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REVIEW 3 major objections 3 minor 220 references

Sparse Input View Synthesis: 3D Representations and Reliable Priors

T0 review · 3 major / 3 minor · reviewed 2026-08-12 · deepseek-v4-flash

Pith's one-line read Reliable priors make sparse-input view synthesis work

desk verdict A solid, clearly written thesis that compiles four published methods; the novel ideas are mostly in the reliability of pre-training-free priors, but the evaluation has weak spots around depth validation. read the letter →

arxiv 2411.13631 v1 pith:TXX77FSA submitted 2024-11-20 cs.CV

classification cs.CV
keywords novelviewsynthesissparseinputviewsneuralradiancefieldsvisibilitypriorplanesweepvolumesfieldregularizationdynamictemporal
verification ladder T0 review T1 audit T2 compute T3 formal

The pith

A machine-rendered reading of the paper's core claim, the machinery that carries it, and where it could break.

The reading

The thesis targets novel view synthesis from very few input images, where radiance fields overfit and render blurry, ghosted, or float-filled frames. Its central claim is that failures come less from the 3D representation than from unreliable priors: learned dense depth and dense optical flow generalize poorly, while priors computed from the input geometry are dense, reliable, and enough to regularize the model. Across static scenes it contributes a plane-sweep visibility prior on relative depth, and a family of 'simpler solution' augmentations that supervise depth from reduced-capacity models on the same scene. For dynamic scenes it contributes a factorized motion field trained with sparse keypoint flows instead of dense optical flow. The reported results across forward-facing, 360-degree, and multi-view dynamic datasets put the proposed methods ahead of prior sparse-input baselines, and the final chapter extends the same warp-and-infill machinery to frame-rate upsampling of rendered videos.

What carries the argument

The load-bearing mechanism is reliability-weighted supervision: every prior is applied only where it can be checked. For static scenes, the visibility prior is computed by warping one input view into another at several depth planes (a plane sweep volume) and thresholding the minimum per-pixel matching error, so the loss acts only on pixels judged visible in the second view. For Simple-RF, depth from reduced-capability augmented models is gated by a reprojection mask that compares each model's depth patch against the nearest training view, and the augmented models are built by lowering the positional-encoding degree, the hash-table size, or the tensor rank. For dynamic scenes, the motion field is a four-dimensional deformation stored as six factorized planes that maps every time to a canonical volume, and it is supervised by sparse keypoint correspondences that pull matched pixels to the same canonical 3D point. For temporal view synthesis, multi-plane images (a stack of images at discrete depth planes) together with masked correlation estimate object motion in 3D after nullifying camera motion.

What would settle it

A specular or textureless scene captured from only two viewpoints provides a direct test: if the visibility prior mislabels visibly matched pixels as occluded because their colors change with view, ViP-NeRF's render quality should fall below a depth-smoothness baseline on the same inputs; similarly, a dynamic multi-view clip with large inter-camera occlusion should show sparse-flow matching dragging keypoints to wrong canonical points, measurable as a rise in depth error against a dense-view reference.

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Extended reading notes

Core claim

The paper's central discovery is that visibility—whether a pixel's surface appears in a second view—is a dense and reliable prior for sparse-input neural radiance fields, and that relative depth cues of this kind beat absolute-depth priors produced by pre-trained networks. It shows further that depth supervision need not come from external models: reduced-capability 'augmented' radiance fields trained alongside the main model provide better depth in smooth or Lambertian regions, and a reprojection-error check decides when each model's depth is trustworthy. For dynamic scenes, the thesis finds that dense optical flow across cameras is unreliable as a motion prior, whereas sparse keypoint matches, used to pull corresponding points to the same canonical 3D location, stabilize a factorized deformation field with only three input views. In temporal view synthesis, it shows that decoupling camera and object motion and estimating object motion in the 3D multi-plane image space improves future-frame prediction and disocclusion infilling.

Load-bearing premise

Every prior assumes photometric consistency between views: if pixel intensities change across views—specular surfaces, lighting shifts, or heavy occlusion—the matching that underpins the prior can label visible pixels as occluded or pick the wrong model's depth, pushing the radiance field in the wrong direction.

