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3D Surface Reconstruction in the Wild by Deforming Shape Priors from Synthetic Data
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Reconstructing the underlying 3D surface of an object from a single image is a challenging problem that has received extensive attention from the computer vision community. Many learning-based approaches tackle this problem by learning a 3D shape prior from either ground truth 3D data or multi-view observations. To achieve state-of-the-art results, these methods assume that the objects are specified with respect to a fixed canonical coordinate frame, where instances of the same category are perfectly aligned. In this work, we present a new method for joint category-specific 3D reconstruction and object pose estimation from a single image. We show that one can leverage shape priors learned on purely synthetic 3D data together with a point cloud pose canonicalization method to achieve high-quality 3D reconstruction in the wild. Given a single depth image at test time, we first transform this partial point cloud into a learned canonical frame. Then, we use a neural deformation field to reconstruct the 3D surface of the object. Finally, we jointly optimize object pose and 3D shape to fit the partial depth observation. Our approach achieves state-of-the-art reconstruction performance across several real-world datasets, even when trained only on synthetic data. We further show that our method generalizes to different input modalities, from dense depth images to sparse and noisy LIDAR scans.
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Cited by 1 Pith paper
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Part Segmentation and Motion Estimation for Articulated Objects with Dynamic 3D Gaussians
An optimization-based method uses one dynamic 3D Gaussian per rigid part to jointly estimate part segmentation, part motion, and kinematic structure from point cloud sequences without point correspondences.
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