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Exploring the Evolution of Physics Cognition in Video Generation: A Survey

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arxiv 2503.21765 v1 pith:TL7VTKQD submitted 2025-03-27 cs.CV

classification cs.CV
keywords physicalgenerationcognitionvideosurveyaimsgenerativeknowledge
verification ladder T0 review T1 audit T2 compute T3 formal
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Recent advancements in video generation have witnessed significant progress, especially with the rapid advancement of diffusion models. Despite this, their deficiencies in physical cognition have gradually received widespread attention - generated content often violates the fundamental laws of physics, falling into the dilemma of ''visual realism but physical absurdity". Researchers began to increasingly recognize the importance of physical fidelity in video generation and attempted to integrate heuristic physical cognition such as motion representations and physical knowledge into generative systems to simulate real-world dynamic scenarios. Considering the lack of a systematic overview in this field, this survey aims to provide a comprehensive summary of architecture designs and their applications to fill this gap. Specifically, we discuss and organize the evolutionary process of physical cognition in video generation from a cognitive science perspective, while proposing a three-tier taxonomy: 1) basic schema perception for generation, 2) passive cognition of physical knowledge for generation, and 3) active cognition for world simulation, encompassing state-of-the-art methods, classical paradigms, and benchmarks. Subsequently, we emphasize the inherent key challenges in this domain and delineate potential pathways for future research, contributing to advancing the frontiers of discussion in both academia and industry. Through structured review and interdisciplinary analysis, this survey aims to provide directional guidance for developing interpretable, controllable, and physically consistent video generation paradigms, thereby propelling generative models from the stage of ''visual mimicry'' towards a new phase of ''human-like physical comprehension''.

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Cited by 7 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. RDPO: Real Data Preference Optimization for Physics Consistency Video Generation

    cs.CV 2025-06 conditional novelty 8.0 of 10

    RDPO builds preference pairs by reverse-sampling real video latents with a pre-trained generator, then fine-tunes with Flow-DPO, improving physics consistency metrics on two video models.

  2. Thinking in Video: Can Video Generators Really Reason About the Real World?

    cs.CV 2026-07 conditional novelty 6.0 of 10

    Video generators show a perception-prediction gap: they can generate plausible continuations while failing explicit visual reasoning tests.

  3. SHIFT: Motion Alignment in Video Diffusion Models with Adversarial Hybrid Fine-Tuning

    cs.CV 2026-03 conditional novelty 6.0 of 10

    Pixel-motion rewards plus adversarial hybrid fine-tuning (SHIFT) reverse dynamic-degree collapse in image-conditioned video diffusion models while preserving appearance.

  4. 3D and 4D World Modeling: A Survey

    cs.CV 2025-09 conditional novelty 5.0 of 10

    A survey that defines 3D/4D world modeling, organizes methods into VideoGen, OccGen, and LiDARGen categories, and compiles datasets, metrics, and benchmark numbers.

  5. RoboScape: Physics-informed Embodied World Model

    cs.CV 2025-06 conditional novelty 5.0 of 10

    RoboScape jointly learns RGB video, depth, and keypoint-token consistency in one autoregressive world model, improving video quality, geometry, action control, synthetic-data policy training, and policy evaluation for...

  6. OpenWorldLib: A Unified Codebase and Definition of Advanced World Models

    cs.CV 2026-04 unverdicted novelty 4.0 of 10

    OpenWorldLib offers a standardized codebase and definition for world models that combine perception, interaction, and memory to understand and predict the world.

  7. From 2D to 3D Cognition: A Brief Survey of General World Models

    cs.CV 2025-06 conditional novelty 3.0 of 10

    A survey proposing a two-pillar, three-capability framework that organizes recent AI world models by their transition from 2D visual prediction to 3D cognition.

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