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TreeMeshGPT: Artistic Mesh Generation with Autoregressive Tree Sequencing

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arxiv 2503.11629 v1 pith:TB3WC3SV submitted 2025-03-14 cs.GR cs.CVcs.MM

classification cs.GRcs.CVcs.MM
keywords meshautoregressiveartisticfacesequencingtreetreemeshgptenables
verification ladder T0 review T1 audit T2 compute T3 formal
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We introduce TreeMeshGPT, an autoregressive Transformer designed to generate high-quality artistic meshes aligned with input point clouds. Instead of the conventional next-token prediction in autoregressive Transformer, we propose a novel Autoregressive Tree Sequencing where the next input token is retrieved from a dynamically growing tree structure that is built upon the triangle adjacency of faces within the mesh. Our sequencing enables the mesh to extend locally from the last generated triangular face at each step, and therefore reduces training difficulty and improves mesh quality. Our approach represents each triangular face with two tokens, achieving a compression rate of approximately 22% compared to the naive face tokenization. This efficient tokenization enables our model to generate highly detailed artistic meshes with strong point cloud conditioning, surpassing previous methods in both capacity and fidelity. Furthermore, our method generates mesh with strong normal orientation constraints, minimizing flipped normals commonly encountered in previous methods. Our experiments show that TreeMeshGPT enhances the mesh generation quality with refined details and normal orientation consistency.

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  1. Efficient Part-level 3D Object Generation via Dual Volume Packing

    cs.CV 2025-06 conditional novelty 6.0 of 10

    From a single image, a 3D latent diffusion model generates all parts of an object at once by packing the part structure into two non-overlapping volumes.

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