Editorial extensions

If this is right

  • With two to four input views on forward-facing scenes, visibility regularization outperforms learned dense depth priors on both rendering quality and depth accuracy.
  • The same 'simpler solutions' supervision recipe improves three different radiance fields—NeRF, TensoRF, and ZipNeRF—and removes floaters and duplication artifacts characteristic of sparse-input training.
  • For dynamic multi-view scenes with three cameras, a factorized deformation field regularized by sparse keypoint flows surpasses a model trained with dense optical flow priors, which actively hurts performance.
  • Frame-rate upsampling of rendered video improves when object motion is estimated in 3D multi-plane image space after nullifying camera motion, rather than predicted as 2D video motion.
  • Reliability gating is a necessary ingredient: ablations that disable the visibility prior, the reliability masks, or the coarse-fine consistency loss all degrade performance.

Reading between the lines

Editorial extensions of the paper, not claims the author makes directly.

  • The reliability-gating principle likely transfers beyond view synthesis: any under-constrained inverse problem with a cheap geometric check (reprojection, consistency, loop closure) could audit a learned prior the same way.
  • Because the visibility prior constrains relative depth ordering rather than absolute scale, combining it with a monocular absolute-depth estimate could give both robustness and metric scale without dense learned priors.
  • The scene-specific augmentation recipe could extend to 3D Gaussian splatting once its sparse-input initialization is solved, potentially closing a gap this thesis leaves open for that representation.
  • For dynamic scenes, the sparse keypoint ceiling could be raised by densifying correspondences with a network trained on the same scene, turning the reliable-sparse idea into a self-supervised densification loop.
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Editorial analysis

A structured set of objections, weighed in public.

Desk editor's note, referee report, and a circularity audit.

Referee Report

3 major / 3 minor

Summary. The thesis addresses sparse-input novel view synthesis for static and dynamic scenes. It proposes four families of methods: ViP-NeRF, which regularizes a NeRF with a dense visibility prior computed from plane sweep volumes; Simple-RF, which trains reduced-capacity 'augmented' radiance fields (NeRF, TensoRF, ZipNeRF) in tandem with the main model and supervises via a depth-reliability mask; SF-DeRF, a fast dynamic radiance field with an explicit factorized motion field regularized by sparse SIFT-based flow priors; and DeCOMPnet, an MPI-based temporal view synthesis method that decomposes camera and object motion for frame-rate upsampling. The thesis claims state-of-the-art performance on RealEstate-10K, NeRF-LLFF, MipNeRF360, NeRF-Synthetic, N3DV, InterDigital, and MPI Sintel, and introduces the IISc VEED-Dynamic dataset.

Significance. If the empirical claims hold, the thesis makes a useful contribution by showing that reliable geometric priors can be computed in a scene-specific, pre-training-free manner: the visibility prior and the simplicity-based depth priors avoid the generalization problems of learned dense depth priors, and the sparse flow priors avoid the unreliability of dense optical flow in multi-camera dynamic scenes. The breadth of the work is a strength: it spans static and dynamic scenes, implicit and explicit radiance fields, and an application-oriented temporal view synthesis setting. The thesis is also transparent about test-set choices and metric changes, and the priors are computed independently of the supervised targets, so the central claims are not circular. The main weaknesses are that the depth-reliability mask of Simple-RF is never validated directly against ground-truth depth, all comparisons are single-run without error bars, and the dynamic-view-synthesis state-of-the-art claim rests on a narrow set of baselines.

