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Visualizing and Understanding Atari Agents

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arxiv 1711.00138 v5 pith:UUS5F4LZ submitted 2017-10-31 cs.AI

classification cs.AI
keywords agentsdeeplearningsaliencyagentataridecisionsmaps
verification ladder T0 review T1 audit T2 compute T3 formal
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While deep reinforcement learning (deep RL) agents are effective at maximizing rewards, it is often unclear what strategies they use to do so. In this paper, we take a step toward explaining deep RL agents through a case study using Atari 2600 environments. In particular, we focus on using saliency maps to understand how an agent learns and executes a policy. We introduce a method for generating useful saliency maps and use it to show 1) what strong agents attend to, 2) whether agents are making decisions for the right or wrong reasons, and 3) how agents evolve during learning. We also test our method on non-expert human subjects and find that it improves their ability to reason about these agents. Overall, our results show that saliency information can provide significant insight into an RL agent's decisions and learning behavior.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Perspectives for Direct Interpretability in Multi-Agent Deep Reinforcement Learning

    cs.AI 2025-02 unverdicted novelty 4.0 of 10

    A perspective paper that advocates direct, post hoc interpretability for multi-agent deep reinforcement learning and offers a taxonomy of where those methods might apply.

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