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Contextual Modeling for 3D Dense Captioning on Point Clouds
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3D dense captioning, as an emerging vision-language task, aims to identify and locate each object from a set of point clouds and generate a distinctive natural language sentence for describing each located object. However, the existing methods mainly focus on mining inter-object relationship, while ignoring contextual information, especially the non-object details and background environment within the point clouds, thus leading to low-quality descriptions, such as inaccurate relative position information. In this paper, we make the first attempt to utilize the point clouds clustering features as the contextual information to supply the non-object details and background environment of the point clouds and incorporate them into the 3D dense captioning task. We propose two separate modules, namely the Global Context Modeling (GCM) and Local Context Modeling (LCM), in a coarse-to-fine manner to perform the contextual modeling of the point clouds. Specifically, the GCM module captures the inter-object relationship among all objects with global contextual information to obtain more complete scene information of the whole point clouds. The LCM module exploits the influence of the neighboring objects of the target object and local contextual information to enrich the object representations. With such global and local contextual modeling strategies, our proposed model can effectively characterize the object representations and contextual information and thereby generate comprehensive and detailed descriptions of the located objects. Extensive experiments on the ScanRefer and Nr3D datasets demonstrate that our proposed method sets a new record on the 3D dense captioning task, and verify the effectiveness of our raised contextual modeling of point clouds.
Forward citations
Cited by 5 Pith papers
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A pipeline that adds explicit distractor and relative-position information to an MLLM improves generation of target-exclusive 3D referring instructions, validated partly by training 3D grounding models on the generated text.
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PerLA: Perceptive 3D Language Assistant
PerLA improves 3D question answering and dense captioning by combining Hilbert-curve partitioned local point-cloud details with global context through cross-attention and graph convolution.
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A scene-graph-guided contrastive and masked-modality pre-training scheme improves performance on three 3D vision-language benchmarks, but the pre-training uses the same dataset as downstream fine-tuning.
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