major comments (3)
  1. [§4.3.1.4, Eq. (4.8); §4.4.2] The depth-reliability mask is the load-bearing component of the Simple-RF framework, but the manuscript never validates the assumption that lower reprojection MSE implies more accurate depth. The ablations in Table 4.5 show that removing the mask degrades performance, but they do not establish that the mask selects the more accurate depth; other components (capacity reduction, coarse-fine consistency) may be responsible for the gains. Critically, Sec. 4.4.2 states that NeRF-Synthetic 'ground truth depth is not provided in the dataset either,' which is incorrect: the Blender-based NeRF-Synthetic dataset includes depth maps for every view, and Simple-ZipNeRF is evaluated on this dataset in Table 4.8. The one dataset that could directly test the reliability assumption is therefore available but avoided. I request a direct evaluation of the mask against ground-truth depth on NeRF-Synthetic, or a corrected and substantiated justification of why this is infeasible.
  2. [§4.4.2, Tables 4.2–4.4 and 3.1–3.4] All empirical comparisons are single-run and depth quality is measured against pseudo ground truth from dense-view NeRF/ZipNeRF models rather than true depth. Given that some headline improvements are small (e.g., Table 4.3, 4-view row: Simple-NeRF vs ViP-NeRF, LPIPS 0.0847 vs 0.0892), the lack of repeated runs, confidence intervals, or significance tests makes it hard to assess whether the state-of-the-art claims are robust. I ask for at least a few seeds for the main comparisons, or an explicit discussion of training variance.
  3. [§5.3.3, Table 5.2] The claim that SF-DeRF 'outperforms the state-of-the-art dynamic view synthesis models with fewer input viewpoints' is supported only against K-Planes and HexPlane. Other dynamic radiance field methods discussed in Sec. 5.1 (e.g., D-NeRF, TiNeuVox) are not included in the quantitative comparisons. If the published version contains additional baselines, they should be reproduced or clearly cited in the thesis so that the state-of-the-art claim is commensurate with the evidence.
minor comments (3)
  1. [Table 4.7] The Simple-ZipNeRF row appears to have concatenated values ('21.030.239'), likely a formatting or rendering error; please fix the table so all entries are cleanly separated.
  2. [Throughout (e.g., Eq. (3.10), Eq. (4.8))] Several mathematical expressions contain glyph artifacts, such as '/x31' in place of an indicator function and '∇' used as a stop-gradient placeholder. These should be typeset properly for a camera-ready version.
  3. [Abstract and Sec. 1.1] The word 'meta-verse' should be 'metaverse'; also, the thesis says in Sec. 1.1.2 that source code will be released, but Sec. 1.2 only gives a publications page URL. Please include a direct pointer to the code repositories if they are available.

Circularity Check

0 steps flagged · score 0.0 of 10

No circular derivation found; the priors and regularizers are computed independently of the supervised targets.

full rationale

The claimed derivations do not reduce to their inputs. ViP-NeRF's visibility prior (Eq. 3.10) is computed from plane-sweep photometric error on the input images alone, and the NeRF visibility is a volume-rendered quantity supervised by that prior (Eqs. 3.7-3.8), so the supervised quantity is not defined as the prior. Simple-RF's augmented models are trained in tandem, but the reliability mask (Eq. 4.8) is computed from reprojection MSE to the nearest training view, and the mutual depth loss (Eq. 4.9) uses stop-gradient targets; this is a co-training loop rather than a by-construction equivalence. SF-DeRF obtains sparse flow priors from SIFT matches (Sec. 5.2.2) and constrains canonical-volume agreement (Eq. 5.7), independent of the optimized motion field. DeCOMPnet explicitly decouples camera and object motion and predicts the future frame from past frames; no target quantity appears in the definition of the priors. The thesis is a compilation of the author's own published papers, but the self-citations point to externally evaluated experiments, and no load-bearing uniqueness theorem or ansatz is imported from those citations. The unvalidated assumption that reprojection MSE ranks depth accuracy (Ch. 4.3.1.4) is a correctness and robustness concern, not circularity, because the final metrics are computed on held-out views. The disputed statement about ground-truth depth on NeRF-Synthetic is also a factual/evidence concern rather than a self-referential step. No equation or fitted parameter equates a prediction with its input by construction, so the circularity score is 0.

