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OmniAudio: Generating Spatial Audio from 360-Degree Video

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arxiv 2504.14906 v3 pith:TI44NMLX submitted 2025-04-21 eess.AS cs.CVcs.SD

classification eess.AScs.CVcs.SD
keywords audiospatialomniaudiodatadegreevideonovelavailable
verification ladder T0 review T1 audit T2 compute T3 formal
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Traditional video-to-audio generation techniques primarily focus on perspective video and non-spatial audio, often missing the spatial cues necessary for accurately representing sound sources in 3D environments. To address this limitation, we introduce a novel task, 360V2SA, to generate spatial audio from 360-degree videos, specifically producing First-order Ambisonics (FOA) audio - a standard format for representing 3D spatial audio that captures sound directionality and enables realistic 3D audio reproduction. We first create Sphere360, a novel dataset tailored for this task that is curated from real-world data. We also design an efficient semi-automated pipeline for collecting and cleaning paired video-audio data. To generate spatial audio from 360-degree video, we propose a novel framework OmniAudio, which leverages self-supervised pre-training using both spatial audio data (in FOA format) and large-scale non-spatial data. Furthermore, OmniAudio features a dual-branch framework that utilizes both panoramic and perspective video inputs to capture comprehensive local and global information from 360-degree videos. Experimental results demonstrate that OmniAudio achieves state-of-the-art performance across both objective and subjective metrics on Sphere360. Code and datasets are available at https://github.com/liuhuadai/OmniAudio. The project website is available at https://OmniAudio-360V2SA.github.io.

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Cited by 2 Pith papers

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  1. SceneBind: Binding What and Where Across Vision, Audio and Language

    cs.CV 2026-07 conditional novelty 6.0 of 10

    A scene is represented as a global semantic embedding plus object-centric semantic-spatial slots (azimuth, elevation, distance, confidence), which improves cross-modal retrieval and enables zero-shot audio-visual loca...

  2. ASAudio: A Survey of Advanced Spatial Audio Research

    eess.AS 2025-08 unverdicted novelty 3.0 of 10

    A comprehensive survey that systematically categorizes spatial audio research by representation, task, dataset, and evaluation.

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