71d4827e888fedd0ff278030

Observation 1e41bc7a-fb06-4b1a-9a3d-d37c74ed6b7a · outbound

This paper cites Fontaine, Amy K.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Fontaine, Amy K

Reference 77

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raw_fallback, observed 2026-08-11T12:31:57.574953Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T12:31:56.365243Z digest=sha256:317c07c2ee86a401fadffa9eada7b7acf7ac0533f8d4997e14908d20237b4d1c

Observation 4e1263df-2fff-443a-b7a3-66c814ece2d1 · outbound

This paper cites SuSketch: Surrogate models of gameplay as a design assistant.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report SuSketch: Surrogate models of gameplay as a design assistant

Reference 78

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.563606Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T12:31:56.369301Z digest=sha256:73189fbcdc8ec27cb670db0906f4209a7891ca31af2844c4e56cb9ed476dfd1b

Observation 66898b74-36f3-49c8-99bd-25fbea5e761c · outbound

This paper cites Yannakakis.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Yannakakis

Reference 79

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.551620Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T12:31:56.373567Z digest=sha256:c786190893e60e8720612e41e2d511713e25332d60fcf7f314217f9a7958e891

Observation e1be0c56-0efa-4f05-9f2c-93ae82735aa5 · outbound

This paper cites De- von Hjelm.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report De- von Hjelm

Reference 80

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.540082Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T12:31:56.377266Z digest=sha256:e1dfbfb2c95bf58d4dd5e7071ac26eb3989bcb4473566bfe5326175cad9a9ebc

Observation 2a70d36c-a777-4e0c-9a12-859161a69888 · outbound

This paper cites Yannakakis.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Yannakakis

Reference 81

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.529002Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T12:31:56.381132Z digest=sha256:a4962edbd370abbdbf2db1a19d6b84b3863cac2e462d7fe33f4a388d317dd30c

Observation 73fe9570-b1c6-418a-82ee-c50f7af1f16c · outbound

This paper cites Lewis, and Satinder Singh.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Lewis, and Satinder Singh

Reference 82

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.517080Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T12:31:56.384651Z digest=sha256:19ba7f21afb99996c111bfb82a05565a8e2db9f333da513497db1464dcd358be

Observation 5a744057-c1ce-4c84-b76d-788356394dd9 · outbound

This paper cites Generative music in video games: State of the art, challenges, and prospects.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Generative music in video games: State of the art, challenges, and prospects

Reference 83

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.504900Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T12:31:56.387950Z digest=sha256:9de91e61030f34bd619ce31bf60e892a613630e96bc84dfcda9a12f8b689cd09

Observation 963bf4e4-ff0a-497d-83b5-3394649533ae · outbound

This paper cites Self-supervised learning: Generative or contrastive.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Self-supervised learning: Generative or contrastive

Reference 84

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.492533Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T12:31:56.391203Z digest=sha256:cd772376e0e1a15c1831cddb8bdaab151e8abea871420479b654080c76467a79

Observation 26543c30-022c-4d90-8e08-ea535fce027a · outbound

This paper cites Saquib Sarfraz, and Rainer Stiefelhagen.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Saquib Sarfraz, and Rainer Stiefelhagen

Reference 85

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.478901Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T12:31:56.394524Z digest=sha256:1453611b92a38ad24c34b73351447219ebd6c790a4a51efac901e9769ce25536

Observation 3d5d3ea1-d75d-4e5f-9488-d09aab5de079 · outbound

This paper cites an unresolved cited work.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Unresolved cited work

Reference 86

Resolution
unresolved
raw_fallback, observed 2026-08-11T12:31:57.467642Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T12:31:56.397749Z digest=sha256:8fa936fa47a8995934ecc95fa33f68b183a97278ff63a6322896509003f578ea

Observation 34df22bd-62a5-482b-8e4b-b298d3c27403 · outbound

This paper cites Hin- ton.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Hin- ton

Reference 87

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.456700Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T12:31:56.401158Z digest=sha256:90072f6a7edac934d5c7bc6ee4e5c1770d36ff30c80d45f92985030753df767a

Observation bfbb1399-1bb4-4c53-bc39-9285adbf3df5 · outbound

This paper cites A survey on contrastive self-supervised learning.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report A survey on contrastive self-supervised learning

Reference 88

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.445601Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T12:31:56.404472Z digest=sha256:fa10f9a87c3d41cf33acabd52807d8dba997bfd677226639195e5a5a176eb97d

Observation 83645fa1-c5d2-4e6c-afc6-7670a1034f01 · outbound

This paper cites Yannakakis.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Yannakakis

Reference 89

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.432155Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T12:31:56.408281Z digest=sha256:053a89e488b7c6f0e6e87a6da583bc73dca156fa291f22ec7ff9625d36aebe9a