Assumptions & free parameters 8 free parameters · 5 assumptions · 0 invented entities

The thesis introduces no new physical entities. Its contributions are algorithmic: new loss terms, augmented model designs, and representations. The load-bearing free parameters are the prior thresholds and augmentation capacities, which are tuned per model and dataset; their values are reported but no sensitivity analysis is provided.

free parameters (8)
  • ViP-NeRF visibility threshold gamma = 10
    Threshold for binarizing plane sweep volume minimum-error maps into a visibility prior; pixels with exp(-e/gamma)>0.5 are labeled visible (Ch.3.3.2, Eq. 3.10).
  • ViP-NeRF loss weights (lambda1-4) = 1, 0.1, 0.001, 0.1
    Weights for photometric, sparse depth, visibility prior, and visibility consistency losses (Ch.3.3.4, Eq. 3.14).
  • SimpleNeRF reduced position encoding degree l_s^p = 3
    Highest frequency for the smoothing augmentation; controls the smoothness of the augmented NeRF (Ch.4.3.1.3, Eq. 4.5).
  • SimpleNeRF reliability threshold e_tau and patch size k = 0.1, 5
    Reprojection MSE threshold and patch size used to decide which depth (main or augmented) is reliable for supervision (Ch.4.3.1.4, Eq. 4.8).
  • Simple-TensoRF augmentation capacity = R_s=12, N_vox=160^3, b_z1^s=-0.5, N_mc=5
    Reduced rank, resolution, bounding box extent, and mass concentration intervals for the augmented TensoRF (Ch.4.3.2.3).
  • Simple-ZipNeRF augmentation capacity = T^s=2^11, s_near=0.3, e_tau=0.2
    Reduced hash table size and near-plane sampling bound for the augmented ZipNeRF (Ch.4.3.3.3).
  • SF-DeRF flow prior time offset and weight = s in {t-10, t+10}, lambda_sf=1
    Temporal window and strength of the sparse flow consistency loss (Ch.5.3.2, Eq. 5.8).
  • DeCOMPnet hyperparameters = not enumerated in text
    MPI plane count, 3D flow network architecture, and infilling network settings are not fully specified in the chapters provided.
assumptions (5)
  • domain assumption Accurate camera poses are available for input views.
    Stated in Ch.1: 'external sensors or a pre-calibrated fixed camera array may be employed to obtain accurate camera poses'; all methods assume known intrinsics and extrinsics.
  • domain assumption Photometric consistency between matched pixels across views.
    ViP-NeRF visibility prior relies on intensity agreement of corresponding pixels; Ch.3.3.2: 'this holds true when the intensity of pixels does not change significantly across views'.
  • domain assumption Reprojection MSE is a valid reliability criterion for depth supervision.
    Simple-RF selects reliable depth by reprojection error to the nearest training view; fails for textureless, specular, or repeated-texture regions (Ch.4.3.1.4, Eq. 4.8).
  • domain assumption SIFT keypoint matches are reliable flow priors across cameras.
    SF-DeRF uses SIFT correspondences as ground-truth motion constraints; assumes sufficient texture and no large illumination change (Ch.5.2.2).
  • ad hoc to paper Dense-view NeRF depth is a valid pseudo ground truth.
    Used to evaluate depth RMSE/MAE and SROCC on datasets without real depth (Ch.3.4.3, Ch.4.4.2); evaluation-only assumption, not a training input.

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Cite this review

Pith. "Pith review of Sparse Input View Synthesis: 3D Representations and Reliable Priors." pith.science (2026). https://pith.science/paper/TXX77FSA

@misc{pith2026241113631,
  author       = {Pith},
  title        = {Pith review of: Sparse Input View Synthesis: 3D Representations and Reliable Priors},
  year         = {2026},
  howpublished = {\url{https://pith.science/paper/TXX77FSA}},
  note         = {Machine review of arXiv:2411.13631}
}
read the original abstract

