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Words into Action: Learning Diverse Humanoid Robot Behaviors using Language Guided Iterative Motion Refinement

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arxiv 2310.06226 v1 pith:TR3RQEMA submitted 2023-10-10 cs.RO

classification cs.RO
keywords motionlanguagehumanoidrobotbehaviorscontroldiversefine-tune
verification ladder T0 review T1 audit T2 compute T3 formal
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Humanoid robots are well suited for human habitats due to their morphological similarity, but developing controllers for them is a challenging task that involves multiple sub-problems, such as control, planning and perception. In this paper, we introduce a method to simplify controller design by enabling users to train and fine-tune robot control policies using natural language commands. We first learn a neural network policy that generates behaviors given a natural language command, such as "walk forward", by combining Large Language Models (LLMs), motion retargeting, and motion imitation. Based on the synthesized motion, we iteratively fine-tune by updating the text prompt and querying LLMs to find the best checkpoint associated with the closest motion in history. We validate our approach using a simulated Digit humanoid robot and demonstrate learning of diverse motions, such as walking, hopping, and kicking, without the burden of complex reward engineering. In addition, we show that our iterative refinement enables us to learn 3x times faster than a naive formulation that learns from scratch.

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    cs.RO 2026-08 conditional novelty 5.0 of 10

    Injecting a muscle-fatigue model into a general physics-based character controller preserves motion imitation accuracy while producing tired, more human-like behaviors such as shorter steps, corner cutting, and fall c...

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