Observation 4f82f94f-7a4b-4892-b106-a6679b81b668 · outbound

This paper cites Towards General Game Representations: Decomposing Games Pixels into Content and Style.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Towards General Game Representations: Decomposing Games Pixels into Content and Style

Reference 90

Resolution
verified exact
local_arxiv, observed 2026-08-11T12:31:56.870439Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T12:31:56.412156Z digest=sha256:b9f07cff11d634bd7cfe439371339d4a7e8e00dd766e20f0c60ffbfa6a07e94d

Observation 1fc762ae-d1f8-4bb8-9700-62b3cbd472c1 · outbound

This paper cites Yannakakis.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Yannakakis

Reference 91

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.418707Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T12:31:56.416193Z digest=sha256:fa17cc080ff976e746f64a97de906fc922d63d59a8486ed0cf8fa2d4f625d30b

Observation 5b823823-4c7c-48e7-8eb9-d5515b5bf19f · outbound

This paper cites Self-supervised contrastive learning for predicting game strategies.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Self-supervised contrastive learning for predicting game strategies

Reference 92

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.406315Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T12:31:56.419928Z digest=sha256:296f9e669519e8f5f25d54709e5e71e9ae8d08e81f6ee8af29860709c4674829

Observation bc1b6c6c-62e0-47f9-a872-888ee0de6d5e · outbound

This paper cites Comparing learning methodologies for self-supervised audio-visual representation learning.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Comparing learning methodologies for self-supervised audio-visual representation learning

Reference 93

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.393513Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T12:31:56.423811Z digest=sha256:e3009915800658f0e37b7d868d9afc7d570409db8ebff2a663f53084172531d9

Observation ccb36b0d-47cc-4745-8619-30b8139418cb · outbound

This paper cites BehAVE: Behaviour Alignment of Video Game Encodings.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report BehAVE: Behaviour Alignment of Video Game Encodings

Reference 94

Resolution
verified exact
local_arxiv, observed 2026-08-11T12:31:56.854129Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T12:31:56.427767Z digest=sha256:cbbfd598cdee5e7f229fb33e1782d9ab8a7c88d35ce9725cd7bb1dc631502712

Observation d49f2c67-b481-467f-9e5b-70941daa1220 · outbound

This paper cites Yannakakis.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Yannakakis

Reference 95

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.381001Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T12:31:56.431820Z digest=sha256:417c06c869c98f8321743fe2e2b05b0a0016784a4ab5a36631c9f8b5ed75e22f

Observation 6c8054b0-b2fb-4430-9419-255425d60a09 · outbound

This paper cites Creating Multimodal Interactive Agents with Imitation and Self-Supervised Learning.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Creating Multimodal Interactive Agents with Imitation and Self-Supervised Learning

Reference 96

Resolution
unresolved
no resolver link, observed 2026-08-11T12:31:56.435382Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T12:31:56.435382Z digest=sha256:18c4993f39d6febd5a9d83c0d03bd22fbef26173ddac09e9caf99aa2bbd11192

Observation c69e684c-335f-40b3-95d6-51a7dab20ca0 · outbound

This paper cites STARLING: Self-supervised Training of Text-based Reinforcement Learning Agent with Large Language Models.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report STARLING: Self-supervised Training of Text-based Reinforcement Learning Agent with Large Language Models

Reference 97

Resolution
verified exact
local_arxiv, observed 2026-08-11T12:31:56.826292Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T12:31:56.439917Z digest=sha256:9f1aa8de03d2c6ecd7c8db639a2508d6357370b315ef49075c420eb8a8d9d57a

Observation 8692d8a1-c45a-4019-a83b-6f9095e075fe · outbound

This paper cites Entity Embedding as Game Representation.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Entity Embedding as Game Representation

Reference 98

Resolution
verified exact
local_arxiv, observed 2026-08-11T12:31:56.809864Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T12:31:56.443978Z digest=sha256:11a96a365dc08ef7a79bb1e24771dc6754ed4607aa97ae251bc016ded5e5bd13

Observation 3adfd46f-66c5-4789-b02c-de4e27a8d794 · outbound

This paper cites CURL: Contrastive unsupervised representations for reinforcement learning.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report CURL: Contrastive unsupervised representations for reinforcement learning

Reference 99

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.368189Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T12:31:56.448063Z digest=sha256:218ccaca7e0c0790e101e2e6add2495970099a36ba1661dc7a682b2bf72a9893

Observation 889f283b-89b1-4339-b67d-41218bad900c · outbound

This paper cites A path towards autonomous machine intelligence version 0.9.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report A path towards autonomous machine intelligence version 0.9

Reference 100

Resolution
unresolved
no resolver link, observed 2026-08-11T12:31:56.451732Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T12:31:56.451732Z digest=sha256:75c181dcd468e456988524dec798d0b0653c472ee76cffe7dbf5be0ad0dcb4a4

Pith citing papers

No inbound Pith citation observations are available.