Novel view synthesis refers to the problem of synthesizing novel viewpoints of a scene given the images from a few viewpoints. This is a fundamental problem in computer vision and graphics, and enables a vast variety of applications such as meta-verse, free-view watching of events, video gaming, video stabilization and video compression. Recent 3D representations such as radiance fields and multi-plane images significantly improve the quality of images rendered from novel viewpoints. However, these models require a dense sampling of input views for high quality renders. Their performance goes down significantly when only a few input views are available. In this thesis, we focus on the sparse input novel view synthesis problem for both static and dynamic scenes. In the first part of this work, we mainly focus on sparse input novel view synthesis of static scenes using neural radiance fields (NeRF). We study the design of reliable and dense priors to better regularize the NeRF in such situations. In particular, we propose a prior on the visibility of the pixels in a pair of input views. We show that this visibility prior, which is related to the relative depth of objects, is dense and more reliable than existing priors on absolute depth. We compute the visibility prior using plane sweep volumes without the need to train a neural network on large datasets. We evaluate our approach on multiple datasets and show that our model outperforms existing approaches for sparse input novel view synthesis. In the second part, we aim to further improve the regularization by learning a scene-specific prior that does not suffer from generalization issues. We achieve this by learning the prior on the given scene alone without pre-training on large datasets. In particular, we design augmented NeRFs to obtain better depth supervision in certain regions of the scene for the main NeRF. Further, we extend this framework to also apply to newer and faster radiance field models such as TensoRF and ZipNeRF. Through extensive experiments on multiple datasets, we show the superiority of our approach in sparse input novel view synthesis. The design of sparse input fast dynamic radiance fields is severely constrained by the lack of suitable representations and reliable priors for motion. We address the first challenge by designing an explicit motion model based on factorized volumes that is compact and optimizes quickly. We also introduce reliable sparse flow priors to constrain the motion field, since we find that the popularly employed dense optical flow priors are unreliable. We show the benefits of our motion representation and reliable priors on multiple datasets. In the final part of this thesis, we study the application of view synthesis for frame rate upsampling in video gaming. Specifically, we consider the problem of temporal view synthesis, where the goal is to predict the future frames given the past frames and the camera motion. The key challenge here is in predicting the future motion of the objects by estimating their past motion and extrapolating it. We explore the use of multi-plane image representations and scene depth to reliably estimate the object motion, particularly in the occluded regions. We design a new database to effectively evaluate our approach for temporal view synthesis of dynamic scenes and show that we achieve state-of-the-art performance.

Figures

Figures reproduced from arXiv: 2411.13631 by the authors.

