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arxiv: 0812.3677 · v1 · pith:YTJNAFUBnew · submitted 2008-12-18 · 🧮 math.CO · cs.GT· math.PR

Artificial intelligence for Bidding Hex

classification 🧮 math.CO cs.GTmath.PR
keywords biddingalgorithmgamesrandom-turnartificialbidscarloconnecting
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We present a Monte Carlo algorithm for efficiently finding near optimal moves and bids in the game of Bidding Hex. The algorithm is based on the recent solution of Random-Turn Hex by Peres, Schramm, Sheffield, and Wilson together with Richman's work connecting random-turn games to bidding games.

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