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An Introduction of mini-AlphaStar

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arxiv 2104.06890 v2 pith:SDDOOLMA submitted 2021-04-14 cs.AI

classification cs.AI
keywords mini-alphastarbeencalledplayersresearchspaceunitsaction
verification ladder T0 review T1 audit T2 compute T3 formal
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StarCraft II (SC2) is a real-time strategy game in which players produce and control multiple units to fight against opponent's units. Due to its difficulties, such as huge state space, various action space, a long time horizon, and imperfect information, SC2 has been a research hotspot in reinforcement learning. Recently, an agent called AlphaStar (AS) has been proposed, which shows good performance, obtaining a high win rate of 99.8% against human players. We implemented a mini-scaled version of it called mini-AlphaStar (mAS) based on AS's paper and pseudocode. The difference between AS and mAS is that we substituted the hyper-parameters of AS with smaller ones for mini-scale training. Codes of mAS are all open-sourced (https://github.com/liuruoze/mini-AlphaStar) for future research.

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Cited by 1 Pith paper

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    cs.AI 2025-08 reject novelty 5.0 of 10

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