Figure 3.1
Figure 3.1. Overview of ViP-NeRF architecture. Given the images from [PITH_FULL_IMAGE:figures/full_fig_p051_3_1.png] view at source ↗
Figure 3.2
Figure 3.2. A toy example to illustrate the computation of visibility prior. The scene [PITH_FULL_IMAGE:figures/full_fig_p053_3_2.png] view at source ↗
Figure 3.3
Figure 3.3. Qualitative examples on RealEstate-10K dataset with two input views. We [PITH_FULL_IMAGE:figures/full_fig_p058_3_3.png] view at source ↗
Figures from the paper (52 more)
Figure 3.4
Figure 3.4. Figure 3.4: Qualitative examples on RealEstate-10K dataset with two input views. We [PITH_FULL_IMAGE:figures/full_fig_p059_3_4.png]
Figure 3.5
Figure 3.5. Figure 3.5: Qualitative examples on RealEstate-10K dataset with three input views. [PITH_FULL_IMAGE:figures/full_fig_p059_3_5.png]
Figure 3.6
Figure 3.6. Figure 3.6: Qualitative examples on RealEstate-10K dataset with four input views. In [PITH_FULL_IMAGE:figures/full_fig_p060_3_6.png]
Figure 3.7
Figure 3.7. Figure 3.7: Qualitative examples on NeRF-LLFF dataset with two input views. In the [PITH_FULL_IMAGE:figures/full_fig_p060_3_7.png]
Figure 3.8
Figure 3.8. Figure 3.8: Qualitative examples on RealEstate-10K and NeRF-LLFF dataset with two, [PITH_FULL_IMAGE:figures/full_fig_p061_3_8.png]
Figure 3.9
Figure 3.9. Figure 3.9: Visualization of the visibility map predicted by ViP-NeRF. White indicates [PITH_FULL_IMAGE:figures/full_fig_p062_3_9.png]
Figure 3.10
Figure 3.10. Figure 3.10: Estimated depth map on RealEstate-10K dataset with two input views. We [PITH_FULL_IMAGE:figures/full_fig_p065_3_10.png]
Figure 3.11
Figure 3.11. Figure 3.11: Qualitative and quantitative comparisons of ablated models on both [PITH_FULL_IMAGE:figures/full_fig_p066_3_11.png]
Figure 4.1
Figure 4.1. Figure 4.1: We show the improvements achieved by our regularizations on the NeRF, Ten [PITH_FULL_IMAGE:figures/full_fig_p070_4_1.png]
Figure 4.2
Figure 4.2. Figure 4.2: Architecture of Simple-RF family of models. We train the augmented model [PITH_FULL_IMAGE:figures/full_fig_p072_4_2.png]
Figure 4.3
Figure 4.3. Figure 4.3: Architecture of Simple-NeRF. We train two augmented NeRF models in [PITH_FULL_IMAGE:figures/full_fig_p074_4_3.png]
Figure 4.4
Figure 4.4. Figure 4.4: Failure of sparse-input NeRF: We show two shortcomings of the NeRF when trained with two input views on the NeRF-LLFF dataset. In Fig (a), we observe the floaters as small orange regions in the depth map. In Fig (b), we observe the duplication of the object on the ta…
Figure 4.5
Figure 4.5. Figure 4.5: Determining the reliability of depths for supervision: We choose the depth that has higher similarity, with respect to the patches reprojected to the nearest input view, to supervise the other model (Sec. 4.3.1.4). The patches are only representative and are not to s…
Figure 4.6
Figure 4.6. Figure 4.6: Ineffective hierarchical sampling in sparse-input NeRF: Fig (b) shows that the coarse and fine models in the NeRF converge to different depth estimates when training with sparse input views. This leads to ineffective hierarchical sampling, resulting in blurry predict…
Figure 4.7
Figure 4.7. Figure 4.7: Failure of sparse-input TensoRF: We show the two shortcomings of TensoRF when trained with few input views. In Fig (a), the orange regions indicate the floaters. For reference, we also show the depth learned by Simple-TensoRF, which is free from floaters. We note tha…
Figure 4.8
Figure 4.8. Figure 4.8: We show two shortcomings of ZipNeRF when trained with few input views. [PITH_FULL_IMAGE:figures/full_fig_p086_4_8.png]
Figure 4.9
Figure 4.9. Figure 4.9: Qualitative examples of NeRF based models on the RealEstate￾10K dataset with two input views. While DDP-NeRF predictions contain blurred regions, ViP-NeRF predictions are color-saturated in certain regions of the door. Simple￾NeRF does not suffer from these distortio…
Figure 4.10
Figure 4.10. Figure 4.10: Qualitative examples of NeRF based models on RealEstate-10K dataset with three input views. Simple-NeRF predictions are closest to the ground truth among all the models. In particular, DDP-NeRF predictions have a different shade of color and ViP-NeRF suffers from sh…
Figure 4.11
Figure 4.11. Figure 4.11: Qualitative examples of NeRF based models on the RealEstate￾10K dataset with four input views. We find that Simple-NeRF and ViP-NeRF perform the best among all the models. However, ViP-NeRF predictions contain minor distortions, as pointed out by the magenta arrow, …
