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Text-Guided Generation and Editing of Compositional 3D Avatars

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arxiv 2309.07125 v1 pith:VLOPJVYT submitted 2023-09-13 cs.CV

classification cs.CV
keywords avatarscompositionalhairaccessorieseditingfacemethodswhile
verification ladder T0 review T1 audit T2 compute T3 formal
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Our goal is to create a realistic 3D facial avatar with hair and accessories using only a text description. While this challenge has attracted significant recent interest, existing methods either lack realism, produce unrealistic shapes, or do not support editing, such as modifications to the hairstyle. We argue that existing methods are limited because they employ a monolithic modeling approach, using a single representation for the head, face, hair, and accessories. Our observation is that the hair and face, for example, have very different structural qualities that benefit from different representations. Building on this insight, we generate avatars with a compositional model, in which the head, face, and upper body are represented with traditional 3D meshes, and the hair, clothing, and accessories with neural radiance fields (NeRF). The model-based mesh representation provides a strong geometric prior for the face region, improving realism while enabling editing of the person's appearance. By using NeRFs to represent the remaining components, our method is able to model and synthesize parts with complex geometry and appearance, such as curly hair and fluffy scarves. Our novel system synthesizes these high-quality compositional avatars from text descriptions. The experimental results demonstrate that our method, Text-guided generation and Editing of Compositional Avatars (TECA), produces avatars that are more realistic than those of recent methods while being editable because of their compositional nature. For example, our TECA enables the seamless transfer of compositional features like hairstyles, scarves, and other accessories between avatars. This capability supports applications such as virtual try-on.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Training

    cs.CV 2025-12 conditional novelty 5.0 of 10

    A test-time-trained feedforward model that propagates 2D edits onto 3D Gaussian attributes at interactive speeds.

  2. TeRA: Rethinking Text-guided Realistic 3D Avatar Generation

    cs.CV 2025-09 conditional novelty 5.0 of 10

    TeRA generates photorealistic 3D avatars from text in 12 seconds by training a latent diffusion model on a compact distilled latent space from a pretrained human reconstruction model.

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