Figure 4.12
Figure 4.12. Figure 4.12: Qualitative examples of NeRF based models on the NeRF-LLFF dataset with two input views. DDP-NeRF and ViP-NeRF synthesize frames with broken objects in the second row, and FreeNeRF breaks the object in the first row due to incorrect depth estimations. Simple-NeRF pr…
Figure 4.13
Figure 4.13. Figure 4.13: Qualitative examples of NeRF based models on the NeRF-LLFF dataset with three input views. In the first row, the orchid is displaced out of the cropped box in the FreeNeRF prediction, due to incorrect depth estimation. ViP-NeRF and RegNeRF fail to predict the comple…
Figure 4.14
Figure 4.14. Figure 4.14: Qualitative examples of NeRF based models on the NeRF-LLFF dataset with four input views. In the first row, we find that ViP-NeRF, FreeNeRF, and DDP-NeRF struggle to reconstruct the shape of the leaf accurately. In the second row, DS-NeRF introduces floaters. Simple…
Figure 4.15
Figure 4.15. Figure 4.15: Qualitative examples of Simple-NeRF on the NeRF-LLFF dataset with two, three, and four input views. We observe errors in depth estimation with two input views, causing a change in the position of the roof. While this is corrected with three input views, there are a …
Figure 4.16
Figure 4.16. Figure 4.16: Estimated depth maps of NeRF based models on RealEstate-10K and NeRF-LLFF datasets with two input views. In both examples, the two rows show the predicted images and the depths respectively. We find that Simple-NeRF is significantly better at estimating the scene de…
Figure 4.17
Figure 4.17. Figure 4.17: Qualitative examples for Simple-NeRF ablated models on the NeRF-LLFF dataset with two input views [PITH_FULL_IMAGE:figures/full_fig_p100_4_17.png]
Figure 4.18
Figure 4.18. Figure 4.18: Visualizations of depth reliability mask for the two augmentations of Simple [PITH_FULL_IMAGE:figures/full_fig_p103_4_18.png]
Figure 4.19
Figure 4.19. Figure 4.19: Qualitative examples of TensoRF based models with three input views [PITH_FULL_IMAGE:figures/full_fig_p105_4_19.png]
Figure 4.20
Figure 4.20. Figure 4.20: Estimated depth maps of TensoRF based models on RealEstate-10K and NeRF-LLFF datasets with three input views. In both examples, the two rows show the predicted images and the depths respectively. In the first example, TensoRF and DS-TensoRF incorrectly estimate the …
Figure 4.21
Figure 4.21. Figure 4.21: Qualitative examples of Simple-TensoRF ablations on NeRF-LLFF dataset with three input views. Reducing the tensor resolution only leads to translucent floaters as shown by the arrows in the second column. On the other hand, only reducing the number of tensor decompo…
Figure 4.22
Figure 4.22. Figure 4.22: Qualitative examples of ZipNeRF and Simple-ZipNeRF on the MipNeRF360 dataset. In the first column, we observe that ZipNeRF places large regions of the pink mat close to the camera, occluding the bulldozer. In the second example, we observe objects being broken or pl…
Figure 4.23
Figure 4.23. Figure 4.23: Simple-ZipNeRF estimated depth maps on MipNeRF360 dataset with 20 input views. We observe that the depth map estimated by ZipNeRF contains floaters and that the depth estimates for the bonsai are incorrect. However, Simple-ZipNeRF does not suffer from such issues an…
Figure 4.24
Figure 4.24. Figure 4.24: Qualitative examples of ZipNeRF and Simple-ZipNeRF on the NeRF-Synthetic dataset. While the renders of ZipNeRF contain multiple floaters, Simple-ZipNeRF outputs are cleaner and free from such artifacts [PITH_FULL_IMAGE:figures/full_fig_p111_4_24.png]
Figure 4.25
Figure 4.25. Figure 4.25: Qualitative examples to visualize the effect of our augmentation. We observe that the ZipNeRF render contains severe distortions. The output of our augmented model is significantly better in reconstructing the scene, but the render con￾tains severe blur on account o…
Figure 4.26
Figure 4.26. Figure 4.26: Performance of ZipNeRF and Simple-ZipNeRF with increasing number of input views. We observe that our augmentation improves performance significantly over ZipNeRF, when the performance of the base model is moderate. When the performance of the base model is extremely…
Figure 5.1
Figure 5.1. Figure 5.1: Model architecture: We decompose the dynamic radiance field into a 4D scene flow or deformation field Ff that maps a 3D point pi at time t to the corresponding 3D point p ′ i at canonical time t ′ , and a 5D radiance field Fs that models the scene at canonical time t…
Figure 5.2
Figure 5.2. Figure 5.2: Visualization of different flow priors: We show the matched pixels as provided by different flow priors. The pixels in the first view are randomly picked from those for which sparse flow is available and the same pixels are used for dense flow. Note that the second v…
Figure 5.3
Figure 5.3. Figure 5.3: Flow regularization: Since the motion field Ff gives only the unidirectional flow from time t to t ′ , we impose the flow prior by minimizing the distance between the 3D points in the canonical volume corresponding to the matched pixels (q v t , q u s ) in the input …
Figure 5.4
Figure 5.4. Figure 5.4: Qualitative examples on N3DV dataset with three input views: We can observe that K-Planes finds it hard to learn the moving person leading to significant distortions. Our DeRF model (without any priors) corrects a few errors by virtue of the common canonical volume. …
Figure 5.5
Figure 5.5. Figure 5.5: Qualitative examples on N3DV dataset with three input views: We observe that K-Planes blurs moving objects such as the face of the dog and the hairs on the face of the person in the first two examples respectively. We also find that K-Planes creates distortions in th…
Figure 5.6
Figure 5.6. Figure 5.6: Qualitative examples on InterDigital dataset: In the first row, K￾Planes creates a duplication of the tower, while the tower is significantly distorted in the second row. Our model correctly reconstructs both the towers [PITH_FULL_IMAGE:figures/full_fig_p127_5_6.png]
Figure 5.7
Figure 5.7. Figure 5.7: Visualization of rendered depth on N3DV dataset: Observe the difference in color of the depth map rendered by K-Planes which shows the errors in the estimated depth [PITH_FULL_IMAGE:figures/full_fig_p127_5_7.png]
Figure 5.8
Figure 5.8. Figure 5.8: Visualization of rendered depth on InterDigital dataset: While our model learns better depth in the scene leading to better reconstruction of the tower, K-Planes is unable to learn the geometry correctly causing distortions in the tower. 5.3.3 Results We show the qua…
Figure 5.9
Figure 5.9. Figure 5.9: Qualitative examples of ablated models on N3DV dataset: Sparse flow prior is effective in regularizing moving regions in the scene. Without sparse flow priors, we observe that the face of the dog suffers from motion blur creating a fuzzy white mass [PITH_FULL_IMAGE:…
Figure 5.10
Figure 5.10. Figure 5.10: Qualitative examples to show the effect of dense flow priors: We observe that the hand of the person in the second column is distorted, perhaps due to incorrect priors provided by the dense flow. Further, we observe that the dense flow priors deteriorate the perform…
Figure 6.1
Figure 6.1. Figure 6.1: Frame-rate upsampling of graphically rendered dynamic videos us￾ing Temporal View Synthesis. This illustration shows upsampling by a factor of two. The graphics renderer renders alternate frames {fn−2, fn, fn+2, . . .} and the inter￾mediate frames {fn−1, fn+1, fn+3, …
Figure 6.2
Figure 6.2. Figure 6.2: Overall architecture of DeCOMPnet. The given past frames are first con [PITH_FULL_IMAGE:figures/full_fig_p136_6_2.png]
Figure 6.3
Figure 6.3. Figure 6.3: Visualization of outputs of various stages in our framework: Each row shows [PITH_FULL_IMAGE:figures/full_fig_p145_6_3.png]
Figure 6.4
Figure 6.4. Figure 6.4: Qualitative comparisons on our dataset for single frame prediction. The [PITH_FULL_IMAGE:figures/full_fig_p145_6_4.png]
Figure 6.5
Figure 6.5. Figure 6.5: Qualitative comparisons on the MPI Sintel dataset for single frame prediction. [PITH_FULL_IMAGE:figures/full_fig_p146_6_5.png]
Figure 6.6
Figure 6.6. Figure 6.6: Multi frame predictions by DeCOMPnet. The first column shows [PITH_FULL_IMAGE:figures/full_fig_p147_6_6.png]
Figure 6.7
Figure 6.7. Figure 6.7: Quantitative comparison of the proposed DeCOMPnet against competing [PITH_FULL_IMAGE:figures/full_fig_p148_6_7.png]
Figure 6.8
Figure 6.8. Figure 6.8: Qualitative comparison of 2D and 3D flow estimations for single frame predic [PITH_FULL_IMAGE:figures/full_fig_p150_6_8.png]

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Pith tools

Reviewed August 12, 2026 · model on record in the stance chip above.